|
Aerial Ace
|
Flying |
Physical |
60 |
100% |
20 |
The user confounds the target with speed, then slashes. This attack never misses. |
|
Air Cutter
|
Flying |
Special |
60 |
95% |
25 |
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
|
Air Slash
|
Flying |
Special |
75 |
95% |
15 |
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
|
Amnesia
|
Psychic |
Status |
— |
100% |
20 |
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
|
Assurance
STAB
|
Dark |
Physical |
60 |
100% |
10 |
This move's power is doubled if the target has already taken some damage in the same turn. |
|
Beat Up
STAB
|
Dark |
Physical |
— |
100% |
10 |
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
|
Body Slam
|
Normal |
Physical |
85 |
100% |
15 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
|
Bounce
|
Flying |
Physical |
85 |
85% |
5 |
The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis. |
|
Brick Break
|
Fighting |
Physical |
75 |
100% |
15 |
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
|
Brutal Swing
STAB
|
Dark |
Physical |
60 |
100% |
20 |
The user swings its body around violently to inflict damage on everything in its vicinity. |
|
Bullet Seed
STAB
|
Grass |
Physical |
25 |
100% |
30 |
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
|
Chilling Water
|
Water |
Special |
50 |
100% |
20 |
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
|
Confuse Ray
|
Ghost |
Status |
— |
100% |
10 |
The target is exposed to a sinister ray that causes confusion. |
|
Curse
|
Ghost |
Status |
— |
100% |
10 |
A move that has different effects depending on whether the user is a Ghost type or not. |
|
Cut
|
Normal |
Physical |
50 |
95% |
30 |
The target is cut with a scythe, a claw, or the like to inflict damage. |
|
Dark Pulse
STAB
|
Dark |
Special |
80 |
100% |
15 |
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
|
Defog
|
Flying |
Status |
— |
100% |
15 |
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
|
Dig
|
Ground |
Physical |
80 |
100% |
10 |
The user burrows into the ground on the first turn, then attacks on the next turn. |
|
Double-Edge
|
Normal |
Physical |
120 |
100% |
15 |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
|
Embargo
|
Dark |
Status |
— |
100% |
15 |
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. |
|
Endeavor
|
Normal |
Physical |
— |
100% |
5 |
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
|
Endure
|
Normal |
Status |
— |
100% |
10 |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
|
Energy Ball
STAB
|
Grass |
Special |
90 |
100% |
10 |
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
|
Explosion
|
Normal |
Physical |
250 |
100% |
5 |
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
|
Facade
|
Normal |
Physical |
70 |
100% |
20 |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
|
False Swipe
|
Normal |
Physical |
40 |
100% |
40 |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
|
Flash
|
Normal |
Status |
— |
100% |
20 |
The user flashes a bright light that cuts the target's accuracy. |
|
Fling
STAB
|
Dark |
Physical |
— |
100% |
10 |
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
|
Focus Blast
|
Fighting |
Special |
120 |
70% |
5 |
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
|
Foul Play
STAB
|
Dark |
Physical |
95 |
100% |
15 |
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
|
Fury Cutter
|
Bug |
Physical |
40 |
95% |
20 |
The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
|
Giga Drain
STAB
|
Grass |
Special |
75 |
100% |
10 |
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
|
Giga Impact
|
Normal |
Physical |
150 |
90% |
5 |
The user charges at the target using every bit of its power. The user can't move on the next turn. |
|
Grass Knot
STAB
|
Grass |
Special |
— |
100% |
20 |
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
|
Grassy Glide
STAB
|
Grass |
Physical |
55 |
100% |
20 |
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
|
Grassy Terrain
|
Grass |
Status |
— |
100% |
10 |
The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
|
Headbutt
|
Normal |
Physical |
70 |
100% |
15 |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
|
Heat Wave
|
Fire |
Special |
95 |
90% |
10 |
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
|
Hex
|
Ghost |
Special |
65 |
100% |
10 |
This relentless attack does massive damage to a target affected by status conditions. |
|
Hurricane
|
Flying |
Special |
110 |
70% |
10 |
The user attacks by wrapping the target in a fierce wind. This may also confuse the target. |
|
Hyper Beam
|
Normal |
Special |
150 |
90% |
5 |
The target is attacked with a powerful beam. The user can't move on the next turn. |
|
Icy Wind
|
Ice |
Special |
55 |
95% |
15 |
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
|
Imprison
|
Psychic |
Status |
— |
100% |
10 |
If opposing Pokémon know any move also known by the user, they are prevented from using it. |
|
Knock Off
STAB
|
Dark |
Physical |
65 |
100% |
20 |
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
|
Lash Out
STAB
|
Dark |
Physical |
75 |
100% |
5 |
The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
|
Leaf Blade
STAB
|
Grass |
Physical |
90 |
100% |
15 |
The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. |
|
Leaf Storm
STAB
|
Grass |
Special |
130 |
90% |
5 |
The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
|
Low Kick
|
Fighting |
Physical |
— |
100% |
20 |
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
|
Low Sweep
|
Fighting |
Physical |
65 |
100% |
20 |
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
|
Magical Leaf
STAB
|
Grass |
Special |
60 |
100% |
20 |
The user scatters curious leaves that chase the target. This attack never misses. |
|
Mega Kick
|
Normal |
Physical |
120 |
75% |
5 |
The target is attacked by a kick launched with muscle- packed power. |
|
Nasty Plot
|
Dark |
Status |
— |
100% |
20 |
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
|
Nature Power
