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Beedrill

Gen 1 #0015
Beedrill is extremely territorial. No one should ever approach its nest—this is for their own safety. If angered, they will attack in a furious swarm.
  • Types bugpoison
  • Height / Weight 1.0 m (3′03″) · 29.5 kg (65.0 lbs)
  • Gender Ratio ♂ 50% / ♀ 50%
  • Catch difficulty Hard (45)
  • Training EV Yield +2 Attack, +1 Sp. Def Leveling pace Average leveling pace
  • Egg groups Bug · 15 egg cycles

Abilities

Evolution Chain

Base Stats

HP 65
Attack 90
Defence 40
Sp. Atk 45
Sp. Def 80
Speed 75
Total (BST) 395

Where to Find (World Spawns)

Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.

Rarity Bucket Levels Context Weight Biomes Conditions
Common Lv. 10-40 Grounded Natural 5
Forest Jungle Skyroot Forest Skyroot Woodland
Except: Freezing
Time: Day Weather: Clear Sky Light: 8–15
Common Lv. 10-40 Grounded 25
The Bumblezone
Any

Item Drops & Player Interactions

Wild Item Drops (Max rolls: 3)

Item Quantity Drop Chance
Poison BarbPoison Barb 1 5%
Shed ShellShed Shell 1 5%
Pinap BerryPinap Berry 1 5%

Riding & World Behavior

Behavior Traits

  • Flight Can Fly
  • Sleep Sleeps (Night · Light 0-4)
  • Combat Defends Owner · Defends Self
  • Herd Size Up to 9

Moveset

Lv. Move Type Category Power Acc. PP Description
Start / 1 Bug Bite STAB Bug Physical 60 100% 20 The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
Start / 1 Fury Attack Normal Physical 15 85% 20 The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row.
Start / 1 Harden Normal Status — 100% 30 The user stiffens all the muscles in its body to boost its Defense stat.
Start / 1 Poison Sting STAB Poison Physical 15 100% 35 The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target.
Start / 1 Pursuit Dark Physical 40 100% 20 The power of this attack move is doubled if it's used on a target that's switching out of battle.
Start / 1 String Shot Bug Status — 95% 40 The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats.
Start / 1 Twineedle STAB Bug Physical 25 100% 20 The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.
11 Fury Cutter STAB Bug Physical 40 95% 20 The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
14 Rage Normal Physical 20 100% 20 As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
20 Focus Energy Normal Status — 100% 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
23 Venoshock STAB Poison Special 65 100% 10 The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
26 Assurance Dark Physical 60 100% 10 This move's power is doubled if the target has already taken some damage in the same turn.
29 Toxic Spikes Poison Status — 100% 20 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
32 Pin Missile STAB Bug Physical 25 95% 20 The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.
35 Poison Jab STAB Poison Physical 80 100% 20 The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
38 Agility Psychic Status — 100% 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
41 Endeavor Normal Physical — 100% 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
44 Fell Stinger STAB Bug Physical 50 100% 25 When the user knocks out a target with this move, the user's Attack stat is boosted drastically.
Move Type Category Power Acc. PP Description
Acrobatics Flying Physical 55 100% 15 The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
Aerial Ace Flying Physical 60 100% 20 The user confounds the target with speed, then slashes. This attack never misses.
Agility Psychic Status — 100% 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Air Cutter Flying Special 60 95% 25 The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
Assurance Dark Physical 60 100% 10 This move's power is doubled if the target has already taken some damage in the same turn.
Baton Pass Normal Status — 100% 40 The user switches places with a party Pokémon in waiting and passes along any stat changes.
Brick Break Fighting Physical 75 100% 15 The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Brutal Swing Dark Physical 60 100% 20 The user swings its body around violently to inflict damage on everything in its vicinity.
Bug Bite STAB Bug Physical 60 100% 20 The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
Cross Poison STAB Poison Physical 70 100% 20 A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit.
Cut Normal Physical 50 95% 30 The target is cut with a scythe, a claw, or the like to inflict damage.
Defog Flying Status — 100% 15 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Drill Run Ground Physical 80 95% 10 The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
Dual Wingbeat Flying Physical 40 90% 10 The user slams the target with its wings to inflict damage. The target is hit twice in a row.
Electroweb Electric Special 55 95% 15 The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
Endeavor Normal Physical — 100% 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure Normal Status — 100% 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade Normal Physical 70 100% 20 This move's power is doubled if the user is poisoned, burned, or paralyzed.
False Swipe Normal Physical 40 100% 40 A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Flash Normal Status — 100% 20 The user flashes a bright light that cuts the target's accuracy.
Focus Energy Normal Status — 100% 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Fury Cutter STAB Bug Physical 40 95% 20 The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Infestation STAB Bug Special 20 100% 20 The target is infested and attacked for four to five turns. The target can't flee during this time.
Iron Defense Steel Status — 100% 15 The user hardens its body's surface like iron, sharply boosting its Defense stat.
Knock Off Dark Physical 65 100% 20 The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Laser Focus Normal Status — 100% 30 The user concentrates intensely. The attack on the next turn always results in a critical hit.
Ominous Wind Ghost Special 60 100% 5 The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
Payback Dark Physical 50 100% 10 The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Pin Missile STAB Bug Physical 25 95% 20 The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.
Poison Jab STAB Poison Physical 80 100% 20 The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock Smash Fighting Physical 40 100% 15 The user attacks with a punch. This may also lower the target's Defense stat.
Roost Flying Status — 100% 5 The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Screech Normal Status — 85% 40 An earsplitting screech harshly lowers the target's Defense stat.
Silver Wind STAB Bug Special 60 100% 5 The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.
Skitter Smack STAB Bug Physical 70 90% 10 The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Sludge Bomb STAB Poison Special 90 100% 10 The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
Solar Beam Grass Special 120 100% 10 The user gathers light on the first turn, then blasts a bundled beam on the next turn.
String Shot Bug Status — 95% 40 The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats.
Struggle Bug STAB Bug Special 50 100% 20 The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
Substitute Normal Status — 100% 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny Day Fire Status — 100% 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swords Dance Normal Status — 100% 20 A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Tailwind Flying Status — 100% 15 The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
Tera Blast Normal Special 80 100% 10 If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thief Dark Physical 60 100% 25 The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Throat Chop Dark Physical 80 100% 15 The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Toxic Spikes Poison Status — 100% 20 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
U-turn STAB Bug Physical 70 100% 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Venoshock STAB Poison Special 65 100% 10 The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
X-Scissor STAB Bug Physical 80 100% 15 The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

