Abilities
Powers up moves that have recoil damage.
View all Pokémon with this abilityPowers up moves of the same type as the Pokémon.
View all Pokémon with this abilityThe Pokémon's moves are unimpeded by the Ability of the target.
View all Pokémon with this abilityBase Stats
| HP | 70 | |
|---|---|---|
| Attack | 92 | |
| Defence | 65 | |
| Sp. Atk | 80 | |
| Sp. Def | 55 | |
| Speed | 98 | |
| Total (BST) | 460 |
Alternate Forms
These Pokémon form schools with others of the same color. The greatest foe of a school of blue Basculin is a school of red Basculin.
They live in frigid seas, forming schools and sharing food among themselves. When the time comes, they return to the river they were born in.
Where to Find (World Spawns)
Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.
| Rarity Bucket | Levels | Context | Weight | Biomes | Conditions |
|---|---|---|---|---|---|
| Common | Lv. 21-46 | Submerged Water | 60 |
Sky: Outdoors (Can see sky)
Moon Phase: 1-3
|
|
| Common | Lv. 21-46 | Submerged Water | 30 |
Sky: Outdoors (Can see sky)
Moon Phase: 0,4
|
|
| Common | Lv. 21-46 | Submerged Water | 60 |
Sky: Underground / Indoors
Sky Light: 8–15
Moon Phase: 1-3
|
|
| Common | Lv. 21-46 | Submerged Water | 30 |
Sky: Underground / Indoors
Sky Light: 8–15
Moon Phase: 0,4
|
|
| Common | Lv. 21-46 | Fishing | 100 |
Sky: Outdoors (Can see sky)
Moon Phase: 1-3
|
|
| Common | Lv. 21-46 | Fishing | 50 |
Sky: Outdoors (Can see sky)
Moon Phase: 0,4
|
|
| Common | Lv. 21-46 | Fishing | 100 |
Sky: Underground / Indoors
Sky Light: 8–15
Moon Phase: 1-3
|
|
| Common | Lv. 21-46 | Fishing | 50 |
Sky: Underground / Indoors
Sky Light: 8–15
Moon Phase: 0,4
|
|
| Common | Lv. 21-46 | Submerged Water | 60 |
Sky: Outdoors (Can see sky)
Moon Phase: 5-7
|
|
| Common | Lv. 21-46 | Submerged Water | 30 |
Sky: Outdoors (Can see sky)
Moon Phase: 0,4
|
|
| Common | Lv. 21-46 | Submerged Water | 60 |
Sky: Underground / Indoors
Sky Light: 8–15
Moon Phase: 5-7
|
|
| Common | Lv. 21-46 | Submerged Water | 30 |
Sky: Underground / Indoors
Sky Light: 8–15
Moon Phase: 0,4
|
|
| Common | Lv. 21-46 | Fishing | 100 |
Sky: Outdoors (Can see sky)
Moon Phase: 5-7
|
|
| Common | Lv. 21-46 | Fishing | 50 |
Sky: Outdoors (Can see sky)
Moon Phase: 0,4
|
|
| Common | Lv. 21-46 | Fishing | 100 |
Sky: Underground / Indoors
Sky Light: 8–15
Moon Phase: 5-7
|
|
| Common | Lv. 21-46 | Fishing | 50 |
Sky: Underground / Indoors
Sky Light: 8–15
Moon Phase: 0,4
|
|
| Common | Lv. 21-46 | Submerged Water | 18 |
Sky: Outdoors (Can see sky)
Moon Phase: 0,4
|
|
| Common | Lv. 21-46 | Submerged Water | 54 |
Sky: Outdoors (Can see sky)
|
|
| Common | Lv. 21-46 | Submerged Water | 18 |
Sky: Underground / Indoors
Sky Light: 8–15
Moon Phase: 0,4
|
|
| Common | Lv. 21-46 | Submerged Water | 54 |
Sky: Underground / Indoors
Sky Light: 8–15
|
|
| Common | Lv. 21-46 | Fishing | 18 |
Sky: Outdoors (Can see sky)
Moon Phase: 0,4
|
|
| Common | Lv. 21-46 | Fishing | 90 |
Sky: Outdoors (Can see sky)
|
|
| Common | Lv. 21-46 | Fishing | 18 |
Sky: Underground / Indoors
Sky Light: 8–15
Moon Phase: 0,4
|
|
| Common | Lv. 21-46 | Fishing | 90 |
Sky: Underground / Indoors
Sky Light: 8–15
|
Item Drops & Player Interactions
Wild Item Drops (Max rolls: 3)
| Item | Quantity | Drop Chance |
|---|---|---|
| 1 | Guaranteed / Weighted | |
| 1 | 5% | |
| 1 | 5% |
Riding & World Behavior
Behavior Traits
Moveset
| Lv. | Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|---|
| Start / 1 | Chip Away | Normal | Physical | 70 | 100% | 20 | Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage. |
| Start / 1 | Tail Whip | Normal | Status | — | 100% | 30 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Start / 1 | Water Gun STAB | Water | Special | 40 | 100% | 25 | The target is blasted with a forceful shot of water. |
| 4 | Tackle | Normal | Physical | 40 | 100% | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| 8 | Flail | Normal | Physical | — | 100% | 15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| 12 | Aqua Jet STAB | Water | Physical | 40 | 100% | 20 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 16 | Bite | Dark | Physical | 60 | 100% | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 20 | Scary Face | Normal | Status | — | 100% | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| 24 | Headbutt | Normal | Physical | 70 | 100% | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| 28 | Soak | Water | Status | — | 100% | 20 | The user shoots a torrent of water that changes the target's type to Water. |
| 32 | Crunch | Dark | Physical | 80 | 100% | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 36 | Take Down | Normal | Physical | 90 | 85% | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| 40 | Final Gambit | Fighting | Special | — | 100% | 5 | The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP. |
| 44 | Wave Crash STAB | Water | Physical | 120 | 100% | 10 | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. |
| 48 | Thrash | Normal | Physical | 120 | 100% | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| 52 | Double-Edge | Normal | Physical | 120 | 100% | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| 56 | Head Smash | Rock | Physical | 150 | 80% | 5 | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Agility | Psychic | Status | — | 100% | 30 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Aqua Tail STAB | Water | Physical | 90 | 90% | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Assurance | Dark | Physical | 60 | 100% | 10 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Blizzard | Ice | Special | 110 | 70% | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Bounce | Physical | 85 | 85% | 5 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. | |
