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Abilities
Mold Breaker
The Pokémon's moves are unimpeded by the Ability of the target.
View all Pokémon with this ability
Own Tempo
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
View all Pokémon with this ability
Pickpocket
Hidden
The Pokémon steals the held item from attackers that make direct contact with it.
View all Pokémon with this abilityEvolution Chain
Base Stats
| HP | 65 | |
|---|---|---|
| Attack | 55 | |
| Defence | 55 | |
| Sp. Atk | 45 | |
| Sp. Def | 82 | |
| Speed | 78 | |
| Total (BST) | 380 |
Where to Find (World Spawns)
Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.
| Rarity Bucket | Levels | Context | Weight | Biomes | Conditions |
|---|---|---|---|---|---|
| Common | Lv. 24-38 | Grounded Natural Wild | 2.7 |
Sky Light: 8–15
Structure: Ruin
|
|
| Uncommon | Lv. 24-38 | Grounded | 7.2 |
Sky Light: 0–7
Structure: Dungeons
|
Item Drops & Player Interactions
Wild Item Drops (Max rolls: 3)
| Item | Quantity | Drop Chance |
|---|---|---|
| 0-2 | Guaranteed / Weighted | |
| 1 | 5% |
Riding & World Behavior
Behavior Traits
Moveset
| Lv. | Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|---|
| Start / 1 | Astonish | Ghost | Physical | 30 | 100% | 15 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Start / 1 | Fairy Wind STAB | Fairy | Special | 40 | 100% | 30 | The user attacks by stirring up a fairy wind to strike the target. |
| 5 | Baby-Doll Eyes | Fairy | Status | — | 100% | 30 | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. |
| 8 | Metal Claw STAB | Steel | Physical | 50 | 95% | 35 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| 11 | Covet | Normal | Physical | 60 | 100% | 25 | The user endearingly approaches the target, then steals the target's held item. |
| 14 | Rock Smash | Fighting | Physical | 40 | 100% | 15 | The user attacks with a punch. This may also lower the target's Defense stat. |
| 17 | Draining Kiss STAB | Fairy | Special | 50 | 100% | 10 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| 21 | Sweet Kiss | Fairy | Status | — | 75% | 10 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| 24 | Brutal Swing | Dark | Physical | 60 | 100% | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| 27 | Slam | Normal | Physical | 80 | 75% | 20 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| 31 | Flash Cannon STAB | Steel | Special | 80 | 100% | 10 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| 35 | Play Rough STAB | Fairy | Physical | 90 | 90% | 10 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| 39 | Fake Out | Normal | Physical | 40 | 100% | 10 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| 43 | Flatter | Dark | Status | — | 100% | 15 | Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
| 47 | Skitter Smack | Bug | Physical | 70 | 90% | 10 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| 52 | Knock Off | Dark | Physical | 65 | 100% | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Baby-Doll Eyes | Fairy | Status | — | 100% | 30 | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. |
| Brick Break | Fighting | Physical | 75 | 100% | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Brutal Swing | Dark | Physical | 60 | 100% | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| Covet | Normal | Physical | 60 | 100% | 25 | The user endearingly approaches the target, then steals the target's held item. |
| Draining Kiss STAB | Fairy | Special | 50 | 100% | 10 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Encore | Normal | Status | — | 100% | 5 | The user compels the target to keep using the move it encored for three turns. |
| Endeavor | Normal | Physical | — | 100% | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Endure | Normal | Status | — | 100% | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Normal | Physical | 70 | 100% | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fake Tears | Dark | Status | — | 100% | 20 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| Flash Cannon STAB | Steel | Special | 80 | 100% | 10 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Fling | Dark | Physical | — | 100% | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Foul Play | Dark | Physical | 95 | 100% | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Knock Off | Dark | Physical | 65 | 100% | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Light Screen | Psychic | Status | — | 100% | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Metal Claw STAB | Steel | Physical | 50 | 95% | 35 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Metal Sound | Steel | Status | — | 85% | 40 | A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
| Metronome | Normal | Status | — | 100% | 10 | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Play Rough STAB | Fairy | Physical | 90 | 90% | 10 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Pounce | Bug | Physical | 50 | 100% | 20 | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Protect | Normal | Status | — | 100% | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Quash | Dark | Status | — | 100% | 15 | The user suppresses the target and makes its move go last. |
| Reflect | Psychic | Status | — | 100% | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | Rock | Physical | 75 | 90% | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 | The user attacks with a punch. This may also lower the target's Defense stat. |
| Rock Tomb | Rock | Physical | 60 | 95% | 15 | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Skill Swap | Psychic | Status | — | 100% | 10 | The user employs its psychic power to exchange Abilities with the target. |
| Skitter Smack | Bug | Physical | 70 | 90% | 10 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Stealth Rock | Rock | Status | — | 100% | 20 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Steel Beam STAB | Steel | Special | 140 | 95% | 5 | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Stone Edge | Rock | Physical | 100 | 80% | 5 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Substitute | Normal | Status | — | 100% | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Swords Dance | Normal | Status | — | 100% | 20 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Tera Blast | Normal | Special | 80 | 100% | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | Dark | Physical | 60 | 100% | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder Wave | Electric | Status | — | 90% | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Feint | Normal | Physical | 30 | 100% | 10 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Ice Hammer | Ice | Physical | 100 | 90% | 10 | The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
| Quash | Dark | Status | — | 100% | 15 | The user suppresses the target and makes its move go last. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Baby-Doll Eyes | Fairy | Status | — | 100% | 30 | The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. |
| Covet | Normal | Physical | 60 | 100% | 25 | The user endearingly approaches the target, then steals the target's held item. |
| Endeavor | Normal | Physical | — | 100% | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Flash Cannon STAB | Steel | Special | 80 | 100% | 10 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Foul Play | Dark | Physical | 95 | 100% | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Knock Off | Dark | Physical | 65 | 100% | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Play Rough STAB | Fairy | Physical | 90 | 90% | 10 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Slide | Rock | Physical | 75 | 90% | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 | The user attacks with a punch. This may also lower the target's Defense stat. |
| Skill Swap | Psychic | Status | — | 100% | 10 | The user employs its psychic power to exchange Abilities with the target. |
| Skitter Smack | Bug | Physical | 70 | 90% | 10 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Stealth Rock | Rock | Status | — | 100% | 20 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Steel Beam STAB | Steel | Special | 140 | 95% | 5 | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Stone Edge | Rock | Physical | 100 | 80% | 5 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).