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Araquanid

Gen 7 #0752
It has a habit of storing things it values in its water bubble. If its Trainer doesn't watch out, Araquanid will try to put them in its bubble!
  • Types waterbug
  • Height / Weight 1.8 m (5′11″) · 82.0 kg (180.8 lbs)
  • Gender Ratio ♂ 50% / ♀ 50%
  • Catch difficulty Medium (100)
  • Training EV Yield +2 Sp. Def Leveling pace Average leveling pace
  • Egg groups Water 1, Bug · 15 egg cycles

Abilities

Evolution Chain

Base Stats

HP 68
Attack 70
Defence 92
Sp. Atk 50
Sp. Def 132
Speed 42
Total (BST) 454

Where to Find (World Spawns)

Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.

Rarity Bucket Levels Context Weight Biomes Conditions
Uncommon Lv. 22-45 Grounded 8
Freshwater
Except: Freezing
Sky Light: 8–15
Common Lv. 22-45 Seafloor Water 1
Freshwater
Except: Freezing
Sky: Outdoors (Can see sky)
Uncommon Lv. 22-45 Fishing 9.6
Forest Freshwater Grassland Jungle
Except: Freezing
Sky: Outdoors (Can see sky)
Common Lv. 22-45 Fishing 2
Forest Freshwater Grassland Jungle
Except: Freezing
Sky: Outdoors (Can see sky) Fishing Lure: Lv. 1+
Uncommon Lv. 22-45 Fishing 9.6
Forest Freshwater Grassland Jungle
Except: Freezing
Sky: Underground / Indoors Sky Light: 8–15
Common Lv. 22-45 Fishing 2
Forest Freshwater Grassland Jungle
Except: Freezing
Sky: Underground / Indoors Sky Light: 8–15 Fishing Lure: Lv. 1+

Item Drops & Player Interactions

Wild Item Drops (Max rolls: 2)

Item Quantity Drop Chance
Mystic WaterMystic Water 1 5%
Wepear BerryWepear Berry 1 5%

Riding & World Behavior

Behavior Traits

  • Aquatic Breathes Underwater
  • Combat Defends Owner · Defends Self
  • Herd Size Up to 5

