Loading 3D model…
Idle anim · drag to rotate · scroll to zoom

Basculin

Gen 5 Unovan Form #0550
Its temperament is vicious and aggressive. This Pokémon is also full of vitality and can multiply rapidly before anyone notices.
  • Types water
  • Height / Weight 1.0 m (3′03″) · 18.0 kg (39.7 lbs)
  • Gender Ratio ♂ 50% / ♀ 50%
  • Catch difficulty Easy (190)
  • Training EV Yield +2 Speed Leveling pace Average leveling pace
  • Egg groups Water 2 · 40 egg cycles

Abilities

Base Stats

HP 70
Attack 92
Defence 65
Sp. Atk 80
Sp. Def 55
Speed 98
Total (BST) 460

Alternate Forms

Basculin (Blue-Striped) water

These Pokémon form schools with others of the same color. The greatest foe of a school of blue Basculin is a school of red Basculin.

Abilities: Rock Head, Adaptability, Mold Breaker (H)

HP: 70 Attack: 92 Defence: 65 Sp. Atk: 80 Sp. Def: 55 Speed: 98 BST: 460
Basculin (White-Striped) water

They live in frigid seas, forming schools and sharing food among themselves. When the time comes, they return to the river they were born in.

Abilities: Rattled, Adaptability, Mold Breaker (H)

HP: 70 Attack: 92 Defence: 65 Sp. Atk: 80 Sp. Def: 55 Speed: 98 BST: 460

Where to Find (World Spawns)

Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.

Rarity Bucket Levels Context Weight Biomes Conditions
Common Lv. 21-46 Submerged Water 60
Freshwater
Sky: Outdoors (Can see sky) Moon Phase: 1-3
Common Lv. 21-46 Submerged Water 30
Freshwater
Sky: Outdoors (Can see sky) Moon Phase: 0,4
Common Lv. 21-46 Submerged Water 60
Freshwater
Sky: Underground / Indoors Sky Light: 8–15 Moon Phase: 1-3
Common Lv. 21-46 Submerged Water 30
Freshwater
Sky: Underground / Indoors Sky Light: 8–15 Moon Phase: 0,4
Common Lv. 21-46 Fishing 100
Arid Forest Freshwater Grassland Jungle Mountain Snowy Forest Taiga Tundra
Sky: Outdoors (Can see sky) Moon Phase: 1-3
Common Lv. 21-46 Fishing 50
Arid Forest Freshwater Grassland Jungle Mountain Snowy Forest Taiga Tundra
Sky: Outdoors (Can see sky) Moon Phase: 0,4
Common Lv. 21-46 Fishing 100
Arid Forest Freshwater Grassland Jungle Mountain Snowy Forest Taiga Tundra
Sky: Underground / Indoors Sky Light: 8–15 Moon Phase: 1-3
Common Lv. 21-46 Fishing 50
Arid Forest Freshwater Grassland Jungle Mountain Snowy Forest Taiga Tundra
Sky: Underground / Indoors Sky Light: 8–15 Moon Phase: 0,4
Common Lv. 21-46 Submerged Water 60
Freshwater
Sky: Outdoors (Can see sky) Moon Phase: 5-7
Common Lv. 21-46 Submerged Water 30
Freshwater
Sky: Outdoors (Can see sky) Moon Phase: 0,4
Common Lv. 21-46 Submerged Water 60
Freshwater
Sky: Underground / Indoors Sky Light: 8–15 Moon Phase: 5-7
Common Lv. 21-46 Submerged Water 30
Freshwater
Sky: Underground / Indoors Sky Light: 8–15 Moon Phase: 0,4
Common Lv. 21-46 Fishing 100
Arid Forest Freshwater Grassland Jungle Mountain Snowy Forest Taiga Tundra
Sky: Outdoors (Can see sky) Moon Phase: 5-7
Common Lv. 21-46 Fishing 50
Arid Forest Freshwater Grassland Jungle Mountain Snowy Forest Taiga Tundra
Sky: Outdoors (Can see sky) Moon Phase: 0,4
Common Lv. 21-46 Fishing 100
Arid Forest Freshwater Grassland Jungle Mountain Snowy Forest Taiga Tundra
Sky: Underground / Indoors Sky Light: 8–15 Moon Phase: 5-7
Common Lv. 21-46 Fishing 50
Arid Forest Freshwater Grassland Jungle Mountain Snowy Forest Taiga Tundra
Sky: Underground / Indoors Sky Light: 8–15 Moon Phase: 0,4
Common Lv. 21-46 Submerged Water 18
Freshwater
Sky: Outdoors (Can see sky) Moon Phase: 0,4
Common Lv. 21-46 Submerged Water 54
Cold Ocean Frozen Ocean
Sky: Outdoors (Can see sky)
Common Lv. 21-46 Submerged Water 18
Freshwater
Sky: Underground / Indoors Sky Light: 8–15 Moon Phase: 0,4
Common Lv. 21-46 Submerged Water 54
Cold Ocean Frozen Ocean
Sky: Underground / Indoors Sky Light: 8–15
Common Lv. 21-46 Fishing 18
Arid Forest Freshwater Grassland Jungle Mountain Snowy Forest Taiga Tundra
Sky: Outdoors (Can see sky) Moon Phase: 0,4
Common Lv. 21-46 Fishing 90
Cold Ocean Frozen Ocean
Sky: Outdoors (Can see sky)
Common Lv. 21-46 Fishing 18
Arid Forest Freshwater Grassland Jungle Mountain Snowy Forest Taiga Tundra
Sky: Underground / Indoors Sky Light: 8–15 Moon Phase: 0,4
Common Lv. 21-46 Fishing 90
Cold Ocean Frozen Ocean
Sky: Underground / Indoors Sky Light: 8–15