|
Normal |
Status |
— |
100% |
20 |
This attack makes use of nature's power. Its effects vary depending on the user's environment. |
|
Ominous Wind
|
Ghost |
Special |
60 |
100% |
5 |
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. |
|
Payback
STAB
|
Dark |
Physical |
50 |
100% |
10 |
The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
|
Petal Blizzard
STAB
|
Grass |
Physical |
90 |
100% |
15 |
The user stirs up a violent petal blizzard and damages everything around it. |
|
Power Swap
|
Psychic |
Status |
— |
100% |
10 |
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
|
Power-Up Punch
|
Fighting |
Physical |
40 |
100% |
20 |
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
|
Protect
|
Normal |
Status |
— |
100% |
10 |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
|
Psych Up
|
Normal |
Status |
— |
100% |
10 |
The user hypnotizes itself into copying any stat change made by the target. |
|
Rain Dance
|
Water |
Status |
— |
100% |
5 |
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
|
Rest
|
Psychic |
Status |
— |
100% |
5 |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
|
Retaliate
|
Normal |
Physical |
70 |
100% |
5 |
The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. |
|
Revenge
|
Fighting |
Physical |
60 |
100% |
10 |
This attack move's power is doubled if the user has been hurt by the opponent in the same turn. |
|
Reversal
|
Fighting |
Physical |
— |
100% |
15 |
An all-out attack that becomes more powerful the less HP the user has. |
|
Rock Slide
|
Rock |
Physical |
75 |
90% |
10 |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
|
Rock Smash
|
Fighting |
Physical |
40 |
100% |
15 |
The user attacks with a punch. This may also lower the target's Defense stat. |
|
Rock Tomb
|
Rock |
Physical |
60 |
95% |
15 |
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
|
Rollout
|
Rock |
Physical |
30 |
90% |
20 |
The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
|
Scary Face
|
Normal |
Status |
— |
100% |
10 |
The user frightens the target with a scary face to harshly lower its Speed stat. |
|
Screech
|
Normal |
Status |
— |
85% |
40 |
An earsplitting screech harshly lowers the target's Defense stat. |
|
Seed Bomb
STAB
|
Grass |
Physical |
80 |
100% |
15 |
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
|
Self-Destruct
|
Normal |
Physical |
200 |
100% |
5 |
The user attacks everything around it by causing an explosion. The user faints upon using this move. |
|
Shadow Ball
|
Ghost |
Special |
80 |
100% |
15 |
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
|
Silver Wind
|
Bug |
Special |
60 |
100% |
5 |
The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats. |
|
Sleep Talk
|
Normal |
Status |
— |
100% |
10 |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
|
Snarl
STAB
|
Dark |
Special |
55 |
95% |
15 |
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
|
Solar Beam
STAB
|
Grass |
Special |
120 |
100% |
10 |
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
|
Solar Blade
STAB
|
Grass |
Physical |
125 |
100% |
10 |
The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. |
|
Spite
|
Ghost |
Status |
— |
100% |
10 |
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
|
Strength
|
Normal |
Physical |
80 |
100% |
15 |
The target is slugged with a punch thrown at maximum power. |
|
Substitute
|
Normal |
Status |
— |
100% |
10 |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
|
Sucker Punch
STAB
|
Dark |
Physical |
70 |
100% |
5 |
This move enables the user to attack first. This move fails if the target is not readying an attack. |
|
Sunny Day
|
Fire |
Status |
— |
100% |
5 |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
|
Swagger
|
Normal |
Status |
— |
85% |
15 |
The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
|
Swift
|
Normal |
Special |
60 |
100% |
20 |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
|
Swords Dance
|
Normal |
Status |
— |
100% |
20 |
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
|
Synthesis
|
Grass |
Status |
— |
100% |
5 |
The user restores its own HP. The amount of HP regained varies with the weather. |
|
Tailwind
|
Flying |
Status |
— |
100% |
15 |
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
|
Take Down
|
Normal |
Physical |
90 |
85% |
20 |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
|
Taunt
|
Dark |
Status |
— |
100% |
20 |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
|
Tera Blast
|
Normal |
Special |
80 |
100% |
10 |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
|
Thief
STAB
|
Dark |
Physical |
60 |
100% |
25 |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
|
Throat Chop
STAB
|
Dark |
Physical |
80 |
100% |
15 |
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
|
Torment
|
Dark |
Status |
— |
100% |
15 |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
|
Toxic Spikes
|
Poison |
Status |
— |
100% |
20 |
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
|
Trailblaze
STAB
|
Grass |
Physical |
50 |
100% |
20 |
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
|
Twister
|
Dragon |
Special |
40 |
100% |
20 |
The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
|
Upper Hand
|
Fighting |
Physical |
65 |
100% |
15 |
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
|
Uproar
|
Normal |
Special |
90 |
100% |
10 |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
|
Vacuum Wave
|
Fighting |
Special |
40 |
100% |
30 |
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
|
Weather Ball
|
Normal |
Special |
50 |
100% |
10 |
This move's type and power change depending on the weather at the time the move is used. |
|
Will-O-Wisp
|
Fire |
Status |
— |
85% |
15 |
The user shoots a sinister flame at the target to inflict a burn. |
|
Worry Seed
|
Grass |
Status |
— |
100% |
10 |
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
|
X-Scissor
|
Bug |
Physical |
80 |
100% |
15 |
The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |