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Abilities
Marvel Scale
The Pokémon's marvelous scales boost its Defense stat if it has a status condition.
View all Pokémon with this ability
Competitive
Boosts the Pokémon's Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon.
View all Pokémon with this ability
Cute Charm
Hidden
The Pokémon may infatuate attackers that make direct contact with it.
View all Pokémon with this abilityEvolution Chain
Feebas#0349water
→
Trade · Hold Prism Scale
Base Stats
| HP | 95 | |
|---|---|---|
| Attack | 60 | |
| Defence | 79 | |
| Sp. Atk | 100 | |
| Sp. Def | 125 | |
| Speed | 81 | |
| Total (BST) | 540 |
Where to Find (World Spawns)
Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.
| Rarity Bucket | Levels | Context | Weight | Biomes | Conditions |
|---|---|---|---|---|---|
| Common | Lv. 15-54 | Fishing | 3 |
Except: Coast, Ocean, Sulfur Caves
|
Any |
| Common | Lv. 15-54 | Fishing | 5 |
Except: Coast, Ocean, Sulfur Caves
|
Fishing Lure: Lv. 1+
|
Item Drops & Player Interactions
Wild Item Drops (Max rolls: 2)
| Item | Quantity | Drop Chance |
|---|---|---|
| 1 | 10% | |
| 1 | 5% |
Riding & World Behavior
Mount / Riding Capabilities (Seats: 1)
LAND
Style: Land · Horse
Acceleration
10-40
Jump
10-40
Skill
80-100
Speed
10-40
Stamina
10-40
LIQUID
Style: Liquid · Dolphin
Acceleration
40-55
Jump
25-40
Skill
65-90
Speed
45-70
Stamina
45-60
Behavior Traits
Moveset
| Lv. | Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|---|
| Start / 1 | Captivate | Normal | Status | — | 100% | 20 | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Start / 1 | Flail | Normal | Physical | — | 100% | 15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Start / 1 | Refresh | Normal | Status | — | 100% | 20 | The user rests to cure itself of poisoning, a burn, or paralysis. |
| Start / 1 | Splash | Normal | Status | — | 100% | 40 | The user just flops and splashes around to no effect at all... |
| Start / 1 | Tackle | Normal | Physical | 40 | 100% | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| Start / 1 | Water Gun STAB | Water | Special | 40 | 100% | 25 | The target is blasted with a forceful shot of water. |
| Start / 1 | Water Pulse STAB | Water | Special | 60 | 100% | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Start / 1 | Water Sport | Water | Status | — | 100% | 15 | The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
| Start / 1 | Wrap | Normal | Physical | 15 | 90% | 20 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| 4 | Disarming Voice | Fairy | Special | 40 | 100% | 15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| 8 | Twister | Dragon | Special | 40 | 100% | 20 | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
| 12 | Aqua Ring | Water | Status | — | 100% | 20 | The user envelops itself in a veil made of water. It regains some HP every turn. |
| 16 | Attract | Normal | Status | — | 100% | 15 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. |
| 20 | Life Dew | Water | Status | — | 100% | 10 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. |
| 24 | Dragon Tail | Dragon | Physical | 60 | 90% | 10 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| 28 | Recover | Normal | Status | — | 100% | 5 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| 32 | Aqua Tail STAB | Water | Physical | 90 | 90% | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| 36 | Safeguard | Normal | Status | — | 100% | 25 | The user creates a protective field that prevents status conditions for five turns. |
| 40 | Surf STAB | Water | Special | 90 | 100% | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| 44 | Rain Dance | Water | Status | — | 100% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| 48 | Coil | Poison | Status | — | 100% | 20 | The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy. |
| 52 | Hydro Pump STAB | Water | Special | 110 | 80% | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Alluring Voice | Fairy | Special | 80 | 100% | 10 | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| Aqua Tail STAB | Water | Physical | 90 | 90% | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Attract | Normal | Status | — | 100% | 15 | If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. |
| Avalanche | Ice | Physical | 60 | 100% | 10 | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Bind | Normal | Physical | 15 | 85% | 20 | A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns. |
| Blizzard | Ice | Special | 110 | 70% | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Slam | Normal | Physical | 85 | 100% | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Breaking Swipe | Dragon | Physical | 60 | 100% | 15 | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Brine STAB | Water | Special | 65 | 100% | 10 | This move's power is doubled if the target's HP is at half or less. |
| Brutal Swing | Dark | Physical | 60 | 100% | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| Bulldoze | Ground | Physical | 60 | 100% | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Chilling Water STAB | Water | Special | 50 | 100% | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Confuse Ray | Ghost | Status | — | 100% | 10 | The target is exposed to a sinister ray that causes confusion. |
| Disarming Voice | Fairy | Special | 40 | 100% | 15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Dive STAB | Water | Physical | 80 | 100% | 10 | The user dives on the first turn, then floats up and attacks on the next turn. |
| Double-Edge | Normal | Physical | 120 | 100% | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dragon Cheer | Dragon | Status | — | 100% | 15 | The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Dragon Dance | Dragon | Status | — | 100% | 20 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Dragon Pulse | Dragon | Special | 85 | 100% | 10 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Dragon Tail | Dragon | Physical | 60 | 90% | 10 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Draining Kiss | Fairy | Special | 50 | 100% | 10 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Endure | Normal | Status | — | 100% | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Normal | Physical | 70 | 100% | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flip Turn STAB | Water | Physical | 60 | 100% | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hail | Ice | Status | — | 100% | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
