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Shiftry

Gen 3 #0275
Shiftry's large fans generate awesome gusts of wind at a speed close to 100 feet per second. The whipped-up wind blows anything away. This Pokémon chooses to live quietly deep in forests.
  • Types grassdark
  • Height / Weight 1.3 m (4′03″) · 59.6 kg (131.4 lbs)
  • Gender Ratio ♂ 50% / ♀ 50%
  • Catch difficulty Hard (45)
  • Training EV Yield +3 Attack Leveling pace Slower early levels, catches up later
  • Egg groups Field, Grass · 15 egg cycles

Abilities

Evolution Chain

Base Stats

HP 90
Attack 100
Defence 60
Sp. Atk 90
Sp. Def 60
Speed 80
Total (BST) 480

Where to Find (World Spawns)

Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.

Rarity Bucket Levels Context Weight Biomes Conditions
Common Lv. 29-48 Grounded Natural Treetop 0.05
Forest Skyroot Forest Skyroot Woodland
Sky Light: 8–15

Item Drops & Player Interactions

Wild Item Drops (Max rolls: 4)

Item Quantity Drop Chance
Dark Oak SaplingDark Oak Sapling 0-3 Guaranteed / Weighted
Tanga BerryTanga Berry 1 10%

Riding & World Behavior

Behavior Traits

  • Combat Defends Owner · Defends Self
  • Herd Size Up to 6

Moveset

Lv. Move Type Category Power Acc. PP Description
Start / 1 Absorb STAB Grass Special 20 100% 25 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Start / 1 Air Cutter Flying Special 60 95% 25 The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
Start / 1 Astonish Ghost Physical 30 100% 15 The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
Start / 1 Beat Up STAB Dark Physical — 100% 10 The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Start / 1 Bide Normal Physical — 100% 10 The user endures attacks for two turns, then strikes back to cause double the damage taken.
Start / 1 Explosion Normal Physical 250 100% 5 The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Start / 1 Extrasensory Psychic Special 80 100% 20 The user attacks with an odd, unseeable power. This may also make the target flinch.
Start / 1 Fake Out Normal Physical 40 100% 10 This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Start / 1 Feint Attack STAB Dark Physical 60 100% 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Start / 1 Growth Normal Status — 100% 20 The user's body grows all at once, boosting the Attack and Sp. Atk stats.
Start / 1 Harden Normal Status — 100% 30 The user stiffens all the muscles in its body to boost its Defense stat.
Start / 1 Hurricane Flying Special 110 70% 10 The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
Start / 1 Leaf Blade STAB Grass Physical 90 100% 15 The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit.
Start / 1 Leaf Storm STAB Grass Special 130 90% 5 The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
Start / 1 Leaf Tornado STAB Grass Special 65 90% 10 The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.
Start / 1 Mega Drain STAB Grass Special 40 100% 15 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Start / 1 Nasty Plot Dark Status — 100% 20 The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Start / 1 Nature Power Normal Status — 100% 20 This attack makes use of nature's power. Its effects vary depending on the user's environment.
Start / 1 Payback STAB Dark Physical 50 100% 10 The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Start / 1 Pound Normal Physical 40 100% 35 The target is physically pounded with a long tail, a foreleg, or the like.
Start / 1 Razor Leaf STAB Grass Physical 55 95% 25 Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit.
Start / 1 Razor Wind Normal Special 80 100% 10 In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Start / 1 Rollout Rock Physical 30 90% 20 The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
Start / 1 Sucker Punch STAB Dark Physical 70 100% 5 This move enables the user to attack first. This move fails if the target is not readying an attack.
Start / 1 Sunny Day Fire Status — 100% 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Start / 1 Swagger Normal Status — 85% 15 The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
Start / 1 Synthesis Grass Status — 100% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Start / 1 Tackle Normal Physical 40 100% 35 A physical attack in which the user charges and slams into the target with its whole body.
Start / 1 Torment Dark Status — 100% 15 The user torments and enrages the target, making it incapable of using the same move twice in a row.
Start / 1 Whirlwind Normal Status — 100% 20 The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Move Type Category Power Acc. PP Description
Aerial Ace Flying Physical 60 100% 20 The user confounds the target with speed, then slashes. This attack never misses.
Air Cutter Flying Special 60 95% 25 The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
Air Slash Flying Special 75 95% 15 The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Amnesia Psychic Status — 100% 20 The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
Assurance STAB Dark Physical 60 100% 10 This move's power is doubled if the target has already taken some damage in the same turn.
Beat Up STAB Dark Physical — 100% 10 The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Body Slam Normal Physical 85 100% 15 The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Bounce Flying Physical 85 85% 5 The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Brick Break Fighting Physical 75 100% 15 The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Brutal Swing STAB Dark Physical 60 100% 20 The user swings its body around violently to inflict damage on everything in its vicinity.
Bullet Seed STAB Grass Physical 25 100% 30 The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
Chilling Water Water Special 50 100% 20 The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Confuse Ray Ghost Status — 100% 10 The target is exposed to a sinister ray that causes confusion.
Curse Ghost Status — 100% 10 A move that has different effects depending on whether the user is a Ghost type or not.
Cut Normal Physical 50 95% 30 The target is cut with a scythe, a claw, or the like to inflict damage.
