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Salazzle

Gen 7 #0758
It punishes Salandit that couldn't bring it food with a fierce slap of its flame-spewing palm.
  • Types poisonfire
  • Height / Weight 1.2 m (3′11″) · 22.2 kg (48.9 lbs)
  • Gender Ratio ♂ 0% / ♀ 100%
  • Catch difficulty Hard (45)
  • Training EV Yield +2 Speed Leveling pace Average leveling pace
  • Egg groups Monster, Dragon · 20 egg cycles

Abilities

Evolution Chain

Base Stats

HP 68
Attack 64
Defence 60
Sp. Atk 111
Sp. Def 60
Speed 117
Total (BST) 480

Where to Find (World Spawns)

Does not spawn naturally in the wild (obtain via evolution, breeding, or special event).

Item Drops & Player Interactions

Wild Item Drops (Max rolls: 4)

Item Quantity Drop Chance
Rotten FleshRotten Flesh 0-2 Guaranteed / Weighted
Shuca BerryShuca Berry 1 5%
Smoke BallSmoke Ball 1 5%

Right-Click Interactions

Action Use Item Result Cooldown
Brush BrushBrush Shed ShellShed Shell None

Riding & World Behavior

Behavior Traits

  • Immunity Fire / Lava Immune
  • Aquatic Swims in Lava
  • Combat Defends Owner · Defends Self
  • Herd Size Up to 7

