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Abilities
Flower Veil
Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.
View all Pokémon with this ability
Triage
Gives priority to the Pokémon's healing moves.
View all Pokémon with this ability
Natural Cure
Hidden
The Pokémon's status conditions are cured when it switches out.
View all Pokémon with this abilityBase Stats
| HP | 51 | |
|---|---|---|
| Attack | 52 | |
| Defence | 90 | |
| Sp. Atk | 82 | |
| Sp. Def | 110 | |
| Speed | 100 | |
| Total (BST) | 485 |
Where to Find (World Spawns)
Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.
| Rarity Bucket | Levels | Context | Weight | Biomes | Conditions |
|---|---|---|---|---|---|
| Uncommon | Lv. 24-49 | Grounded Natural | 50 |
Weather: Clear
Sky Light: 8–15
|
|
| Rare | Lv. 24-49 | Grounded Natural | 50 |
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
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| Uncommon | Lv. 24-49 | Grounded | 10 |
Weather: Clear
|
Item Drops & Player Interactions
Wild Item Drops (Max rolls: 2)
| Item | Quantity | Drop Chance |
|---|---|---|
| 1 | 5% | |
| 1 | 5% |
Riding & World Behavior
Behavior Traits
Moveset
| Lv. | Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|---|
| Start / 1 | Aromatherapy | Grass | Status | — | 100% | 5 | The user releases a soothing scent that heals all status conditions affecting the user's party. |
| Start / 1 | Flower Shield | Fairy | Status | — | 100% | 10 | The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power. |
| Start / 1 | Growth | Normal | Status | — | 100% | 20 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Start / 1 | Natural Gift | Normal | Physical | — | 100% | 15 | The user draws power to attack by using its held Berry. The Berry determines the move's type and power. |
| Start / 1 | Wrap | Normal | Physical | 15 | 90% | 20 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| 3 | Vine Whip | Grass | Physical | 45 | 100% | 25 | The target is struck with slender, whiplike vines to inflict damage. |
| 6 | Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| 9 | Draining Kiss STAB | Fairy | Special | 50 | 100% | 10 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| 12 | Charm | Fairy | Status | — | 100% | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| 15 | Magical Leaf | Grass | Special | 60 | 100% | 20 | The user scatters curious leaves that chase the target. This attack never misses. |
| 18 | Synthesis | Grass | Status | — | 100% | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| 21 | Leech Seed | Grass | Status | — | 90% | 10 | A seed is planted on the target. It steals some HP from the target every turn. |
| 24 | Grass Knot | Grass | Special | — | 100% | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| 27 | Sweet Kiss | Fairy | Status | — | 75% | 10 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| 30 | Floral Healing | Fairy | Status | — | 100% | 10 | The user restores the target's HP by up to half its max HP. More HP is restored when the ground is Grassy Terrain. |
| 33 | Petal Blizzard | Grass | Physical | 90 | 100% | 15 | The user stirs up a violent petal blizzard and damages everything around it. |
| 36 | Bind | Normal | Physical | 15 | 85% | 20 | A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns. |
| 39 | Play Rough STAB | Fairy | Physical | 90 | 90% | 10 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| 42 | Sweet Scent | Normal | Status | — | 100% | 20 | The user releases a scent that harshly lowers opposing Pokémon's evasiveness. |
| 45 | Petal Dance | Grass | Special | 120 | 100% | 10 | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
| 48 | Grassy Terrain | Grass | Status | — | 100% | 10 | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Acrobatics | Physical | 55 | 100% | 15 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |
| After You | Normal | Status | — | 100% | 15 | The user helps the target and makes it use its move right after the user. |
| Alluring Voice STAB | Fairy | Special | 80 | 100% | 10 | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| Ally Switch | Psychic | Status | — | 100% | 15 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
| Amnesia | Psychic | Status | — | 100% | 20 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Bind | Normal | Physical | 15 | 85% | 20 | A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns. |
| Bullet Seed | Grass | Physical | 25 | 100% | 30 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Calm Mind | Psychic | Status | — | 100% | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Charm | Fairy | Status | — | 100% | 20 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Covet | Normal | Physical | 60 | 100% | 25 | The user endearingly approaches the target, then steals the target's held item. |
| Dazzling Gleam STAB | Fairy | Special | 80 | 100% | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| Defog | Status | — | 100% | 15 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | |
| Disarming Voice STAB | Fairy | Special | 40 | 100% | 15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Draining Kiss STAB | Fairy | Special | 50 | 100% | 10 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Echoed Voice | Normal | Special | 40 | 100% | 15 | The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted. |
| Encore | Normal | Status | — | 100% | 5 | The user compels the target to keep using the move it encored for three turns. |
| Endure | Normal | Status | — | 100% | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | Grass | Special | 90 | 100% | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Facade | Normal | Physical | 70 | 100% | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fling | Dark | Physical | — | 100% | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Giga Drain | Grass | Special | 75 | 100% | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Grass Knot | Grass | Special | — | 100% | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grassy Glide | Grass | Physical | 55 | 100% | 20 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Grassy Terrain | Grass | Status | — | 100% | 10 | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Heal Bell | Normal | Status | — | 100% | 5 | The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Knock Off | Dark | Physical | 65 | 100% | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Light Screen | Psychic | Status | — | 100% | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Magical Leaf | Grass | Special | 60 | 100% | 20 | The user scatters curious leaves that chase the target. This attack never misses. |
