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Salamence

Gen 3 Powerhouse #0373
By evolving into Salamence, this Pokémon finally realizes its long-held dream of growing wings. To express its joy, it flies and wheels all over the sky while spouting flames from its mouth.
  • Types dragonflying
  • Height / Weight 1.5 m (4′11″) · 102.6 kg (226.2 lbs)
  • Gender Ratio ♂ 50% / ♀ 50%
  • Catch difficulty Hard (45)
  • Training EV Yield +3 Attack Leveling pace Needs a lot of XP to level up
  • Egg groups Dragon · 40 egg cycles

Abilities

Evolution Chain

Base Stats

HP 95
Attack 135
Defence 80
Sp. Atk 110
Sp. Def 80
Speed 100
Total (BST) 600

Where to Find (World Spawns)

Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.

Rarity Bucket Levels Context Weight Biomes Conditions
Ultra Rare Lv. 50-60 Grounded Natural Wild 4
Peak Sky
Except: Freezing
Sky Light: 8–15
Ultra Rare Lv. 50-60 Grounded Natural Wild 4
Dripstone
Sky Light: 8–15
Rare Lv. 50-60 Grounded Natural 2.5
Aether Dripstone
Sky Light: 0–7

Item Drops & Player Interactions

Wild Item Drops (Max rolls: 3)

Item Quantity Drop Chance
Dragon FangDragon Fang 1 10%
Dragon ScaleDragon Scale 1 10%
Yache BerryYache Berry 1 10%

Riding & World Behavior

Mount / Riding Capabilities (Seats: 2)

AIR Style: Air · Bird
Acceleration 60-75
Jump 60-85
Skill 40-65
Speed 60-75
Stamina 65-85
LAND Style: Land · Horse
Acceleration 60-80
Jump 15-25
Skill 5-20
Speed 10-20
Stamina 35-70

