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Abilities
Swarm
Powers up Bug-type moves when the Pokémon's HP is low.
View all Pokémon with this ability
Insomnia
The Pokémon's insomnia prevents it from falling asleep.
View all Pokémon with this ability
Sniper
Hidden
If the Pokémon's attack lands a critical hit, the attack is powered up even further.
View all Pokémon with this abilityEvolution Chain
Base Stats
| HP | 70 | |
|---|---|---|
| Attack | 90 | |
| Defence | 70 | |
| Sp. Atk | 60 | |
| Sp. Def | 70 | |
| Speed | 40 | |
| Total (BST) | 400 |
Where to Find (World Spawns)
Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.
| Rarity Bucket | Levels | Context | Weight | Biomes | Conditions |
|---|---|---|---|---|---|
| Common | Lv. 22-40 | Grounded Natural Treetop | 4.8 |
Except: Freezing
|
Time: Night
Weather: Clear
Sky Light: 8–15
|
| Common | Lv. 22-40 | Grounded Natural | 1.6 |
Except: Deep Dark, Sulfur Caves
|
Sky Light: 0–7
|
| Common | Lv. 22-40 | Grounded Derelict | 4.8 |
Except: Deep Dark, Sulfur Caves
|
Sky: Underground / Indoors
Y-Level: ≥ 0
|
| Common | Lv. 22-40 | Grounded Webs Natural | 8 |
Sky Light: 0–7
|
|
| Common | Lv. 22-40 | Grounded Mansion | 8 |
Except: Sulfur Caves
|
Sky: Underground / Indoors
Y-Level: ≥ 62
Structure: Mansion, Woodland Mansion
Nearby: Cobweb
|
Item Drops & Player Interactions
Wild Item Drops (Max rolls: 7)
| Item | Quantity | Drop Chance |
|---|---|---|
| 0-2 | Guaranteed / Weighted | |
| 0-2 | Guaranteed / Weighted | |
| 0-2 | Guaranteed / Weighted | |
| 1 | 5% |
Riding & World Behavior
Mount / Riding Capabilities (Seats: 1)
LAND
Style: Land · Horse
Acceleration
55-85
Jump
25-45
Skill
45-65
Speed
30-45
Stamina
15-30
Behavior Traits
Moveset
| Lv. | Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|---|
| Start / 1 | Absorb | Grass | Special | 20 | 100% | 25 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Start / 1 | Bug Bite STAB | Bug | Physical | 60 | 100% | 20 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Start / 1 | Constrict | Normal | Physical | 10 | 100% | 35 | The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat. |
| Start / 1 | Fell Stinger STAB | Bug | Physical | 50 | 100% | 25 | When the user knocks out a target with this move, the user's Attack stat is boosted drastically. |
| Start / 1 | Focus Energy | Normal | Status | — | 100% | 30 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Start / 1 | Poison Sting STAB | Poison | Physical | 15 | 100% | 35 | The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target. |
| Start / 1 | Spider Web | Bug | Status | — | 100% | 10 | The user ensnares the target with thin, gooey silk so it can't flee from battle. |
| Start / 1 | String Shot | Bug | Status | — | 95% | 40 | The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats. |
| Start / 1 | Swords Dance | Normal | Status | — | 100% | 20 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Start / 1 | Venom Drench | Poison | Status | — | 100% | 20 | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
| 8 | Infestation STAB | Bug | Special | 20 | 100% | 20 | The target is infested and attacked for four to five turns. The target can't flee during this time. |
| 12 | Scary Face | Normal | Status | — | 100% | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| 15 | Night Shade | Ghost | Special | — | 100% | 15 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| 19 | Shadow Sneak | Ghost | Physical | 40 | 100% | 30 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| 23 | Fury Swipes | Normal | Physical | 18 | 80% | 15 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| 28 | Sucker Punch | Dark | Physical | 70 | 100% | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| 31 | Agility | Psychic | Status | — | 100% | 30 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| 35 | Pin Missile STAB | Bug | Physical | 25 | 95% | 20 | The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. |
| 41 | Psychic | Psychic | Special | 90 | 100% | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
| 46 | Poison Jab STAB | Poison | Physical | 80 | 100% | 20 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| 50 | Cross Poison STAB | Poison | Physical | 70 | 100% | 20 | A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit. |
| 54 | Sticky Web | Bug | Status | — | 100% | 20 | The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle. |
| 59 | Toxic Thread | Poison | Status | — | 100% | 20 | The user shoots poisonous threads to poison the target and lower the target's Speed stat. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Acid Spray STAB | Poison | Special | 40 | 100% | 20 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Agility | Psychic | Status | — | 100% | 30 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Assurance | Dark | Physical | 60 | 100% | 10 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Baton Pass | Normal | Status | — | 100% | 40 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Bounce | Physical | 85 | 85% | 5 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. | |
| Bug Bite STAB | Bug | Physical | 60 | 100% | 20 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Bug Buzz STAB | Bug | Special | 90 | 100% | 10 | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| Cross Poison STAB | Poison | Physical | 70 | 100% | 20 | A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit. |
| Dig | Ground | Physical | 80 | 100% | 10 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Electroweb | Electric | Special | 55 | 95% | 15 | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Endure | Normal | Status | — | 100% | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Normal | Physical | 70 | 100% | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flash | Normal | Status | — | 100% | 20 | The user flashes a bright light that cuts the target's accuracy. |
| Focus Energy | Normal | Status | — | 100% | 30 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Foul Play | Dark | Physical | 95 | 100% | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Giga Drain | Grass | Special | 75 | 100% | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hex | Ghost | Special | 65 | 100% | 10 | This relentless attack does massive damage to a target affected by status conditions. |