| Brine STAB | Water | Special | 65 | 100% | 10 | This move's power is doubled if the target's HP is at half or less. |
| Chilling Water STAB | Water | Special | 50 | 100% | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Crunch | Dark | Physical | 80 | 100% | 15 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Cut | Normal | Physical | 50 | 95% | 30 | The target is cut with a scythe, a claw, or the like to inflict damage. |
| Dive STAB | Water | Physical | 80 | 100% | 10 | The user dives on the first turn, then floats up and attacks on the next turn. |
| Double-Edge | Normal | Physical | 120 | 100% | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Endeavor | Normal | Physical | — | 100% | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | Normal | Status | — | 100% | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Normal | Physical | 70 | 100% | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flip Turn STAB | Water | Physical | 60 | 100% | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hail | Ice | Status | — | 100% | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
| Headbutt | Normal | Physical | 70 | 100% | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Hydro Pump STAB | Water | Special | 110 | 80% | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | Ice | Special | 90 | 100% | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Fang | Ice | Physical | 65 | 95% | 15 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Icy Wind | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Liquidation STAB | Water | Physical | 85 | 100% | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Muddy Water STAB | Water | Special | 90 | 85% | 10 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Mud Shot | Ground | Special | 55 | 95% | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Protect | Normal | Status | — | 100% | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic Fangs | Psychic | Physical | 85 | 100% | 10 | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Rain Dance | Water | Status | — | 100% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Revenge | Fighting | Physical | 60 | 100% | 10 | This attack move's power is doubled if the user has been hurt by the opponent in the same turn. |
| Reversal | Fighting | Physical | — | 100% | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| Scale Shot | Dragon | Physical | 25 | 90% | 20 | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Scary Face | Normal | Status | — | 100% | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snowscape | Ice | Status | — | 100% | 10 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Substitute | Normal | Status | — | 100% | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Superpower | Fighting | Physical | 120 | 100% | 5 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Surf STAB | Water | Special | 90 | 100% | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | Normal | Physical | 90 | 85% | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | Dark | Status | — | 100% | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | Normal | Special | 80 | 100% | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Waterfall STAB | Water | Physical | 80 | 100% | 15 | The user charges at the target and may make it flinch. |
| Water Pulse STAB | Water | Special | 60 | 100% | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Whirlpool STAB | Water | Special | 35 | 85% | 15 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Zen Headbutt | Psychic | Physical | 80 | 90% | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Bubble Beam STAB | Water | Special | 65 | 100% | 20 | A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. |
| Endeavor | Normal | Physical | — | 100% | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Head Smash | Rock | Physical | 150 | 80% | 5 | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
| Rage | Normal | Physical | 20 | 100% | 20 | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Aqua Tail STAB | Water | Physical | 90 | 90% | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Bounce | Physical | 85 | 85% | 5 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. | |
| Dive STAB | Water | Physical | 80 | 100% | 10 | The user dives on the first turn, then floats up and attacks on the next turn. |
| Endeavor | Normal | Physical | — | 100% | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Flip Turn STAB | Water | Physical | 60 | 100% | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | Ice | Special | 90 | 100% | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Fang | Ice | Physical | 65 | 95% | 15 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Icy Wind | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Liquidation STAB | Water | Physical | 85 | 100% | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scale Shot | Dragon | Physical | 25 | 90% | 20 | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Superpower | Fighting | Physical | 120 | 100% | 5 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Water Pulse STAB | Water | Special | 60 | 100% | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Zen Headbutt | Psychic | Physical | 80 | 90% | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).