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Sliggoo

Gen 6 Kalosian Form #0705
Its four horns are a high-performance radar system. It uses them to sense sounds and smells, rather than using ears or a nose.
  • Types dragon
  • Height / Weight 0.8 m (2′07″) · 17.5 kg (38.6 lbs)
  • Gender Ratio ♂ 50% / ♀ 50%
  • Catch difficulty Hard (45)
  • Training EV Yield +2 Sp. Def Leveling pace Needs a lot of XP to level up
  • Egg groups Dragon · 40 egg cycles

Abilities

Evolution Chain

Goomy
Goomy#0704dragon
→
Lv. 40
Sliggoo
Sliggoo#0705dragon
→
Lv. 50 · Weather: Rain · Biome: Overworld
→
Lv. 40 · Biome: Evolution · Regional · Goomy Hisuibiome
Sliggoo
Sliggoo (Hisuian)#0705dragon
→
Lv. 50 · Weather: Rain · Biome: Overworld

Base Stats

HP 68
Attack 75
Defence 53
Sp. Atk 83
Sp. Def 113
Speed 60
Total (BST) 452

Alternate Forms

Sliggoo (Hisui) steeldragon

The iron in Sliggoo's drinking water turned its shell metallic. The Pokémon doesn't come out of its shell on sunny days.

Abilities: Sap Sipper, Shell Armor, Gooey (H)

HP: 58 Attack: 75 Defence: 83 Sp. Atk: 83 Sp. Def: 113 Speed: 40 BST: 452

Where to Find (World Spawns)

Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.

Rarity Bucket Levels Context Weight Biomes Conditions
Rare Lv. 40-45 Grounded Natural Wild 22.5
Swamp
Weather: Rain Sky Light: 8–15
Ultra Rare Lv. 40-45 Grounded Natural Wild 36
Swamp
Weather: Clear Sky Light: 8–15
Rare Lv. 40-45 Grounded Natural Wild 22.5
Swamp
Weather: Clear Sky Light: 8–15
Ultra Rare Lv. 40-45 Fishing 36
Swamp
Sky Light: 8–15
Rare Lv. 40-45 Fishing 22.5
Swamp
Sky Light: 8–15
Ultra Rare Lv. 40-45 Fishing 36
Overworld
Except: Arid, Coast, Ocean, Freezing, Swamp
Sky Light: 8–15
Rare
Hisuian form
Lv. 40-45 Grounded Natural 22.5
Dripstone Lush
Sky Light: 0–7
Ultra Rare
Hisuian form
Lv. 40-45 Grounded Natural 36
Overworld
Except: Dripstone, Lush, Sulfur Caves
Sky Light: 0–7 Nearby: Water
Rare
Hisuian form
Lv. 40-45 Grounded Natural 22.5
Overworld
Except: Dripstone, Lush, Sulfur Caves
Sky Light: 0–7
Rare
Hisuian form
Lv. 40-45 Fishing 22.5
Dripstone Lush
Sky Light: 0–7
Common
Hisuian form
Lv. 40-45 Fishing 1.8
Dripstone Lush
Sky Light: 0–7 Fishing Lure: Lv. 2+
Ultra Rare
Hisuian form
Lv. 40-45 Fishing 36
Overworld
Except: Dripstone, Lush, Sulfur Caves
Sky Light: 0–7
Rare
Hisuian form
Lv. 40-45 Fishing 22.5
Overworld
Except: Dripstone, Lush, Sulfur Caves
Sky Light: 0–7 Fishing Lure: Lv. 2+
Common
Hisuian form
Lv. 40-45 Fishing 1.8
Overworld
Except: Dripstone, Lush, Sulfur Caves
Sky Light: 0–7 Fishing Lure: Lv. 3+
Rare
Hisuian form
Lv. 40-45 Fishing 22.5
Overworld
Except: Dripstone, Lush, Sulfur Caves
Sky Light: 0–7
Common
Hisuian form
Lv. 40-45 Fishing 1.8
Overworld
Except: Dripstone, Lush, Sulfur Caves
Sky Light: 0–7 Fishing Lure: Lv. 2+

Item Drops & Player Interactions

Wild Item Drops (Max rolls: 4)

Item Quantity Drop Chance
SlimeballSlimeball 0-2 Guaranteed / Weighted
Shed ShellShed Shell 1 5%
Haban BerryHaban Berry 1 5%