| Hone Claws | Dark | Status | — | 100% | 15 | The user sharpens its claws to boost its Attack stat and accuracy. |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Infestation STAB | Bug | Special | 20 | 100% | 20 | The target is infested and attacked for four to five turns. The target can't flee during this time. |
| Knock Off | Dark | Physical | 65 | 100% | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Leech Life STAB | Bug | Physical | 80 | 100% | 10 | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
| Lunge STAB | Bug | Physical | 80 | 100% | 15 | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| Megahorn STAB | Bug | Physical | 120 | 85% | 10 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Night Shade | Ghost | Special | — | 100% | 15 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Pin Missile STAB | Bug | Physical | 25 | 95% | 20 | The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. |
| Poison Jab STAB | Poison | Physical | 80 | 100% | 20 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Pounce STAB | Bug | Physical | 50 | 100% | 20 | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Protect | Normal | Status | — | 100% | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic | Psychic | Special | 90 | 100% | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scary Face | Normal | Status | — | 100% | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Screech | Normal | Status | — | 85% | 40 | An earsplitting screech harshly lowers the target's Defense stat. |
| Signal Beam STAB | Bug | Special | 75 | 100% | 15 | The user attacks with a sinister beam of light. This may also confuse the target. |
| Skitter Smack STAB | Bug | Physical | 70 | 90% | 10 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb STAB | Poison | Special | 90 | 100% | 10 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Sludge Wave STAB | Poison | Special | 95 | 100% | 10 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
| Smart Strike | Steel | Physical | 70 | 100% | 10 | The user stabs the target with a sharp horn. This attack never misses. |
| Solar Beam | Grass | Special | 120 | 100% | 10 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Spite | Ghost | Status | — | 100% | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| String Shot | Bug | Status | — | 95% | 40 | The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats. |
| Struggle Bug STAB | Bug | Special | 50 | 100% | 20 | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
| Substitute | Normal | Status | — | 100% | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sucker Punch | Dark | Physical | 70 | 100% | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Sunny Day | Fire | Status | — | 100% | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swords Dance | Normal | Status | — | 100% | 20 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Tera Blast | Normal | Special | 80 | 100% | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | Dark | Physical | 60 | 100% | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop | Dark | Physical | 80 | 100% | 15 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Toxic | Poison | Status | — | 90% | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Toxic Spikes | Poison | Status | — | 100% | 20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Trailblaze | Grass | Physical | 50 | 100% | 20 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Venom Drench | Poison | Status | — | 100% | 20 | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
| Venoshock STAB | Poison | Special | 65 | 100% | 10 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| X-Scissor STAB | Bug | Physical | 80 | 100% | 15 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Disable | Normal | Status | — | 100% | 20 | For four turns, the target will be unable to use whichever move it last used. |
| Lunge STAB | Bug | Physical | 80 | 100% | 15 | The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| Megahorn STAB | Bug | Physical | 120 | 85% | 10 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Night Slash | Dark | Physical | 70 | 100% | 15 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Pursuit | Dark | Physical | 40 | 100% | 20 | The power of this attack move is doubled if it's used on a target that's switching out of battle. |
| Rage Powder | Bug | Status | — | 100% | 20 | The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user. |
| Sonic Boom | Normal | Special | — | 90% | 20 | The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
| Twineedle STAB | Bug | Physical | 25 | 100% | 20 | The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Bounce | Physical | 85 | 85% | 5 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. | |
| Bug Bite STAB | Bug | Physical | 60 | 100% | 20 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Electroweb | Electric | Special | 55 | 95% | 15 | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Focus Energy | Normal | Status | — | 100% | 30 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Foul Play | Dark | Physical | 95 | 100% | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Giga Drain | Grass | Special | 75 | 100% | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Knock Off | Dark | Physical | 65 | 100% | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Leech Life STAB | Bug | Physical | 80 | 100% | 10 | The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. |
| Megahorn STAB | Bug | Physical | 120 | 85% | 10 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Poison Jab STAB | Poison | Physical | 80 | 100% | 20 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Psychic | Psychic | Special | 90 | 100% | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Signal Beam STAB | Bug | Special | 75 | 100% | 15 | The user attacks with a sinister beam of light. This may also confuse the target. |
| Skitter Smack STAB | Bug | Physical | 70 | 90% | 10 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb STAB | Poison | Special | 90 | 100% | 10 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Spite | Ghost | Status | — | 100% | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| String Shot | Bug | Status | — | 95% | 40 | The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats. |
| Sucker Punch | Dark | Physical | 70 | 100% | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Throat Chop | Dark | Physical | 80 | 100% | 15 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| X-Scissor STAB | Bug | Physical | 80 | 100% | 15 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).