Dark Pulse STAB Dark Special 80 100% 15 The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
Defog Flying Status — 100% 15 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Dig Ground Physical 80 100% 10 The user burrows into the ground on the first turn, then attacks on the next turn.
Double-Edge Normal Physical 120 100% 15 A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Embargo Dark Status — 100% 15 This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
Endeavor Normal Physical — 100% 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Endure Normal Status — 100% 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball STAB Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Explosion Normal Physical 250 100% 5 The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Facade Normal Physical 70 100% 20 This move's power is doubled if the user is poisoned, burned, or paralyzed.
False Swipe Normal Physical 40 100% 40 A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Flash Normal Status — 100% 20 The user flashes a bright light that cuts the target's accuracy.
Fling STAB Dark Physical — 100% 10 The user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus Blast Fighting Special 120 70% 5 The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Foul Play STAB Dark Physical 95 100% 15 The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Fury Cutter Bug Physical 40 95% 20 The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
Giga Drain STAB Grass Special 75 100% 10 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Grass Knot STAB Grass Special — 100% 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Grassy Glide STAB Grass Physical 55 100% 20 Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Grassy Terrain Grass Status — 100% 10 The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
Headbutt Normal Physical 70 100% 15 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Heat Wave Fire Special 95 90% 10 The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Hex Ghost Special 65 100% 10 This relentless attack does massive damage to a target affected by status conditions.
Hurricane Flying Special 110 70% 10 The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Icy Wind Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Imprison Psychic Status — 100% 10 If opposing Pokémon know any move also known by the user, they are prevented from using it.
Knock Off STAB Dark Physical 65 100% 20 The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Lash Out STAB Dark Physical 75 100% 5 The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
Leaf Blade STAB Grass Physical 90 100% 15 The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit.
Leaf Storm STAB Grass Special 130 90% 5 The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
Low Kick Fighting Physical — 100% 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Low Sweep Fighting Physical 65 100% 20 The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
Magical Leaf STAB Grass Special 60 100% 20 The user scatters curious leaves that chase the target. This attack never misses.
Mega Kick Normal Physical 120 75% 5 The target is attacked by a kick launched with muscle- packed power.
Nasty Plot Dark Status — 100% 20 The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Nature Power Normal Status — 100% 20 This attack makes use of nature's power. Its effects vary depending on the user's environment.
Ominous Wind Ghost Special 60 100% 5 The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
Payback STAB Dark Physical 50 100% 10 The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Petal Blizzard STAB Grass Physical 90 100% 15 The user stirs up a violent petal blizzard and damages everything around it.
Power Swap Psychic Status — 100% 10 The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Power-Up Punch Fighting Physical 40 100% 20 Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych Up Normal Status — 100% 10 The user hypnotizes itself into copying any stat change made by the target.
Rain Dance Water Status — 100% 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Retaliate Normal Physical 70 100% 5 The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn.
Revenge Fighting Physical 60 100% 10 This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Reversal Fighting Physical — 100% 15 An all-out attack that becomes more powerful the less HP the user has.
Rock Slide Rock Physical 75 90% 10 Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Smash Fighting Physical 40 100% 15 The user attacks with a punch. This may also lower the target's Defense stat.
Rock Tomb Rock Physical 60 95% 15 The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Rollout Rock Physical 30 90% 20 The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
Scary Face Normal Status — 100% 10 The user frightens the target with a scary face to harshly lower its Speed stat.
Screech Normal Status — 85% 40 An earsplitting screech harshly lowers the target's Defense stat.
Seed Bomb STAB Grass Physical 80 100% 15 The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
Self-Destruct Normal Physical 200 100% 5 The user attacks everything around it by causing an explosion. The user faints upon using this move.
Shadow Ball Ghost Special 80 100% 15 The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
Silver Wind Bug Special 60 100% 5 The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Snarl STAB Dark Special 55 95% 15 The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
Solar Beam STAB Grass Special 120 100% 10 The user gathers light on the first turn, then blasts a bundled beam on the next turn.
Solar Blade STAB Grass Physical 125 100% 10 The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn.
Spite Ghost Status — 100% 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Strength Normal Physical 80 100% 15 The target is slugged with a punch thrown at maximum power.
Substitute Normal Status — 100% 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sucker Punch STAB Dark Physical 70 100% 5 This move enables the user to attack first. This move fails if the target is not readying an attack.
