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Snover

Gen 4 #0459
In the spring, it grows berries with the texture of frozen treats around its belly.
  • Types grassice
  • Height / Weight 1.0 m (3′03″) · 50.5 kg (111.3 lbs)
  • Gender Ratio ♂ 50% / ♀ 50%
  • Catch difficulty Medium (120)
  • Training EV Yield +1 Attack Leveling pace Needs a lot of XP to level up
  • Egg groups Monster, Grass · 20 egg cycles

Abilities

Evolution Chain

Base Stats

HP 60
Attack 62
Defence 50
Sp. Atk 62
Sp. Def 60
Speed 40
Total (BST) 334

Where to Find (World Spawns)

Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.

Rarity Bucket Levels Context Weight Biomes Conditions
Common Lv. 8-33 Grounded Natural Wild 27
Snowy Taiga Snowy Forest
Sky Light: 8–15
Uncommon Lv. 8-33 Grounded Natural Wild 25.2
Mountain Taiga Tundra
Except: Snowy Taiga, Snowy Forest
Sky Light: 8–15

Item Drops & Player Interactions

Wild Item Drops (Max rolls: 6)

Item Quantity Drop Chance
SnowballSnowball 0-1 Guaranteed / Weighted
Sweet BerriesSweet Berries 1-3 Guaranteed / Weighted
Never-Melt IceNever-Melt Ice 1 2.5%
Occa BerryOcca Berry 1 2.5%

Right-Click Interactions

Action Use Item Result Cooldown
Bone Meal Bone MealBone Meal Sweet BerriesSweet Berries×2-3 300s

Riding & World Behavior

Behavior Traits

  • Combat Defends Owner
  • Herd Size Up to 4

Moveset

Lv. Move Type Category Power Acc. PP Description
Start / 1 Grass Whistle Grass Status — 55% 15 The user plays a pleasant melody that lulls the target into a deep sleep.
Start / 1 Leer Normal Status — 100% 30 The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
Start / 1 Powder Snow STAB Ice Special 40 100% 25 The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen.
5 Leafage STAB Grass Physical 40 100% 40 The user attacks by pelting the target with leaves.
10 Mist Ice Status — 100% 30 The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
15 Ice Shard STAB Ice Physical 40 100% 30 The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
20 Razor Leaf STAB Grass Physical 55 95% 25 Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit.
25 Icy Wind STAB Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
30 Swagger Normal Status — 85% 15 The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
35 Ingrain Grass Status — 100% 20 The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out.
41 Wood Hammer STAB Grass Physical 120 100% 15 The user slams its rugged body into the target to attack. This also damages the user quite a lot.
45 Blizzard STAB Ice Special 110 70% 5 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
50 Sheer Cold STAB Ice Special — 30% 5 The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types.
Move Type Category Power Acc. PP Description
Avalanche STAB Ice Physical 60 100% 10 This move's power is doubled if the target has inflicted damage on the user in the same turn.
Blizzard STAB Ice Special 110 70% 5 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Body Slam Normal Physical 85 100% 15 The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Bullet Seed STAB Grass Physical 25 100% 30 The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
Chilling Water Water Special 50 100% 20 The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
Curse Ghost Status — 100% 10 A move that has different effects depending on whether the user is a Ghost type or not.
Double-Edge Normal Physical 120 100% 15 A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Endure Normal Status — 100% 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball STAB Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Facade Normal Physical 70 100% 20 This move's power is doubled if the user is poisoned, burned, or paralyzed.
Flash Normal Status — 100% 20 The user flashes a bright light that cuts the target's accuracy.
Frost Breath STAB Ice Special 60 90% 10 The user attacks by blowing its cold breath on the target. This move always lands a critical hit.
Giga Drain STAB Grass Special 75 100% 10 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Grass Knot STAB Grass Special — 100% 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Grassy Glide STAB Grass Physical 55 100% 20 Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Hail Ice Status — 100% 10 The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
Headbutt Normal Physical 70 100% 15 The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Helping Hand Normal Status — 100% 20 The user assists an ally by boosting the power of that ally's attack.
Ice Beam STAB Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Punch STAB Ice Physical 75 100% 15 The target is attacked with an icy punch. This may also leave the target frozen.
Ice Spinner STAB Ice Physical 80 100% 15 The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
Icicle Spear STAB Ice Physical 25 100% 30 The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.
Icy Wind STAB Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Iron Tail Steel Physical 100 75% 15 The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Leaf Storm STAB Grass Special 130 90% 5 The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
Magical Leaf STAB Grass Special 60 100% 20 The user scatters curious leaves that chase the target. This attack never misses.
Mega Punch Normal Physical 80 85% 20 The target is slugged by a punch thrown with muscle- packed power.
Mud-Slap Ground Special 20 100% 10 The user hurls mud in the target's face to inflict damage and lower its accuracy.
Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance Water Status — 100% 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Role Play Psychic Status — 100% 10 The user mimics the target completely, copying the target's Ability.
Safeguard Normal Status — 100% 25 The user creates a protective field that prevents status conditions for five turns.
Seed Bomb STAB Grass Physical 80 100% 15 The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Snowscape Ice Status — 100% 10 The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
Solar Beam STAB Grass Special 120 100% 10 The user gathers light on the first turn, then blasts a bundled beam on the next turn.
Substitute Normal Status — 100% 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Swagger Normal Status — 85% 15 The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
Swords Dance Normal Status — 100% 20 A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Synthesis Grass Status — 100% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Take Down Normal Physical 90 85% 20 A reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera Blast Normal Special 80 100% 10 If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Trailblaze STAB Grass Physical 50 100% 20 The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Water Pulse Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Weather Ball Normal Special 50 100% 10 This move's type and power change depending on the weather at the time the move is used.
Worry Seed Grass Status — 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Move Type Category Power Acc. PP Description
Double-Edge Normal Physical 120 100% 15 A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Growth Normal Status — 100% 20 The user's body grows all at once, boosting the Attack and Sp. Atk stats.
Leech Seed Grass Status — 90% 10 A seed is planted on the target. It steals some HP from the target every turn.
Natural Gift Normal Physical — 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Skull Bash Normal Physical 130 100% 10 The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
Stomp Normal Physical 65 100% 20 The user attacks by stomping on the target with a big foot. This may also make the target flinch.
Weather Ball Normal Special 50 100% 10 This move's type and power change depending on the weather at the time the move is used.
Move Type Category Power Acc. PP Description
Energy Ball STAB Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Giga Drain STAB Grass Special 75 100% 10 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Grassy Glide STAB Grass Physical 55 100% 20 Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Helping Hand Normal Status — 100% 20 The user assists an ally by boosting the power of that ally's attack.
Ice Beam STAB Ice Special 90 100% 10 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Punch STAB Ice Physical 75 100% 15 The target is attacked with an icy punch. This may also leave the target frozen.
Icy Wind STAB Ice Special 55 95% 15 The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
Iron Tail Steel Physical 100 75% 15 The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Magical Leaf STAB Grass Special 60 100% 20 The user scatters curious leaves that chase the target. This attack never misses.
Mud-Slap Ground Special 20 100% 10 The user hurls mud in the target's face to inflict damage and lower its accuracy.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Role Play Psychic Status — 100% 10 The user mimics the target completely, copying the target's Ability.
Seed Bomb STAB Grass Physical 80 100% 15 The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Synthesis Grass Status — 100% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Water Pulse Water Special 60 100% 20 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Worry Seed Grass Status — 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.

STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).