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Abilities
Insomnia
The Pokémon's insomnia prevents it from falling asleep.
View all Pokémon with this ability
Super Luck
The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
View all Pokémon with this ability
Moxie
Hidden
When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.
View all Pokémon with this abilityEvolution Chain
Murkrow#0198dark
→
Use Dusk Stone
Base Stats
| HP | 100 | |
|---|---|---|
| Attack | 125 | |
| Defence | 52 | |
| Sp. Atk | 105 | |
| Sp. Def | 52 | |
| Speed | 71 | |
| Total (BST) | 505 |
Where to Find (World Spawns)
Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.
| Rarity Bucket | Levels | Context | Weight | Biomes | Conditions |
|---|---|---|---|---|---|
| Common | Lv. 36-51 | Grounded Natural Treetop | 3 |
Sky Light: 8–15
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| Common | Lv. 36-51 | Grounded Natural Treetop | 3 |
Time: Night
Sky Light: 8–15
|
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| Common | Lv. 36-51 | Grounded Natural Treetop | 3 |
Time: Night
Sky Light: 8–15
|
Item Drops & Player Interactions
Wild Item Drops (Max rolls: 5)
| Item | Quantity | Drop Chance |
|---|---|---|
| 0-3 | Guaranteed / Weighted | |
| 1 | Guaranteed / Weighted | |
| 1 | 5% |
Right-Click Interactions
| Action | Use Item | Result | Cooldown |
|---|---|---|---|
| Brush |
|
|
None |
Riding & World Behavior
Mount / Riding Capabilities (Seats: 1)
AIR
Style: Air · Bird
Acceleration
20-40
Jump
50-70
Skill
30-50
Speed
20-35
Stamina
55-75
LAND
Style: Land · Horse
Acceleration
55-65
Jump
15-25
Skill
10-25
Speed
25-40
Stamina
20-30
Behavior Traits
Moveset
| Lv. | Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|---|
| Start / 1 | Astonish | Ghost | Physical | 30 | 100% | 15 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Start / 1 | Feint Attack STAB | Dark | Physical | 60 | 100% | 20 | The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
| Start / 1 | Gust STAB | Special | 40 | 100% | 35 | A gust of wind is whipped up by wings and launched at the target to inflict damage. | |
| Start / 1 | Haze | Ice | Status | — | 100% | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Start / 1 | Night Slash STAB | Dark | Physical | 70 | 100% | 15 | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Start / 1 | Peck STAB | Physical | 35 | 100% | 35 | The target is jabbed with a sharply pointed beak or horn to inflict damage. | |
| Start / 1 | Pursuit STAB | Dark | Physical | 40 | 100% | 20 | The power of this attack move is doubled if it's used on a target that's switching out of battle. |
| Start / 1 | Quash | Dark | Status | — | 100% | 15 | The user suppresses the target and makes its move go last. |
| Start / 1 | Sucker Punch STAB | Dark | Physical | 70 | 100% | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Start / 1 | Wing Attack STAB | Physical | 60 | 100% | 35 | The target is struck with large, imposing wings spread wide to inflict damage. | |
| 25 | Swagger | Normal | Status | — | 85% | 15 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| 35 | Nasty Plot | Dark | Status | — | 100% | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| 45 | Foul Play STAB | Dark | Physical | 95 | 100% | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| 55 | Dark Pulse STAB | Dark | Special | 80 | 100% | 15 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| 65 | Comeuppance STAB | Dark | Physical | — | 100% | 10 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Acrobatics STAB | Physical | 55 | 100% | 15 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |
| Aerial Ace STAB | Physical | 60 | 100% | 20 | The user confounds the target with speed, then slashes. This attack never misses. | |
| Air Cutter STAB | Special | 60 | 95% | 25 | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. | |
| Air Slash STAB | Special | 75 | 95% | 15 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
| Assurance STAB | Dark | Physical | 60 | 100% | 10 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Beat Up STAB | Dark | Physical | — | 100% | 10 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| Brave Bird STAB | Physical | 120 | 100% | 15 | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
| Calm Mind | Psychic | Status | — | 100% | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Chilling Water | Water | Special | 50 | 100% | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Confuse Ray | Ghost | Status | — | 100% | 10 | The target is exposed to a sinister ray that causes confusion. |
| Dark Pulse STAB | Dark | Special | 80 | 100% | 15 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Defog | Status | — | 100% | 15 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | |
| Double-Edge | Normal | Physical | 120 | 100% | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dream Eater | Psychic | Special | 100 | 100% | 15 | The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
| Dual Wingbeat STAB | Physical | 40 | 90% | 10 | The user slams the target with its wings to inflict damage. The target is hit twice in a row. | |
| Embargo | Dark | Status | — | 100% | 15 | This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. |
| Endeavor | Normal | Physical | — | 100% | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | Normal | Status | — | 100% | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Normal | Physical | 70 | 100% | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Feather Dance | Status | — | 100% | 15 | The user covers the target's body with a mass of down that harshly lowers its Attack stat. | |
| Fly STAB | Physical | 90 | 95% | 15 | The user flies up into the sky on the first turn, then attacks on the next turn. | |
| Foul Play STAB | Dark | Physical | 95 | 100% | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Haze | Ice | Status | — | 100% | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Heat Wave | Fire | Special | 95 | 90% | 10 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Hex | Ghost | Special | 65 | 100% | 10 | This relentless attack does massive damage to a target affected by status conditions. |
| Hurricane STAB | Special | 110 | 70% | 10 | The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Icy Wind | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Incinerate | Fire | Special | 60 | 100% | 15 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Lash Out STAB | Dark | Physical | 75 | 100% | 5 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Mud-Slap | Ground | Special | 20 | 100% | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Nasty Plot | Dark | Status | — | 100% | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Night Shade | Ghost | Special | — | 100% | 15 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Ominous Wind | Ghost | Special | 60 | 100% | 5 | The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. |
| Payback STAB | Dark | Physical | 50 | 100% | 10 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Pluck STAB | Physical | 60 | 100% | 20 | The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect. | |
| Protect | Normal | Status | — | 100% | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic | Psychic | Special | 90 | 100% | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