Sunny Day Fire Status — 100% 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swagger Normal Status — 85% 15 The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Swords Dance Normal Status — 100% 20 A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Synthesis Grass Status — 100% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Tailwind Flying Status — 100% 15 The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
Take Down Normal Physical 90 85% 20 A reckless full-body charge attack for slamming into the target. This also damages the user a little.
Taunt Dark Status — 100% 20 The target is taunted into a rage that allows it to use only attack moves for three turns.
Tera Blast Normal Special 80 100% 10 If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thief STAB Dark Physical 60 100% 25 The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Throat Chop STAB Dark Physical 80 100% 15 The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Torment Dark Status — 100% 15 The user torments and enrages the target, making it incapable of using the same move twice in a row.
Toxic Spikes Poison Status — 100% 20 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Trailblaze STAB Grass Physical 50 100% 20 The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Twister Dragon Special 40 100% 20 The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.
Upper Hand Fighting Physical 65 100% 15 The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Uproar Normal Special 90 100% 10 The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Vacuum Wave Fighting Special 40 100% 30 The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Weather Ball Normal Special 50 100% 10 This move's type and power change depending on the weather at the time the move is used.
Will-O-Wisp Fire Status — 85% 15 The user shoots a sinister flame at the target to inflict a burn.
Worry Seed Grass Status — 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
X-Scissor Bug Physical 80 100% 15 The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
Move Type Category Power Acc. PP Description
Defog Flying Status — 100% 15 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Leech Seed Grass Status — 90% 10 A seed is planted on the target. It steals some HP from the target every turn.
Night Slash STAB Dark Physical 70 100% 15 The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
Quick Attack Normal Physical 40 100% 30 The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Razor Wind Normal Special 80 100% 10 In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Take Down Normal Physical 90 85% 20 A reckless full-body charge attack for slamming into the target. This also damages the user a little.
Worry Seed Grass Status — 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Move Type Category Power Acc. PP Description
Aerial Ace Flying Physical 60 100% 20 The user confounds the target with speed, then slashes. This attack never misses.
Air Cutter Flying Special 60 95% 25 The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
Bounce Flying Physical 85 85% 5 The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Dark Pulse STAB Dark Special 80 100% 15 The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
Defog Flying Status — 100% 15 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Endeavor Normal Physical — 100% 5 The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
Energy Ball STAB Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
False Swipe Normal Physical 40 100% 40 A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Foul Play STAB Dark Physical 95 100% 15 The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Fury Cutter Bug Physical 40 95% 20 The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
Giga Drain STAB Grass Special 75 100% 10 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Grassy Glide STAB Grass Physical 55 100% 20 Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Heat Wave Fire Special 95 90% 10 The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
Icy Wind Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Knock Off STAB Dark Physical 65 100% 20 The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Lash Out STAB Dark Physical 75 100% 5 The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
Low Kick Fighting Physical — 100% 20 A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Magical Leaf STAB Grass Special 60 100% 20 The user scatters curious leaves that chase the target. This attack never misses.
Ominous Wind Ghost Special 60 100% 5 The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock Slide Rock Physical 75 90% 10 Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock Smash Fighting Physical 40 100% 15 The user attacks with a punch. This may also lower the target's Defense stat.
Rollout Rock Physical 30 90% 20 The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
Seed Bomb STAB Grass Physical 80 100% 15 The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
Shadow Ball Ghost Special 80 100% 15 The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Snarl STAB Dark Special 55 95% 15 The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
Spite Ghost Status — 100% 10 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Sucker Punch STAB Dark Physical 70 100% 5 This move enables the user to attack first. This move fails if the target is not readying an attack.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Synthesis Grass Status — 100% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Tailwind Flying Status — 100% 15 The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
Throat Chop STAB Dark Physical 80 100% 15 The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Twister Dragon Special 40 100% 20 The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.
Uproar Normal Special 90 100% 10 The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Vacuum Wave Fighting Special 40 100% 30 The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Worry Seed Grass Status — 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
X-Scissor Bug Physical 80 100% 15 The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).