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Corviknight

Gen 8 #0823
Although its wings have partly turned to steel and become heavy as a result, this Pokémon flies through the skies with ease.
  • Types flyingsteel
  • Height / Weight 2.2 m (7′03″) · 75.0 kg (165.3 lbs)
  • Gender Ratio ♂ 50% / ♀ 50%
  • Catch difficulty Hard (45)
  • Training EV Yield +3 Defence Leveling pace Slower early levels, catches up later
  • Egg groups Flying · 15 egg cycles

Abilities

Evolution Chain

Base Stats

HP 98
Attack 87
Defence 105
Sp. Atk 53
Sp. Def 85
Speed 67
Total (BST) 495

Where to Find (World Spawns)

Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.

Rarity Bucket Levels Context Weight Biomes Conditions
Common Lv. 38-50 Grounded Natural Treetop 1
Hills Sky Spooky Taiga
Except: Arid
Time: Day Sky Light: 8–15

Item Drops & Player Interactions

Wild Item Drops (Max rolls: 6)

Item Quantity Drop Chance
FeatherFeather 0-3 Guaranteed / Weighted
Raw ChickenRaw Chicken 1 Guaranteed / Weighted
Metal CoatMetal Coat 1 10%
Wacan BerryWacan Berry 1 10%

Right-Click Interactions

Action Use Item Result Cooldown
Brush BrushBrush FeatherFeather×2-2 None

Riding & World Behavior

Mount / Riding Capabilities (Seats: 2)

AIR Style: Air · Bird
Acceleration 35-55
Jump 80-100
Skill 20-35
Speed 25-40
Stamina 80-100
LAND Style: Land · Horse
Acceleration 60-80
Jump 30-45
Skill 30-50
Speed 15-30
Stamina 60-80

Behavior Traits

  • Flight Can Fly
  • Sleep Sleeps (Night · Light 0-4)
  • Combat Defends Owner · Defends Self
  • Herd Size Up to 9