Moveset

Lv. Move Type Category Power Acc. PP Description
Start / 1 Bite Dark Physical 60 100% 25 The target is bitten with viciously sharp fangs. This may also make the target flinch.
Start / 1 Bubble STAB Water Special 40 100% 30 A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
Start / 1 Bug Bite STAB Bug Physical 60 100% 20 The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
Start / 1 Infestation STAB Bug Special 20 100% 20 The target is infested and attacked for four to five turns. The target can't flee during this time.
Start / 1 Spider Web Bug Status — 100% 10 The user ensnares the target with thin, gooey silk so it can't flee from battle.
Start / 1 Water Gun STAB Water Special 40 100% 25 The target is blasted with a forceful shot of water.
Start / 1 Water Sport Water Status — 100% 15 The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Start / 1 Wide Guard Rock Status — 100% 10 The user and its allies are protected from wide-ranging attacks for one turn.
12 Bubble Beam STAB Water Special 65 100% 20 A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
16 Aqua Ring Water Status — 100% 20 The user envelops itself in a veil made of water. It regains some HP every turn.
20 Headbutt Normal Physical 70 100% 15 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
26 Crunch Dark Physical 80 100% 15 The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
32 Soak Water Status — 100% 20 The user shoots a torrent of water that changes the target's type to Water.
38 Entrainment Normal Status — 100% 15 The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
44 Lunge STAB Bug Physical 80 100% 15 The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
50 Liquidation STAB Water Physical 85 100% 10 The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
56 Leech Life STAB Bug Physical 80 100% 10 The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.
62 Mirror Coat Psychic Special — 100% 20 A retaliatory attack that counters any special move, inflicting double the damage taken.
Move Type Category Power Acc. PP Description
Blizzard Ice Special 110 70% 5 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body Slam Normal Physical 85 100% 15 The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Bug Bite STAB Bug Physical 60 100% 20 The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
Bug Buzz STAB Bug Special 90 100% 10 The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
Chilling Water STAB Water Special 50 100% 20 The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Crunch Dark Physical 80 100% 15 The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Dive STAB Water Physical 80 100% 10 The user dives on the first turn, then floats up and attacks on the next turn.
Endeavor Normal Physical — 100% 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure Normal Status — 100% 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade Normal Physical 70 100% 20 This move's power is doubled if the user is poisoned, burned, or paralyzed.
Frost Breath Ice Special 60 90% 10 The user attacks by blowing its cold breath on the target. This move always lands a critical hit.
Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Headbutt Normal Physical 70 100% 15 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Hydro Pump STAB Water Special 110 80% 5 The target is blasted by a huge volume of water launched under great pressure.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Ice Beam Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Icy Wind Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Infestation STAB Bug Special 20 100% 20 The target is infested and attacked for four to five turns. The target can't flee during this time.
Iron Defense Steel Status — 100% 15 The user hardens its body's surface like iron, sharply boosting its Defense stat.
Laser Focus Normal Status — 100% 30 The user concentrates intensely. The attack on the next turn always results in a critical hit.
Leech Life STAB Bug Physical 80 100% 10 The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.
Liquidation STAB Water Physical 85 100% 10 The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Lunge STAB Bug Physical 80 100% 15 The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
Magic Coat Psychic Status — 100% 15 Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.
Magic Room Psychic Status — 100% 10 The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Poison Jab Poison Physical 80 100% 20 The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
Pounce STAB Bug Physical 50 100% 20 The user attacks by pouncing on the target. This also lowers the target's Speed stat.
Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance Water Status — 100% 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Reflect Psychic Status — 100% 20 A wondrous wall of light is put up to reduce damage from physical moves for five turns.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Safeguard Normal Status — 100% 25 The user creates a protective field that prevents status conditions for five turns.
Scary Face Normal Status — 100% 10 The user frightens the target with a scary face to harshly lower its Speed stat.
Signal Beam STAB Bug Special 75 100% 15 The user attacks with a sinister beam of light. This may also confuse the target.
Skitter Smack STAB Bug Physical 70 90% 10 The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Substitute Normal Status — 100% 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Surf STAB Water Special 90 100% 15 The user attacks everything around it by swamping its surroundings with a giant wave.
Tera Blast Normal Special 80 100% 10 If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Trailblaze Grass Physical 50 100% 20 The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Waterfall STAB Water Physical 80 100% 15 The user charges at the target and may make it flinch.
Water Pulse STAB Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Wonder Room Psychic Status — 100% 10 The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
X-Scissor STAB Bug Physical 80 100% 15 The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
Move Type Category Power Acc. PP Description
Aurora Beam Ice Special 65 100% 20 The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
Power Split Psychic Status — 100% 10 The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
Spit Up Normal Special — 100% 10 The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Sticky Web Bug Status — 100% 20 The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.
Stockpile Normal Status — 100% 20 The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.
Move Type Category Power Acc. PP Description
Bug Bite STAB Bug Physical 60 100% 20 The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
Dive STAB Water Physical 80 100% 10 The user dives on the first turn, then floats up and attacks on the next turn.
Endeavor Normal Physical — 100% 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Ice Beam Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Icy Wind Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Iron Defense Steel Status — 100% 15 The user hardens its body's surface like iron, sharply boosting its Defense stat.
Laser Focus Normal Status — 100% 30 The user concentrates intensely. The attack on the next turn always results in a critical hit.
Leech Life STAB Bug Physical 80 100% 10 The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.
Liquidation STAB Water Physical 85 100% 10 The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Magic Coat Psychic Status — 100% 15 Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.
Magic Room Psychic Status — 100% 10 The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Poison Jab Poison Physical 80 100% 20 The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Signal Beam STAB Bug Special 75 100% 15 The user attacks with a sinister beam of light. This may also confuse the target.
Skitter Smack STAB Bug Physical 70 90% 10 The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Water Pulse STAB Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Wonder Room Psychic Status — 100% 10 The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
X-Scissor STAB Bug Physical 80 100% 15 The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).