Behavior Traits

  • Flight Can Fly
  • Combat Defends Owner · Defends Self
  • Herd Size Up to 7

Moveset

Lv. Move Type Category Power Acc. PP Description
Start / 1 Bite Dark Physical 60 100% 25 The target is bitten with viciously sharp fangs. This may also make the target flinch.
Start / 1 Dragon Breath STAB Dragon Special 60 100% 20 The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Start / 1 Dragon Tail STAB Dragon Physical 60 90% 10 The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Start / 1 Dual Wingbeat STAB Flying Physical 40 90% 10 The user slams the target with its wings to inflict damage. The target is hit twice in a row.
Start / 1 Ember Fire Special 40 100% 25 The target is attacked with small flames. This may also leave the target with a burn.
Start / 1 Fly STAB Flying Physical 90 95% 15 The user flies up into the sky on the first turn, then attacks on the next turn.
Start / 1 Leer Normal Status — 100% 30 The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
Start / 1 Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Start / 1 Rage Normal Physical 20 100% 20 As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Start / 1 Roost Flying Status — 100% 5 The user lands and rests its body. This move restores the user's HP by up to half its max HP.
15 Headbutt Normal Physical 70 100% 15 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
20 Scary Face Normal Status — 100% 10 The user frightens the target with a scary face to harshly lower its Speed stat.
25 Crunch Dark Physical 80 100% 15 The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
33 Dragon Claw STAB Dragon Physical 80 100% 15 The user slashes the target with huge, sharp claws to inflict damage.
39 Zen Headbutt Psychic Physical 80 90% 15 The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
46 Focus Energy Normal Status — 100% 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
55 Flamethrower Fire Special 90 100% 15 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
73 Double-Edge Normal Physical 120 100% 15 A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Move Type Category Power Acc. PP Description
Aerial Ace STAB Flying Physical 60 100% 20 The user confounds the target with speed, then slashes. This attack never misses.
Air Slash STAB Flying Special 75 95% 15 The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Aqua Tail Water Physical 90 90% 10 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Body Slam Normal Physical 85 100% 15 The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Breaking Swipe STAB Dragon Physical 60 100% 15 The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Brick Break Fighting Physical 75 100% 15 The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Brutal Swing Dark Physical 60 100% 20 The user swings its body around violently to inflict damage on everything in its vicinity.
Bulldoze Ground Physical 60 100% 20 The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Crunch Dark Physical 80 100% 15 The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Cut Normal Physical 50 95% 30 The target is cut with a scythe, a claw, or the like to inflict damage.
Defog Flying Status — 100% 15 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Double-Edge Normal Physical 120 100% 15 A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Draco Meteor STAB Dragon Special 130 90% 5 Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
Dragon Cheer Dragon Status — 100% 15 The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
Dragon Claw STAB Dragon Physical 80 100% 15 The user slashes the target with huge, sharp claws to inflict damage.
Dragon Dance Dragon Status — 100% 20 The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Dragon Pulse STAB Dragon Special 85 100% 10 The target is attacked with a shock wave generated by the user's gaping mouth.
Dragon Tail STAB Dragon Physical 60 90% 10 The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Dual Wingbeat STAB Flying Physical 40 90% 10 The user slams the target with its wings to inflict damage. The target is hit twice in a row.
Earthquake Ground Physical 100 100% 10 The user sets off an earthquake that strikes every Pokémon around it.
Endure Normal Status — 100% 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade Normal Physical 70 100% 20 This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fire Blast Fire Special 110 85% 5 The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn.
Fire Fang Fire Physical 65 95% 15 The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Fire Spin Fire Special 35 85% 15 The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
Flamethrower Fire Special 90 100% 15 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Fly STAB Flying Physical 90 95% 15 The user flies up into the sky on the first turn, then attacks on the next turn.
Focus Energy Normal Status — 100% 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Fury Cutter Bug Physical 40 95% 20 The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Headbutt Normal Physical 70 100% 15 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Heat Wave Fire Special 95 90% 10 The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Helping Hand Normal Status — 100% 20 The user assists an ally by boosting the power of that ally's attack.
Hone Claws Dark Status — 100% 15 The user sharpens its claws to boost its Attack stat and accuracy.
Hurricane STAB Flying Special 110 70% 10 The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
Hydro Pump Water Special 110 80% 5 The target is blasted by a huge volume of water launched under great pressure.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Hyper Voice Normal Special 90 100% 10 The user attacks by letting loose a horribly loud, resounding cry.
Incinerate Fire Special 60 100% 15 The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Iron Defense Steel Status — 100% 15 The user hardens its body's surface like iron, sharply boosting its Defense stat.
Iron Head Steel Physical 80 100% 15 The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail Steel Physical 100 75% 15 The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Laser Focus Normal Status — 100% 30 The user concentrates intensely. The attack on the next turn always results in a critical hit.
Mud-Slap Ground Special 20 100% 10 The user hurls mud in the target's face to inflict damage and lower its accuracy.
Ominous Wind Ghost Special 60 100% 5 The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
Outrage STAB Dragon Physical 120 100% 10 The user rampages and attacks for two to three turns. The user then becomes confused.
Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psychic Fangs Psychic Physical 85 100% 10 The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Rain Dance Water Status — 100% 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Roar Normal Status — 100% 20 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rock Slide Rock Physical 75 90% 10 Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Smash Fighting Physical 40 100% 15 The user attacks with a punch. This may also lower the target's Defense stat.
Rock Tomb Rock Physical 60 95% 15 The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Rollout Rock Physical 30 90% 20 The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
Roost Flying Status — 100% 5 The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Scary Face Normal Status — 100% 10 The user frightens the target with a scary face to harshly lower its Speed stat.
Shadow Claw Ghost Physical 70 100% 15 The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Steel Wing Steel Physical 70 90% 25 The target is hit with wings of steel. This may also boost the user's Defense stat.
Stone Edge Rock Physical 100 80% 5 The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
Strength Normal Physical 80 100% 15 The target is slugged with a punch thrown at maximum power.
Substitute Normal Status — 100% 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny Day Fire Status — 100% 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Tailwind Flying Status — 100% 15 The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
Take Down Normal Physical 90 85% 20 A reckless full-body charge attack for slamming into the target. This also damages the user a little.
Temper Flare Fire Physical 75 100% 10 Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
Tera Blast Normal Special 80 100% 10 If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thunder Fang Electric Physical 65 95% 15 The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Twister STAB Dragon Special 40 100% 20 The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.
Zen Headbutt Psychic Physical 80 90% 15 The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Move Type Category Power Acc. PP Description
Defense Curl Normal Status — 100% 40 The user curls up and boosts its Defense stat.
Dragon Rage STAB Dragon Special — 100% 10 This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
Dragon Rush STAB Dragon Physical 100 75% 10 The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
Thrash Normal Physical 120 100% 10 The user rampages and attacks for two to three turns. The user then becomes confused.
Twister STAB Dragon Special 40 100% 20 The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.
Move Type Category Power Acc. PP Description
Aqua Tail Water Physical 90 90% 10 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Bulldoze Ground Physical 60 100% 20 The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Defog Flying Status — 100% 15 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Draco Meteor STAB Dragon Special 130 90% 5 Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
Dragon Pulse STAB Dragon Special 85 100% 10 The target is attacked with a shock wave generated by the user's gaping mouth.
Dual Wingbeat STAB Flying Physical 40 90% 10 The user slams the target with its wings to inflict damage. The target is hit twice in a row.
Fire Fang Fire Physical 65 95% 15 The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Flamethrower Fire Special 90 100% 15 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Focus Energy Normal Status — 100% 30 The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Fury Cutter Bug Physical 40 95% 20 The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Heat Wave Fire Special 95 90% 10 The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Helping Hand Normal Status — 100% 20 The user assists an ally by boosting the power of that ally's attack.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Hyper Voice Normal Special 90 100% 10 The user attacks by letting loose a horribly loud, resounding cry.
Iron Defense Steel Status — 100% 15 The user hardens its body's surface like iron, sharply boosting its Defense stat.
Iron Head Steel Physical 80 100% 15 The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail Steel Physical 100 75% 15 The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Laser Focus Normal Status — 100% 30 The user concentrates intensely. The attack on the next turn always results in a critical hit.
Mud-Slap Ground Special 20 100% 10 The user hurls mud in the target's face to inflict damage and lower its accuracy.
Ominous Wind Ghost Special 60 100% 5 The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
Outrage STAB Dragon Physical 120 100% 10 The user rampages and attacks for two to three turns. The user then becomes confused.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock Slide Rock Physical 75 90% 10 Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Smash Fighting Physical 40 100% 15 The user attacks with a punch. This may also lower the target's Defense stat.
Rollout Rock Physical 30 90% 20 The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
Roost Flying Status — 100% 5 The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Shadow Claw Ghost Physical 70 100% 15 The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Stone Edge Rock Physical 100 80% 5 The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Tailwind Flying Status — 100% 15 The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
Thunder Fang Electric Physical 65 95% 15 The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Twister STAB Dragon Special 40 100% 20 The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.
Zen Headbutt Psychic Physical 80 90% 15 The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).