| Psychic Noise | Psychic | Special | 75 | 100% | 10 | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Psych Up | Normal | Status | — | 100% | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| Quash | Dark | Status | — | 100% | 15 | The user suppresses the target and makes its move go last. |
| Rain Dance | Water | Status | — | 100% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Retaliate | Normal | Physical | 70 | 100% | 5 | The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. |
| Revenge | Fighting | Physical | 60 | 100% | 10 | This attack move's power is doubled if the user has been hurt by the opponent in the same turn. |
| Roost | Status | — | 100% | 5 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. | |
| Scary Face | Normal | Status | — | 100% | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Screech | Normal | Status | — | 85% | 40 | An earsplitting screech harshly lowers the target's Defense stat. |
| Shadow Ball | Ghost | Special | 80 | 100% | 15 | The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
| Sky Attack STAB | Physical | 140 | 90% | 5 | The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. | |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snarl STAB | Dark | Special | 55 | 95% | 15 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Snatch | Dark | Status | — | 100% | 10 | The user steals the effects of any attempts to use a healing or stat-changing move. |
| Spite | Ghost | Status | — | 100% | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Steel Wing | Steel | Physical | 70 | 90% | 25 | The target is hit with wings of steel. This may also boost the user's Defense stat. |
| Substitute | Normal | Status | — | 100% | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sucker Punch STAB | Dark | Physical | 70 | 100% | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Sunny Day | Fire | Status | — | 100% | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Superpower | Fighting | Physical | 120 | 100% | 5 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Swagger | Normal | Status | — | 85% | 15 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Tailwind | Status | — | 100% | 15 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |
| Take Down | Normal | Physical | 90 | 85% | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | Dark | Status | — | 100% | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | Normal | Special | 80 | 100% | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief STAB | Dark | Physical | 60 | 100% | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder Wave | Electric | Status | — | 90% | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| Torment | Dark | Status | — | 100% | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Twister | Dragon | Special | 40 | 100% | 20 | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
| Uproar | Normal | Special | 90 | 100% | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| U-turn | Bug | Physical | 70 | 100% | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Brave Bird STAB | Physical | 120 | 100% | 15 | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
| Confuse Ray | Ghost | Status | — | 100% | 10 | The target is exposed to a sinister ray that causes confusion. |
| Drill Peck STAB | Physical | 80 | 100% | 20 | A corkscrewing attack that strikes the target with a sharp beak acting as a drill. | |
| Feather Dance | Status | — | 100% | 15 | The user covers the target's body with a mass of down that harshly lowers its Attack stat. | |
| Feint Attack STAB | Dark | Physical | 60 | 100% | 20 | The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
| Flatter | Dark | Status | — | 100% | 15 | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
| Mean Look | Normal | Status | — | 100% | 5 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Mirror Move | Status | — | 100% | 20 | The user counters the target by mimicking the target's last move. | |
| Perish Song | Normal | Status | — | 100% | 5 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Psycho Shift | Psychic | Status | — | 100% | 10 | Using its psychic power of suggestion, the user transfers its status conditions to the target. |
| Screech | Normal | Status | — | 85% | 40 | An earsplitting screech harshly lowers the target's Defense stat. |
| Sky Attack STAB | Physical | 140 | 90% | 5 | The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. | |
| Whirlwind | Normal | Status | — | 100% | 20 | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Aerial Ace STAB | Physical | 60 | 100% | 20 | The user confounds the target with speed, then slashes. This attack never misses. | |
| Air Cutter STAB | Special | 60 | 95% | 25 | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. | |
| Calm Mind | Psychic | Status | — | 100% | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Dark Pulse STAB | Dark | Special | 80 | 100% | 15 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Defog | Status | — | 100% | 15 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | |
| Dual Wingbeat STAB | Physical | 40 | 90% | 10 | The user slams the target with its wings to inflict damage. The target is hit twice in a row. | |
| Endeavor | Normal | Physical | — | 100% | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Foul Play STAB | Dark | Physical | 95 | 100% | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Heat Wave | Fire | Special | 95 | 90% | 10 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Icy Wind | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Lash Out STAB | Dark | Physical | 75 | 100% | 5 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Mud-Slap | Ground | Special | 20 | 100% | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Ominous Wind | Ghost | Special | 60 | 100% | 5 | The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. |
| Psychic | Psychic | Special | 90 | 100% | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roost | Status | — | 100% | 5 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. | |
| Shadow Ball | Ghost | Special | 80 | 100% | 15 | The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
| Sky Attack STAB | Physical | 140 | 90% | 5 | The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. | |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snarl STAB | Dark | Special | 55 | 95% | 15 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Snatch | Dark | Status | — | 100% | 10 | The user steals the effects of any attempts to use a healing or stat-changing move. |
| Spite | Ghost | Status | — | 100% | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Sucker Punch STAB | Dark | Physical | 70 | 100% | 5 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Superpower | Fighting | Physical | 120 | 100% | 5 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Tailwind | Status | — | 100% | 15 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |
| Twister | Dragon | Special | 40 | 100% | 20 | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
| Uproar | Normal | Special | 90 | 100% | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).