| Haze | Ice | Status | — | 100% | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Hydro Pump STAB | Water | Special | 110 | 80% | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | Ice | Special | 90 | 100% | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Icy Wind | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Imprison | Psychic | Status | — | 100% | 10 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Iron Head | Steel | Physical | 80 | 100% | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Iron Tail | Steel | Physical | 100 | 75% | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| Laser Focus | Normal | Status | — | 100% | 30 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Light Screen | Psychic | Status | — | 100% | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Magic Coat | Psychic | Status | — | 100% | 15 | Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves. |
| Muddy Water STAB | Water | Special | 90 | 85% | 10 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Mud Shot | Ground | Special | 55 | 95% | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Protect | Normal | Status | — | 100% | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | Normal | Status | — | 100% | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| Rain Dance | Water | Status | — | 100% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Safeguard | Normal | Status | — | 100% | 25 | The user creates a protective field that prevents status conditions for five turns. |
| Scald STAB | Water | Special | 80 | 100% | 15 | The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. |
| Scale Shot | Dragon | Physical | 25 | 90% | 20 | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Skitter Smack | Bug | Physical | 70 | 90% | 10 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Substitute | Normal | Status | — | 100% | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf STAB | Water | Special | 90 | 100% | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | Normal | Physical | 90 | 85% | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | Normal | Special | 80 | 100% | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Triple Axel | Ice | Physical | 20 | 90% | 10 | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Twister | Dragon | Special | 40 | 100% | 20 | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
| Waterfall STAB | Water | Physical | 80 | 100% | 15 | The user charges at the target and may make it flinch. |
| Water Pulse STAB | Water | Special | 60 | 100% | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Weather Ball | Normal | Special | 50 | 100% | 10 | This move's type and power change depending on the weather at the time the move is used. |
| Whirlpool STAB | Water | Special | 35 | 85% | 15 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Captivate | Normal | Status | — | 100% | 20 | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Confuse Ray | Ghost | Status | — | 100% | 10 | The target is exposed to a sinister ray that causes confusion. |
| Dragon Breath | Dragon | Special | 60 | 100% | 20 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Haze | Ice | Status | — | 100% | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Hypnosis | Psychic | Status | — | 60% | 20 | The user employs hypnotic suggestion to make the target fall asleep. |
| Mirror Coat | Psychic | Special | — | 100% | 20 | A retaliatory attack that counters any special move, inflicting double the damage taken. |
| Mist | Ice | Status | — | 100% | 30 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Mud Sport | Ground | Status | — | 100% | 15 | The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. |
| Tickle | Normal | Status | — | 100% | 20 | The user tickles the target into laughing, lowering its Attack and Defense stats. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Aqua Tail STAB | Water | Physical | 90 | 90% | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Bind | Normal | Physical | 15 | 85% | 20 | A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns. |
| Bulldoze | Ground | Physical | 60 | 100% | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Dive STAB | Water | Physical | 80 | 100% | 10 | The user dives on the first turn, then floats up and attacks on the next turn. |
| Dragon Pulse | Dragon | Special | 85 | 100% | 10 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Flip Turn STAB | Water | Physical | 60 | 100% | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | Ice | Special | 90 | 100% | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Icy Wind | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Iron Head | Steel | Physical | 80 | 100% | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Iron Tail | Steel | Physical | 100 | 75% | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| Laser Focus | Normal | Status | — | 100% | 30 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Magic Coat | Psychic | Status | — | 100% | 15 | Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scale Shot | Dragon | Physical | 25 | 90% | 20 | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Skitter Smack | Bug | Physical | 70 | 90% | 10 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Triple Axel | Ice | Physical | 20 | 90% | 10 | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Twister | Dragon | Special | 40 | 100% | 20 | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
| Water Pulse STAB | Water | Special | 60 | 100% | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).