Item Drops & Player Interactions

Wild Item Drops (Max rolls: 3)

Item Quantity Drop Chance
Raw SalmonRaw Salmon 1 Guaranteed / Weighted
Bone MealBone Meal 1 5%
Deep Sea ToothDeep Sea Tooth 1 5%

Riding & World Behavior

Behavior Traits

  • Aquatic Breathes Underwater
  • Combat Defends Owner · Defends Self
  • Herd Size Up to 9

Moveset

Lv. Move Type Category Power Acc. PP Description
Start / 1 Chip Away Normal Physical 70 100% 20 Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.
Start / 1 Tail Whip Normal Status — 100% 30 The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
Start / 1 Water Gun STAB Water Special 40 100% 25 The target is blasted with a forceful shot of water.
4 Tackle Normal Physical 40 100% 35 A physical attack in which the user charges and slams into the target with its whole body.
8 Flail Normal Physical — 100% 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
12 Aqua Jet STAB Water Physical 40 100% 20 The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
16 Bite Dark Physical 60 100% 25 The target is bitten with viciously sharp fangs. This may also make the target flinch.
20 Scary Face Normal Status — 100% 10 The user frightens the target with a scary face to harshly lower its Speed stat.
24 Headbutt Normal Physical 70 100% 15 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
28 Soak Water Status — 100% 20 The user shoots a torrent of water that changes the target's type to Water.
32 Crunch Dark Physical 80 100% 15 The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
36 Take Down Normal Physical 90 85% 20 A reckless full-body charge attack for slamming into the target. This also damages the user a little.
40 Final Gambit Fighting Special — 100% 5 The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.
44 Wave Crash STAB Water Physical 120 100% 10 The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
48 Thrash Normal Physical 120 100% 10 The user rampages and attacks for two to three turns. The user then becomes confused.
52 Double-Edge Normal Physical 120 100% 15 A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
56 Head Smash Rock Physical 150 80% 5 The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
Move Type Category Power Acc. PP Description
Agility Psychic Status — 100% 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Aqua Tail STAB Water Physical 90 90% 10 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Assurance Dark Physical 60 100% 10 This move's power is doubled if the target has already taken some damage in the same turn.
Blizzard Ice Special 110 70% 5 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Bounce Flying Physical 85 85% 5 The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Brine STAB Water Special 65 100% 10 This move's power is doubled if the target's HP is at half or less.
Chilling Water STAB Water Special 50 100% 20 The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Crunch Dark Physical 80 100% 15 The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Cut Normal Physical 50 95% 30 The target is cut with a scythe, a claw, or the like to inflict damage.
Dive STAB Water Physical 80 100% 10 The user dives on the first turn, then floats up and attacks on the next turn.
Double-Edge Normal Physical 120 100% 15 A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Endeavor Normal Physical — 100% 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure Normal Status — 100% 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade Normal Physical 70 100% 20 This move's power is doubled if the user is poisoned, burned, or paralyzed.
Flip Turn STAB Water Physical 60 100% 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Hail Ice Status — 100% 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
Headbutt Normal Physical 70 100% 15 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Hydro Pump STAB Water Special 110 80% 5 The target is blasted by a huge volume of water launched under great pressure.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Ice Beam Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Fang Ice Physical 65 95% 15 The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Icy Wind Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Liquidation STAB Water Physical 85 100% 10 The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Muddy Water STAB Water Special 90 85% 10 The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
Mud Shot Ground Special 55 95% 15 The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic Fangs Psychic Physical 85 100% 10 The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Rain Dance Water Status — 100% 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Revenge Fighting Physical 60 100% 10 This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Reversal Fighting Physical — 100% 15 An all-out attack that becomes more powerful the less HP the user has.
Scale Shot Dragon Physical 25 90% 20 The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Scary Face Normal Status — 100% 10 The user frightens the target with a scary face to harshly lower its Speed stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Snowscape Ice Status — 100% 10 The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Substitute Normal Status — 100% 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Superpower Fighting Physical 120 100% 5 The user attacks the target with great power. This also lowers the user's Attack and Defense stats.
Surf STAB Water Special 90 100% 15 The user attacks everything around it by swamping its surroundings with a giant wave.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Take Down Normal Physical 90 85% 20 A reckless full-body charge attack for slamming into the target. This also damages the user a little.
Taunt Dark Status — 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
Tera Blast Normal Special 80 100% 10 If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Waterfall STAB Water Physical 80 100% 15 The user charges at the target and may make it flinch.
Water Pulse STAB Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Whirlpool STAB Water Special 35 85% 15 The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
Zen Headbutt Psychic Physical 80 90% 15 The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Move Type Category Power Acc. PP Description
Bubble Beam STAB Water Special 65 100% 20 A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
Endeavor Normal Physical — 100% 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Head Smash Rock Physical 150 80% 5 The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
Rage Normal Physical 20 100% 20 As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Move Type Category Power Acc. PP Description
Aqua Tail STAB Water Physical 90 90% 10 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Bounce Flying Physical 85 85% 5 The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Dive STAB Water Physical 80 100% 10 The user dives on the first turn, then floats up and attacks on the next turn.
Endeavor Normal Physical — 100% 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Flip Turn STAB Water Physical 60 100% 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Ice Beam Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Fang Ice Physical 65 95% 15 The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
Icy Wind Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Liquidation STAB Water Physical 85 100% 10 The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Scale Shot Dragon Physical 25 90% 20 The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Superpower Fighting Physical 120 100% 5 The user attacks the target with great power. This also lowers the user's Attack and Defense stats.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Water Pulse STAB Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Zen Headbutt Psychic Physical 80 90% 15 The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).