Moveset

Lv. Move Type Category Power Acc. PP Description
Start / 1 Hone Claws Dark Status — 100% 15 The user sharpens its claws to boost its Attack stat and accuracy.
Start / 1 Iron Defense Steel Status — 100% 15 The user hardens its body's surface like iron, sharply boosting its Defense stat.
Start / 1 Leer Normal Status — 100% 30 The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
Start / 1 Metal Sound Steel Status — 85% 40 A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Start / 1 Peck STAB Flying Physical 35 100% 35 The target is jabbed with a sharply pointed beak or horn to inflict damage.
Start / 1 Power Trip Dark Physical 20 100% 10 The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power.
Start / 1 Screech Normal Status — 85% 40 An earsplitting screech harshly lowers the target's Defense stat.
Start / 1 Steel Wing STAB Steel Physical 70 90% 25 The target is hit with wings of steel. This may also boost the user's Defense stat.
12 Fury Attack Normal Physical 15 85% 20 The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row.
16 Pluck STAB Flying Physical 60 100% 20 The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.
22 Taunt Dark Status — 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
28 Scary Face Normal Status — 100% 10 The user frightens the target with a scary face to harshly lower its Speed stat.
34 Drill Peck STAB Flying Physical 80 100% 20 A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
42 Swagger Normal Status — 85% 15 The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
50 Brave Bird STAB Flying Physical 120 100% 15 The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
Move Type Category Power Acc. PP Description
Aerial Ace STAB Flying Physical 60 100% 20 The user confounds the target with speed, then slashes. This attack never misses.
Agility Psychic Status — 100% 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Air Cutter STAB Flying Special 60 95% 25 The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
Air Slash STAB Flying Special 75 95% 15 The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Assurance Dark Physical 60 100% 10 This move's power is doubled if the target has already taken some damage in the same turn.
Body Press Fighting Physical 80 100% 10 The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
Body Slam Normal Physical 85 100% 15 The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brave Bird STAB Flying Physical 120 100% 15 The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
Bulk Up Fighting Status — 100% 20 The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Curse Ghost Status — 100% 10 A move that has different effects depending on whether the user is a Ghost type or not.
Defog Flying Status — 100% 15 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Double-Edge Normal Physical 120 100% 15 A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Dual Wingbeat STAB Flying Physical 40 90% 10 The user slams the target with its wings to inflict damage. The target is hit twice in a row.
Endure Normal Status — 100% 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade Normal Physical 70 100% 20 This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fake Tears Dark Status — 100% 20 The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
Flash Cannon STAB Steel Special 80 100% 10 The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
Fly STAB Flying Physical 90 95% 15 The user flies up into the sky on the first turn, then attacks on the next turn.
Focus Energy Normal Status — 100% 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Heavy Slam STAB Steel Physical — 100% 10 The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
Hone Claws Dark Status — 100% 15 The user sharpens its claws to boost its Attack stat and accuracy.
Hurricane STAB Flying Special 110 70% 10 The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Iron Defense Steel Status — 100% 15 The user hardens its body's surface like iron, sharply boosting its Defense stat.
Iron Head STAB Steel Physical 80 100% 15 The user slams the target with its steel-hard head. This may also make the target flinch.
Light Screen Psychic Status — 100% 30 A wondrous wall of light is put up to reduce damage from special moves for five turns.
Metal Claw STAB Steel Physical 50 95% 35 The target is raked with steel claws. This may also boost the user's Attack stat.
Metal Sound Steel Status — 85% 40 A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Nasty Plot Dark Status — 100% 20 The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Payback Dark Physical 50 100% 10 The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Pluck STAB Flying Physical 60 100% 20 The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.
Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance Water Status — 100% 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Reflect Psychic Status — 100% 20 A wondrous wall of light is put up to reduce damage from physical moves for five turns.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Retaliate Normal Physical 70 100% 5 The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn.
Revenge Fighting Physical 60 100% 10 This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Reversal Fighting Physical — 100% 15 An all-out attack that becomes more powerful the less HP the user has.
Rock Smash Fighting Physical 40 100% 15 The user attacks with a punch. This may also lower the target's Defense stat.
Roost Flying Status — 100% 5 The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Scary Face Normal Status — 100% 10 The user frightens the target with a scary face to harshly lower its Speed stat.
Screech Normal Status — 85% 40 An earsplitting screech harshly lowers the target's Defense stat.
Sky Attack STAB Flying Physical 140 90% 5 The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Spite Ghost Status — 100% 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Steel Beam STAB Steel Special 140 95% 5 The user fires a beam of steel that it collected from its entire body. This also damages the user.
Steel Wing STAB Steel Physical 70 90% 25 The target is hit with wings of steel. This may also boost the user's Defense stat.
Substitute Normal Status — 100% 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny Day Fire Status — 100% 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swagger Normal Status — 85% 15 The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Tailwind Flying Status — 100% 15 The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
Take Down Normal Physical 90 85% 20 A reckless full-body charge attack for slamming into the target. This also damages the user a little.
Taunt Dark Status — 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
Tera Blast Normal Special 80 100% 10 If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thief Dark Physical 60 100% 25 The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
U-turn Bug Physical 70 100% 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Work Up Normal Status — 100% 30 The user is roused, and its Attack and Sp. Atk stats are boosted.
Move Type Category Power Acc. PP Description
Defog Flying Status — 100% 15 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Rock Smash Fighting Physical 40 100% 15 The user attacks with a punch. This may also lower the target's Defense stat.
Roost Flying Status — 100% 5 The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Sand Attack Ground Status — 100% 15 Sand is hurled in the target's face, lowering the target's accuracy.
Sky Attack STAB Flying Physical 140 90% 5 The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch.
Spite Ghost Status — 100% 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Tailwind Flying Status — 100% 15 The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
Move Type Category Power Acc. PP Description
Aerial Ace STAB Flying Physical 60 100% 20 The user confounds the target with speed, then slashes. This attack never misses.
Air Cutter STAB Flying Special 60 95% 25 The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
Bulk Up Fighting Status — 100% 20 The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Defog Flying Status — 100% 15 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Dual Wingbeat STAB Flying Physical 40 90% 10 The user slams the target with its wings to inflict damage. The target is hit twice in a row.
Flash Cannon STAB Steel Special 80 100% 10 The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
Focus Energy Normal Status — 100% 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Iron Defense Steel Status — 100% 15 The user hardens its body's surface like iron, sharply boosting its Defense stat.
Iron Head STAB Steel Physical 80 100% 15 The user slams the target with its steel-hard head. This may also make the target flinch.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock Smash Fighting Physical 40 100% 15 The user attacks with a punch. This may also lower the target's Defense stat.
Roost Flying Status — 100% 5 The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Sky Attack STAB Flying Physical 140 90% 5 The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Spite Ghost Status — 100% 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Steel Beam STAB Steel Special 140 95% 5 The user fires a beam of steel that it collected from its entire body. This also damages the user.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Tailwind Flying Status — 100% 15 The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).