Loading 3D model…
Idle anim · drag to rotate · scroll to zoom
Abilities
Water Absorb
If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.
View all Pokémon with this ability
Damp
The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.
View all Pokémon with this ability
Drizzle
Hidden
The Pokémon makes it rain when it enters a battle.
View all Pokémon with this abilityEvolution Chain
Poliwag#0060water
→
Lv. 25
Poliwhirl#0061water
→
Use Water Stone
→
Trade · Hold King's Rock
Base Stats
| HP | 90 | |
|---|---|---|
| Attack | 75 | |
| Defence | 75 | |
| Sp. Atk | 90 | |
| Sp. Def | 100 | |
| Speed | 70 | |
| Total (BST) | 500 |
Where to Find (World Spawns)
Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.
| Rarity Bucket | Levels | Context | Weight | Biomes | Conditions |
|---|---|---|---|---|---|
| Common | Lv. 34-50 | Grounded Natural | 0.075 |
Weather: Rain
Sky Light: 8–15
|
|
| Common | Lv. 34-50 | Submerged Water | 0.075 |
Sky: Outdoors (Can see sky)
Nearby: Lily Pad
|
|
| Common | Lv. 34-50 | Grounded Natural | 0.025 |
Except: Freezing, Swamp
|
Weather: Rain
Sky Light: 8–15
Nearby: Water
|
| Common | Lv. 34-50 | Submerged Water | 0.025 |
Except: Freezing, Swamp
|
Sky: Outdoors (Can see sky)
|
| Common | Lv. 34-50 | Grounded Natural | 0.025 |
Sky Light: 0–7
|
|
| Common | Lv. 34-50 | Submerged Water | 0.075 |
Sky Light: 0–7
|
|
| Common | Lv. 34-50 | Fishing | 0.25 |
Except: Freezing
|
Sky: Outdoors (Can see sky)
|
| Common | Lv. 34-50 | Fishing | 0.25 |
Sky Light: 0–7
|
|
| Common | Lv. 34-50 | Submerged Water | 0.075 |
Sky: Underground / Indoors
Sky Light: 8–15
Nearby: Lily Pad
|
|
| Common | Lv. 34-50 | Submerged Water | 0.025 |
Except: Freezing, Swamp
|
Sky: Underground / Indoors
Sky Light: 8–15
|
| Common | Lv. 34-50 | Fishing | 0.25 |
Except: Freezing
|
Sky: Underground / Indoors
Sky Light: 8–15
|
| Common | Lv. 34-50 | Grounded Natural | 0.025 |
Except: Lush
|
Sky Light: 0–7
Y-Level: -41 to 9
Structure: Shipwreck Coves · Lush Shipwreck Cove
|
| Common | Lv. 34-50 | Submerged Water | 0.075 |
Except: Lush
|
Sky Light: 0–7
Y-Level: -41 to 9
Structure: Shipwreck Coves · Lush Shipwreck Cove
|
| Common | Lv. 34-50 | Fishing | 0.25 |
Except: Lush
|
Sky Light: 0–7
Y-Level: -41 to 9
Structure: Shipwreck Coves · Lush Shipwreck Cove
|
Item Drops & Player Interactions
Wild Item Drops (Max rolls: 3)
| Item | Quantity | Drop Chance |
|---|---|---|
| 1 | Guaranteed / Weighted | |
| 1 | 10% | |
| 1 | 10% |
Riding & World Behavior
Behavior Traits
Moveset
| Lv. | Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|---|
| Start / 1 | Belly Drum | Normal | Status | — | 100% | 10 | The user maximizes its Attack stat but loses HP equal to half its max HP. |
| Start / 1 | Body Slam | Normal | Physical | 85 | 100% | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Start / 1 | Bounce | Physical | 85 | 85% | 5 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. | |
| Start / 1 | Bubble STAB | Water | Special | 40 | 100% | 30 | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
| Start / 1 | Bubble Beam STAB | Water | Special | 65 | 100% | 20 | A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. |
| Start / 1 | Double-Edge | Normal | Physical | 120 | 100% | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Start / 1 | Double Slap | Normal | Physical | 15 | 85% | 10 | The target is slapped repeatedly, back and forth, two to five times in a row. |
| Start / 1 | Earth Power | Ground | Special | 90 | 100% | 10 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Start / 1 | Hydro Pump STAB | Water | Special | 110 | 80% | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| Start / 1 | Hyper Voice | Normal | Special | 90 | 100% | 10 | The user attacks by letting loose a horribly loud, resounding cry. |
| Start / 1 | Hypnosis | Psychic | Status | — | 60% | 20 | The user employs hypnotic suggestion to make the target fall asleep. |
| Start / 1 | Mud Bomb | Ground | Special | 65 | 85% | 10 | The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
| Start / 1 | Mud Shot | Ground | Special | 55 | 95% | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Start / 1 | Perish Song | Normal | Status | — | 100% | 5 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Start / 1 | Pound | Normal | Physical | 40 | 100% | 35 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Start / 1 | Rain Dance | Water | Status | — | 100% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Start / 1 | Swagger | Normal | Status | — | 85% | 15 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Start / 1 | Wake-Up Slap | Fighting | Physical | 70 | 100% | 10 | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. |
| Start / 1 | Water Gun STAB | Water | Special | 40 | 100% | 25 | The target is blasted with a forceful shot of water. |
| Start / 1 | Water Sport | Water | Status | — | 100% | 15 | The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Amnesia | Psychic | Status | — | 100% | 20 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Blizzard | Ice | Special | 110 | 70% | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Slam | Normal | Physical | 85 | 100% | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bounce | Physical | 85 | 85% | 5 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. | |
| Brick Break | Fighting | Physical | 75 | 100% | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Bulldoze | Ground | Physical | 60 | 100% | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Chilling Water STAB | Water | Special | 50 | 100% | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Dig | Ground | Physical | 80 | 100% | 10 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Dive STAB | Water | Physical | 80 | 100% | 10 | The user dives on the first turn, then floats up and attacks on the next turn. |
| Double-Edge | Normal | Physical | 120 | 100% | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Earth Power | Ground | Special | 90 | 100% | 10 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Earthquake | Ground | Physical | 100 | 100% | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| Echoed Voice | Normal | Special | 40 | 100% | 15 | The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted. |
| Encore | Normal | Status | — | 100% | 5 | The user compels the target to keep using the move it encored for three turns. |
| Endeavor | Normal | Physical | — | 100% | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | Normal | Status | — | 100% | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Normal | Physical | 70 | 100% | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fling | Dark | Physical | — | 100% | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Blast | Fighting | Special | 120 | 70% | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Focus Punch | Fighting | Physical | 150 | 100% | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hail | Ice | Status | — | 100% | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
| Haze | Ice | Status | — | 100% | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Headbutt | Normal | Physical | 70 | 100% | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Hydro Pump STAB | Water | Special | 110 | 80% | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | Normal | Special | 90 | 100% | 10 | The user attacks by letting loose a horribly loud, resounding cry. |
| Ice Beam | Ice | Special | 90 | 100% | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Punch | Ice | Physical | 75 | 100% | 15 | The target is attacked with an icy punch. This may also leave the target frozen. |
| Icy Wind | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Liquidation STAB | Water | Physical | 85 | 100% | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Low Kick | Fighting | Physical | — | 100% | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Low Sweep | Fighting | Physical | 65 | 100% | 20 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Mega Kick | Normal | Physical | 120 | 75% | 5 | The target is attacked by a kick launched with muscle- packed power. |
| Mega Punch | Normal | Physical | 80 | 85% | 20 | The target is slugged by a punch thrown with muscle- packed power. |
| Metronome | Normal | Status | — | 100% | 10 | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Muddy Water STAB | Water | Special | 90 | 85% | 10 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Mud Shot | Ground | Special | 55 | 95% | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Mud-Slap | Ground | Special | 20 | 100% | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Payback | Dark | Physical | 50 | 100% | 10 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Power-Up Punch | Fighting | Physical | 40 | 100% | 20 | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| Protect | Normal | Status | — | 100% | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic | Psychic | Special | 90 | 100% | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
| Psych Up | Normal | Status | — | 100% | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| Rain Dance | Water | Status | — | 100% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 | The user attacks with a punch. This may also lower the target's Defense stat. |
| Screech | Normal | Status | — | 85% | 40 | An earsplitting screech harshly lowers the target's Defense stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Strength | Normal | Physical | 80 | 100% | 15 | The target is slugged with a punch thrown at maximum power. |
| Substitute | Normal | Status | — | 100% | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf STAB | Water | Special | 90 | 100% | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swagger | Normal | Status | — | 85% | 15 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | Normal | Physical | 90 | 85% | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | Normal | Special | 80 | 100% | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | Dark | Physical | 60 | 100% | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Waterfall STAB | Water | Physical | 80 | 100% | 15 | The user charges at the target and may make it flinch. |
| Water Pulse STAB | Water | Special | 60 | 100% | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Weather Ball | Normal | Special | 50 | 100% | 10 | This move's type and power change depending on the weather at the time the move is used. |
| Whirlpool STAB | Water | Special | 35 | 85% | 15 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Double Slap | Normal | Physical | 15 | 85% | 10 | The target is slapped repeatedly, back and forth, two to five times in a row. |
| Endeavor | Normal | Physical | — | 100% | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Mind Reader | Normal | Status | — | 100% | 5 | The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
| Mist | Ice | Status | — | 100% | 30 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Mud Bomb | Ground | Special | 65 | 85% | 10 | The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy. |
| Muddy Water STAB | Water | Special | 90 | 85% | 10 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Refresh | Normal | Status | — | 100% | 20 | The user rests to cure itself of poisoning, a burn, or paralysis. |
| Splash | Normal | Status | — | 100% | 40 | The user just flops and splashes around to no effect at all... |
| Wake-Up Slap | Fighting | Physical | 70 | 100% | 10 | This attack inflicts big damage on a sleeping target. This also wakes the target up, however. |
| Water Pulse STAB | Water | Special | 60 | 100% | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Water Sport | Water | Status | — | 100% | 15 | The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Bounce | Physical | 85 | 85% | 5 | The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. | |
| Bulldoze | Ground | Physical | 60 | 100% | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Dive STAB | Water | Physical | 80 | 100% | 10 | The user dives on the first turn, then floats up and attacks on the next turn. |
| Earth Power | Ground | Special | 90 | 100% | 10 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Endeavor | Normal | Physical | — | 100% | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Focus Punch | Fighting | Physical | 150 | 100% | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Hyper Voice | Normal | Special | 90 | 100% | 10 | The user attacks by letting loose a horribly loud, resounding cry. |
| Ice Beam | Ice | Special | 90 | 100% | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Punch | Ice | Physical | 75 | 100% | 15 | The target is attacked with an icy punch. This may also leave the target frozen. |
| Icy Wind | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Liquidation STAB | Water | Physical | 85 | 100% | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Low Kick | Fighting | Physical | — | 100% | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Mud-Slap | Ground | Special | 20 | 100% | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Psychic | Psychic | Special | 90 | 100% | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 | The user attacks with a punch. This may also lower the target's Defense stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Water Pulse STAB | Water | Special | 60 | 100% | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).