No egg moves listed for this species.

Move Type Category Power Acc. PP Description
Aerial Ace Flying Physical 60 100% 20 The user confounds the target with speed, then slashes. This attack never misses.
Air Cutter Flying Special 60 95% 25 The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
Bug Bite STAB Bug Physical 60 100% 20 The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
Defog Flying Status — 100% 15 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Drill Run Ground Physical 80 95% 10 The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
Dual Wingbeat Flying Physical 40 90% 10 The user slams the target with its wings to inflict damage. The target is hit twice in a row.
Electroweb Electric Special 55 95% 15 The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
Endeavor Normal Physical — 100% 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
False Swipe Normal Physical 40 100% 40 A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Focus Energy Normal Status — 100% 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Fury Cutter STAB Bug Physical 40 95% 20 The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Iron Defense Steel Status — 100% 15 The user hardens its body's surface like iron, sharply boosting its Defense stat.
Knock Off Dark Physical 65 100% 20 The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Laser Focus Normal Status — 100% 30 The user concentrates intensely. The attack on the next turn always results in a critical hit.
Ominous Wind Ghost Special 60 100% 5 The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
Poison Jab STAB Poison Physical 80 100% 20 The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock Smash Fighting Physical 40 100% 15 The user attacks with a punch. This may also lower the target's Defense stat.
Roost Flying Status — 100% 5 The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Skitter Smack STAB Bug Physical 70 90% 10 The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Sludge Bomb STAB Poison Special 90 100% 10 The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
String Shot Bug Status — 95% 40 The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats.
Tailwind Flying Status — 100% 15 The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
Throat Chop Dark Physical 80 100% 15 The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
X-Scissor STAB Bug Physical 80 100% 15 The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).