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Eiscue

Gen 8 #0875
It drifted in on the flow of ocean waters from a frigid place. It keeps its head iced constantly to make sure it stays nice and cold.
  • Types ice
  • Height / Weight 1.4 m (4′07″) · 89.0 kg (196.2 lbs)
  • Gender Ratio ♂ 50% / ♀ 50%
  • Catch difficulty Medium (60)
  • Training EV Yield +2 Defence Leveling pace Needs a lot of XP to level up
  • Egg groups Water 1, Field · 25 egg cycles

Abilities

Base Stats

HP 75
Attack 80
Defence 110
Sp. Atk 65
Sp. Def 90
Speed 50
Total (BST) 470

Where to Find (World Spawns)

Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.

Rarity Bucket Levels Context Weight Biomes Conditions
Common Lv. 22-47 Grounded Natural 20
Frozen Ocean
Sky Light: 8–15
Common Lv. 22-47 Surface Water 10
Frozen Ocean
Sky Light: 8–15
Common Lv. 22-47 Fishing 20
Frozen Ocean Glacial Tundra
Sky Light: 8–15

Item Drops & Player Interactions

Wild Item Drops (Max rolls: 5)

Item Quantity Drop Chance
FeatherFeather 0-1 Guaranteed / Weighted
Raw ChickenRaw Chicken 1 Guaranteed / Weighted
Raw CodRaw Cod 0-1 Guaranteed / Weighted
Blue IceBlue Ice 1 Guaranteed / Weighted
Aspear BerryAspear Berry 1 5%

Right-Click Interactions

Action Use Item Result Cooldown
Brush BrushBrush FeatherFeather None

Riding & World Behavior

Behavior Traits

  • Aquatic Walks on Water
  • Sleep Sleeps (Night · Light 0-4)
  • Combat Defends Owner
  • Herd Size Up to 9

Moveset

Lv. Move Type Category Power Acc. PP Description
Start / 1 Powder Snow STAB Ice Special 40 100% 25 The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen.
Start / 1 Tackle Normal Physical 40 100% 35 A physical attack in which the user charges and slams into the target with its whole body.
6 Mist Ice Status — 100% 30 The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
12 Weather Ball Normal Special 50 100% 10 This move's type and power change depending on the weather at the time the move is used.
18 Icy Wind STAB Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
24 Headbutt Normal Physical 70 100% 15 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
30 Amnesia Psychic Status — 100% 20 The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
36 Freeze-Dry STAB Ice Special 70 100% 20 The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
42 Snowscape Ice Status — 100% 10 The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
48 Aurora Veil Ice Status — 100% 20 This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
54 Surf Water Special 90 100% 15 The user attacks everything around it by swamping its surroundings with a giant wave.
60 Blizzard STAB Ice Special 110 70% 5 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Move Type Category Power Acc. PP Description
Agility Psychic Status — 100% 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Amnesia Psychic Status — 100% 20 The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
Aurora Veil Ice Status — 100% 20 This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
Avalanche STAB Ice Physical 60 100% 10 This move's power is doubled if the target has inflicted damage on the user in the same turn.
Blizzard STAB Ice Special 110 70% 5 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body Slam Normal Physical 85 100% 15 The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brine Water Special 65 100% 10 This move's power is doubled if the target's HP is at half or less.
Chilling Water Water Special 50 100% 20 The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Dive Water Physical 80 100% 10 The user dives on the first turn, then floats up and attacks on the next turn.
Double-Edge Normal Physical 120 100% 15 A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Endure Normal Status — 100% 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade Normal Physical 70 100% 20 This move's power is doubled if the user is poisoned, burned, or paralyzed.
Feather Dance Flying Status — 100% 15 The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Flip Turn Water Physical 60 100% 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Hail Ice Status — 100% 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
Headbutt Normal Physical 70 100% 15 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Hydro Pump Water Special 110 80% 5 The target is blasted by a huge volume of water launched under great pressure.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Ice Beam STAB Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Punch STAB Ice Physical 75 100% 15 The target is attacked with an icy punch. This may also leave the target frozen.
Ice Spinner STAB Ice Physical 80 100% 15 The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
Icicle Spear STAB Ice Physical 25 100% 30 The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.
Icy Wind STAB Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Iron Defense Steel Status — 100% 15 The user hardens its body's surface like iron, sharply boosting its Defense stat.
Iron Head Steel Physical 80 100% 15 The user slams the target with its steel-hard head. This may also make the target flinch.
Liquidation Water Physical 85 100% 10 The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance Water Status — 100% 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Reflect Psychic Status — 100% 20 A wondrous wall of light is put up to reduce damage from physical moves for five turns.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Reversal Fighting Physical — 100% 15 An all-out attack that becomes more powerful the less HP the user has.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Snowscape Ice Status — 100% 10 The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Substitute Normal Status — 100% 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Surf Water Special 90 100% 15 The user attacks everything around it by swamping its surroundings with a giant wave.
Take Down Normal Physical 90 85% 20 A reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera Blast Normal Special 80 100% 10 If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Waterfall Water Physical 80 100% 15 The user charges at the target and may make it flinch.
Water Pulse Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Weather Ball Normal Special 50 100% 10 This move's type and power change depending on the weather at the time the move is used.
Whirlpool Water Special 35 85% 15 The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
Zen Headbutt Psychic Physical 80 90% 15 The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Move Type Category Power Acc. PP Description
Aqua Ring Water Status — 100% 20 The user envelops itself in a veil made of water. It regains some HP every turn.
Belly Drum Normal Status — 100% 10 The user maximizes its Attack stat but loses HP equal to half its max HP.
Double-Edge Normal Physical 120 100% 15 A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Head Smash Rock Physical 150 80% 5 The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
Icicle Crash STAB Ice Physical 85 90% 10 The user attacks by crashing large icicles onto the target. This may also make the target flinch.
Soak Water Status — 100% 20 The user shoots a torrent of water that changes the target's type to Water.
Move Type Category Power Acc. PP Description
Dive Water Physical 80 100% 10 The user dives on the first turn, then floats up and attacks on the next turn.
Flip Turn Water Physical 60 100% 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Ice Beam STAB Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Punch STAB Ice Physical 75 100% 15 The target is attacked with an icy punch. This may also leave the target frozen.
Icy Wind STAB Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Iron Defense Steel Status — 100% 15 The user hardens its body's surface like iron, sharply boosting its Defense stat.
Iron Head Steel Physical 80 100% 15 The user slams the target with its steel-hard head. This may also make the target flinch.
Liquidation Water Physical 85 100% 10 The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Water Pulse Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Zen Headbutt Psychic Physical 80 90% 15 The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).