Moveset

Lv. Move Type Category Power Acc. PP Description
Start / 1 Captivate Normal Status — 100% 20 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Start / 1 Disable Normal Status — 100% 20 For four turns, the target will be unable to use whichever move it last used.
Start / 1 Double Slap Normal Physical 15 85% 10 The target is slapped repeatedly, back and forth, two to five times in a row.
Start / 1 Dragon Rage Dragon Special — 100% 10 This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
Start / 1 Ember STAB Fire Special 40 100% 25 The target is attacked with small flames. This may also leave the target with a burn.
Start / 1 Encore Normal Status — 100% 5 The user compels the target to keep using the move it encored for three turns.
Start / 1 Endeavor Normal Physical — 100% 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Start / 1 Fire Lash STAB Fire Physical 80 100% 15 The user strikes the target with a burning lash. This also lowers the target's Defense stat.
Start / 1 Flame Burst STAB Fire Special 70 100% 15 The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
Start / 1 Knock Off Dark Physical 65 100% 20 The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Start / 1 Poison Gas Poison Status — 90% 40 A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits.
Start / 1 Pound Normal Physical 40 100% 35 The target is physically pounded with a long tail, a foreleg, or the like.
Start / 1 Scratch Normal Physical 40 100% 35 Hard, pointed, sharp claws rake the target to inflict damage.
Start / 1 Smog STAB Poison Special 30 70% 20 The target is attacked with a discharge of filthy gases. This may also poison the target.
Start / 1 Swagger Normal Status — 85% 15 The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
Start / 1 Torment Dark Status — 100% 15 The user torments and enrages the target, making it incapable of using the same move twice in a row.
15 Poison Fang STAB Poison Physical 50 100% 15 The user bites the target with toxic fangs. This may also leave the target badly poisoned.
20 Sweet Scent Normal Status — 100% 20 The user releases a scent that harshly lowers opposing Pokémon's evasiveness.
25 Nasty Plot Dark Status — 100% 20 The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
30 Incinerate STAB Fire Special 60 100% 15 The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
37 Venoshock STAB Poison Special 65 100% 10 The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
44 Dragon Pulse Dragon Special 85 100% 10 The target is attacked with a shock wave generated by the user's gaping mouth.
51 Flamethrower STAB Fire Special 90 100% 15 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
58 Toxic Poison Status — 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Move Type Category Power Acc. PP Description
Acid Spray STAB Poison Special 40 100% 20 The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
Acrobatics Flying Physical 55 100% 15 The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
Agility Psychic Status — 100% 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Beat Up Dark Physical — 100% 10 The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Body Slam Normal Physical 85 100% 15 The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Breaking Swipe Dragon Physical 60 100% 15 The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Burning Jealousy STAB Fire Special 70 100% 5 The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Corrosive Gas Poison Status — 100% 40 The user surrounds everything around it with highly acidic gas and melts away items held by other Pokémon.
Covet Normal Physical 60 100% 25 The user endearingly approaches the target, then steals the target's held item.
Cross Poison STAB Poison Physical 70 100% 20 A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit.
Dragon Cheer Dragon Status — 100% 15 The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
Dragon Claw Dragon Physical 80 100% 15 The user slashes the target with huge, sharp claws to inflict damage.
Dragon Dance Dragon Status — 100% 20 The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Dragon Pulse Dragon Special 85 100% 10 The target is attacked with a shock wave generated by the user's gaping mouth.
Dragon Tail Dragon Physical 60 90% 10 The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Encore Normal Status — 100% 5 The user compels the target to keep using the move it encored for three turns.
Endeavor Normal Physical — 100% 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure Normal Status — 100% 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade Normal Physical 70 100% 20 This move's power is doubled if the user is poisoned, burned, or paralyzed.
Fake Tears Dark Status — 100% 20 The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
Fire Blast STAB Fire Special 110 85% 5 The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn.
Fire Fang STAB Fire Physical 65 95% 15 The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Flame Charge STAB Fire Physical 50 100% 20 Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
Flamethrower STAB Fire Special 90 100% 15 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flare Blitz STAB Fire Physical 120 100% 15 The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
Fling Dark Physical — 100% 10 The user flings its held item at the target to attack. This move's power and effects depend on the item.
Foul Play Dark Physical 95 100% 15 The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Gunk Shot STAB Poison Physical 120 80% 5 The user shoots filthy garbage at the target to attack. This may also poison the target.
Heat Wave STAB Fire Special 95 90% 10 The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Helping Hand Normal Status — 100% 20 The user assists an ally by boosting the power of that ally's attack.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Hyper Voice Normal Special 90 100% 10 The user attacks by letting loose a horribly loud, resounding cry.
Incinerate STAB Fire Special 60 100% 15 The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Iron Tail Steel Physical 100 75% 15 The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Knock Off Dark Physical 65 100% 20 The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Laser Focus Normal Status — 100% 30 The user concentrates intensely. The attack on the next turn always results in a critical hit.
Leech Life Bug Physical 80 100% 10 The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.
Mud-Slap Ground Special 20 100% 10 The user hurls mud in the target's face to inflict damage and lower its accuracy.
Nasty Plot Dark Status — 100% 20 The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Overheat STAB Fire Special 130 90% 5 The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
Payback Dark Physical 50 100% 10 The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Poison Jab STAB Poison Physical 80 100% 20 The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
Poison Tail STAB Poison Physical 50 100% 25 The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target.
Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Scale Shot Dragon Physical 25 90% 20 The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Scary Face Normal Status — 100% 10 The user frightens the target with a scary face to harshly lower its Speed stat.
Shadow Claw Ghost Physical 70 100% 15 The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Skitter Smack Bug Physical 70 90% 10 The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Sludge Bomb STAB Poison Special 90 100% 10 The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
Sludge Wave STAB Poison Special 95 100% 10 The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.
Snatch Dark Status — 100% 10 The user steals the effects of any attempts to use a healing or stat-changing move.
Substitute Normal Status — 100% 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny Day Fire Status — 100% 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swagger Normal Status — 85% 15 The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Take Down Normal Physical 90 85% 20 A reckless full-body charge attack for slamming into the target. This also damages the user a little.
Taunt Dark Status — 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
Temper Flare STAB Fire Physical 75 100% 10 Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
Tera Blast Normal Special 80 100% 10 If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thief Dark Physical 60 100% 25 The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Thunder Wave Electric Status — 90% 20 The user launches a weak jolt of electricity that paralyzes the target.
Torment Dark Status — 100% 15 The user torments and enrages the target, making it incapable of using the same move twice in a row.
Toxic Poison Status — 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Toxic Spikes Poison Status — 100% 20 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Trailblaze Grass Physical 50 100% 20 The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Venom Drench Poison Status — 100% 20 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
Venoshock STAB Poison Special 65 100% 10 The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
Will-O-Wisp Fire Status — 85% 15 The user shoots a sinister flame at the target to inflict a burn.
Move Type Category Power Acc. PP Description
Belch STAB Poison Special 120 90% 10 The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
Double Slap Normal Physical 15 85% 10 The target is slapped repeatedly, back and forth, two to five times in a row.
Fake Out Normal Physical 40 100% 10 This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Flame Burst STAB Fire Special 70 100% 15 The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
Mud-Slap Ground Special 20 100% 10 The user hurls mud in the target's face to inflict damage and lower its accuracy.
Sand Attack Ground Status — 100% 15 Sand is hurled in the target's face, lowering the target's accuracy.
Move Type Category Power Acc. PP Description
Burning Jealousy STAB Fire Special 70 100% 5 The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Corrosive Gas Poison Status — 100% 40 The user surrounds everything around it with highly acidic gas and melts away items held by other Pokémon.
Covet Normal Physical 60 100% 25 The user endearingly approaches the target, then steals the target's held item.
Dragon Pulse Dragon Special 85 100% 10 The target is attacked with a shock wave generated by the user's gaping mouth.
Endeavor Normal Physical — 100% 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Fire Fang STAB Fire Physical 65 95% 15 The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Flamethrower STAB Fire Special 90 100% 15 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Foul Play Dark Physical 95 100% 15 The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Gunk Shot STAB Poison Physical 120 80% 5 The user shoots filthy garbage at the target to attack. This may also poison the target.
Heat Wave STAB Fire Special 95 90% 10 The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Helping Hand Normal Status — 100% 20 The user assists an ally by boosting the power of that ally's attack.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Hyper Voice Normal Special 90 100% 10 The user attacks by letting loose a horribly loud, resounding cry.
Iron Tail Steel Physical 100 75% 15 The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Knock Off Dark Physical 65 100% 20 The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Laser Focus Normal Status — 100% 30 The user concentrates intensely. The attack on the next turn always results in a critical hit.
Leech Life Bug Physical 80 100% 10 The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.
Mud-Slap Ground Special 20 100% 10 The user hurls mud in the target's face to inflict damage and lower its accuracy.
Poison Jab STAB Poison Physical 80 100% 20 The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Scale Shot Dragon Physical 25 90% 20 The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Shadow Claw Ghost Physical 70 100% 15 The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Skitter Smack Bug Physical 70 90% 10 The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Sludge Bomb STAB Poison Special 90 100% 10 The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
Snatch Dark Status — 100% 10 The user steals the effects of any attempts to use a healing or stat-changing move.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.

STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).