| Magic Coat | Psychic | Status | — | 100% | 15 | Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves. |
| Nature Power | Normal | Status | — | 100% | 20 | This attack makes use of nature's power. Its effects vary depending on the user's environment. |
| Pain Split | Normal | Status | — | 100% | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Petal Blizzard | Grass | Physical | 90 | 100% | 15 | The user stirs up a violent petal blizzard and damages everything around it. |
| Play Rough STAB | Fairy | Physical | 90 | 90% | 10 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Pollen Puff | Bug | Special | 90 | 100% | 15 | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
| Protect | Normal | Status | — | 100% | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | Normal | Status | — | 100% | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Role Play | Psychic | Status | — | 100% | 10 | The user mimics the target completely, copying the target's Ability. |
| Safeguard | Normal | Status | — | 100% | 25 | The user creates a protective field that prevents status conditions for five turns. |
| Seed Bomb | Grass | Physical | 80 | 100% | 15 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Beam | Grass | Special | 120 | 100% | 10 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Stored Power | Psychic | Special | 20 | 100% | 10 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Substitute | Normal | Status | — | 100% | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | Fire | Status | — | 100% | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Synthesis | Grass | Status | — | 100% | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Tailwind | Status | — | 100% | 15 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |
| Taunt | Dark | Status | — | 100% | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Telekinesis | Psychic | Status | — | 100% | 15 | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Tera Blast | Normal | Special | 80 | 100% | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | Dark | Physical | 60 | 100% | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Trailblaze | Grass | Physical | 50 | 100% | 20 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Trick | Psychic | Status | — | 100% | 10 | The user catches the target off guard and swaps the target's held item with its own. |
| Trick Room | Psychic | Status | — | 100% | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| U-turn | Bug | Physical | 70 | 100% | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Worry Seed | Grass | Status | — | 100% | 10 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| After You | Normal | Status | — | 100% | 15 | The user helps the target and makes it use its move right after the user. |
| Leaf Tornado | Grass | Special | 65 | 90% | 10 | The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. |
| Lucky Chant | Normal | Status | — | 100% | 30 | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. |
| Worry Seed | Grass | Status | — | 100% | 10 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| After You | Normal | Status | — | 100% | 15 | The user helps the target and makes it use its move right after the user. |
| Ally Switch | Psychic | Status | — | 100% | 15 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
| Bind | Normal | Physical | 15 | 85% | 20 | A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns. |
| Calm Mind | Psychic | Status | — | 100% | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Covet | Normal | Physical | 60 | 100% | 25 | The user endearingly approaches the target, then steals the target's held item. |
| Dazzling Gleam STAB | Fairy | Special | 80 | 100% | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| Defog | Status | — | 100% | 15 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | |
| Energy Ball | Grass | Special | 90 | 100% | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Giga Drain | Grass | Special | 75 | 100% | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Grassy Glide | Grass | Physical | 55 | 100% | 20 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Heal Bell | Normal | Status | — | 100% | 5 | The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Knock Off | Dark | Physical | 65 | 100% | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Magical Leaf | Grass | Special | 60 | 100% | 20 | The user scatters curious leaves that chase the target. This attack never misses. |
| Magic Coat | Psychic | Status | — | 100% | 15 | Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves. |
| Pain Split | Normal | Status | — | 100% | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Play Rough STAB | Fairy | Physical | 90 | 90% | 10 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Role Play | Psychic | Status | — | 100% | 10 | The user mimics the target completely, copying the target's Ability. |
| Seed Bomb | Grass | Physical | 80 | 100% | 15 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Synthesis | Grass | Status | — | 100% | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Tailwind | Status | — | 100% | 15 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |
| Telekinesis | Psychic | Status | — | 100% | 15 | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Trick | Psychic | Status | — | 100% | 10 | The user catches the target off guard and swaps the target's held item with its own. |
| Worry Seed | Grass | Status | — | 100% | 10 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).