Right-Click Interactions

Action Use Item Result Cooldown
Brush BrushBrush SlimeballSlimeball×1-2 None

Riding & World Behavior

Behavior Traits

  • Aquatic Walks on Water
  • Combat Defends Owner
  • Herd Size Up to 3

Moveset

Lv. Move Type Category Power Acc. PP Description
Start / 1 Absorb Grass Special 20 100% 25 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Start / 1 Acid Armor Poison Status — 100% 20 The user alters its cellular structure to liquefy itself, sharply boosting its Defense stat.
Start / 1 Acid Spray Poison Special 40 100% 20 The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
Start / 1 Bide Normal Physical — 100% 10 The user endures attacks for two turns, then strikes back to cause double the damage taken.
Start / 1 Bubble Water Special 40 100% 30 A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
Start / 1 Dragon Breath STAB Dragon Special 60 100% 20 The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Start / 1 Tackle Normal Physical 40 100% 35 A physical attack in which the user charges and slams into the target with its whole body.
Start / 1 Water Gun Water Special 40 100% 25 The target is blasted with a forceful shot of water.
15 Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
20 Flail Normal Physical — 100% 15 The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
25 Water Pulse Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
30 Rain Dance Water Status — 100% 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
35 Dragon Pulse STAB Dragon Special 85 100% 10 The target is attacked with a shock wave generated by the user's gaping mouth.
43 Curse Ghost Status — 100% 10 A move that has different effects depending on whether the user is a Ghost type or not.
49 Body Slam Normal Physical 85 100% 15 The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
56 Muddy Water Water Special 90 85% 10 The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
Move Type Category Power Acc. PP Description
Acid Spray Poison Special 40 100% 20 The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
Blizzard Ice Special 110 70% 5 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body Slam Normal Physical 85 100% 15 The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Charm Fairy Status — 100% 20 The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Chilling Water Water Special 50 100% 20 The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Curse Ghost Status — 100% 10 A move that has different effects depending on whether the user is a Ghost type or not.
Draco Meteor STAB Dragon Special 130 90% 5 Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
Dragon Pulse STAB Dragon Special 85 100% 10 The target is attacked with a shock wave generated by the user's gaping mouth.
Endure Normal Status — 100% 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Facade Normal Physical 70 100% 20 This move's power is doubled if the user is poisoned, burned, or paralyzed.
Ice Beam Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Infestation Bug Special 20 100% 20 The target is infested and attacked for four to five turns. The target can't flee during this time.
Iron Tail Steel Physical 100 75% 15 The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Muddy Water Water Special 90 85% 10 The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
Mud Shot Ground Special 55 95% 15 The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Outrage STAB Dragon Physical 120 100% 10 The user rampages and attacks for two to three turns. The user then becomes confused.
Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance Water Status — 100% 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock Slide Rock Physical 75 90% 10 Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Shock Wave Electric Special 60 100% 20 The user strikes the target with a quick jolt of electricity. This attack never misses.
Skitter Smack Bug Physical 70 90% 10 The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Sludge Bomb Poison Special 90 100% 10 The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
Sludge Wave Poison Special 95 100% 10 The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.
Substitute Normal Status — 100% 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny Day Fire Status — 100% 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Take Down Normal Physical 90 85% 20 A reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera Blast Normal Special 80 100% 10 If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thunder Electric Special 110 70% 10 A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunderbolt Electric Special 90 100% 15 The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Toxic Poison Status — 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Water Pulse Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Move Type Category Power Acc. PP Description
Counter Fighting Physical — 100% 20 A retaliatory attack that counters any physical move, inflicting double the damage taken.
Life Dew Water Status — 100% 10 The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
Move Type Category Power Acc. PP Description
Draco Meteor STAB Dragon Special 130 90% 5 Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
Dragon Pulse STAB Dragon Special 85 100% 10 The target is attacked with a shock wave generated by the user's gaping mouth.
Ice Beam Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Iron Tail Steel Physical 100 75% 15 The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Outrage STAB Dragon Physical 120 100% 10 The user rampages and attacks for two to three turns. The user then becomes confused.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rock Slide Rock Physical 75 90% 10 Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Shock Wave Electric Special 60 100% 20 The user strikes the target with a quick jolt of electricity. This attack never misses.
Skitter Smack Bug Physical 70 90% 10 The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Sludge Bomb Poison Special 90 100% 10 The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
Thunderbolt Electric Special 90 100% 15 The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Water Pulse Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.

STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).