Abilities
By releasing a stench when attacking, the Pokémon may cause the target to flinch.
View all Pokémon with this abilityThe Pokémon's held items cling to its sticky body and cannot be removed by other Pokémon.
View all Pokémon with this abilityDamages the attacker if it knocks out the Pokémon with a move that makes direct contact.
View all Pokémon with this abilityEvolution Chain
Base Stats
| HP | 50 | |
|---|---|---|
| Attack | 50 | |
| Defence | 62 | |
| Sp. Atk | 40 | |
| Sp. Def | 62 | |
| Speed | 65 | |
| Total (BST) | 329 |
Where to Find (World Spawns)
Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.
| Rarity Bucket | Levels | Context | Weight | Biomes | Conditions |
|---|---|---|---|---|---|
| Common | Lv. 8-33 | Grounded Natural Urban | 14.4 |
Sky Light: 8–15
Nearby: Concrete Blocks
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| Common | Lv. 8-33 | Grounded Natural | 14.4 |
Sky Light: 8–15
Structure: Village
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Item Drops & Player Interactions
Wild Item Drops (Max rolls: 4)
| Item | Quantity | Drop Chance |
|---|---|---|
| 1 | 2.5% | |
| 1 | 2.5% | |
| 1 | 2.5% | |
| 1 | 2.5% |
Riding & World Behavior
Behavior Traits
Moveset
| Lv. | Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|---|
| Start / 1 | Double Slap | Normal | Physical | 15 | 85% | 10 | The target is slapped repeatedly, back and forth, two to five times in a row. |
| Start / 1 | Poison Gas | Poison | Status | — | 90% | 40 | A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. |
| Start / 1 | Pound | Normal | Physical | 40 | 100% | 35 | The target is physically pounded with a long tail, a foreleg, or the like. |
| 3 | Recycle | Normal | Status | — | 100% | 10 | The user recycles a held item that has been used in battle so it can be used again. |
| 6 | Acid Spray STAB | Poison | Special | 40 | 100% | 20 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| 9 | Amnesia | Psychic | Status | — | 100% | 20 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| 12 | Clear Smog STAB | Poison | Special | 50 | 100% | 15 | The user attacks the target by throwing a clump of special mud. All stat changes are eliminated. |
| 15 | Toxic Spikes | Poison | Status | — | 100% | 20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| 18 | Sludge STAB | Poison | Special | 65 | 100% | 20 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| 21 | Stockpile | Normal | Status | — | 100% | 20 | The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. |
| 21 | Swallow | Normal | Status | — | 100% | 10 | The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored. |
| 24 | Take Down | Normal | Physical | 90 | 85% | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| 27 | Sludge Bomb STAB | Poison | Special | 90 | 100% | 10 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| 30 | Toxic | Poison | Status | — | 90% | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| 33 | Belch STAB | Poison | Special | 120 | 90% | 10 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| 37 | Pain Split | Normal | Status | — | 100% | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| 39 | Gunk Shot STAB | Poison | Physical | 120 | 80% | 5 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| 42 | Explosion | Normal | Physical | 250 | 100% | 5 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Acid Spray STAB | Poison | Special | 40 | 100% | 20 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Amnesia | Psychic | Status | — | 100% | 20 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Corrosive Gas | Poison | Status | — | 100% | 40 | The user surrounds everything around it with highly acidic gas and melts away items held by other Pokémon. |
| Curse | Ghost | Status | — | 100% | 10 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Dark Pulse | Dark | Special | 80 | 100% | 15 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Drain Punch | Fighting | Physical | 75 | 100% | 10 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Endure | Normal | Status | — | 100% | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Explosion | Normal | Physical | 250 | 100% | 5 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| Facade | Normal | Physical | 70 | 100% | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Drain | Grass | Special | 75 | 100% | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Gunk Shot STAB | Poison | Physical | 120 | 80% | 5 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Haze | Ice | Status | — | 100% | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Infestation | Bug | Special | 20 | 100% | 20 | The target is infested and attacked for four to five turns. The target can't flee during this time. |
| Pain Split | Normal | Status | — | 100% | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Payback | Dark | Physical | 50 | 100% | 10 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Protect | Normal | Status | — | 100% | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | Water | Status | — | 100% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Recycle | Normal | Status | — | 100% | 10 | The user recycles a held item that has been used in battle so it can be used again. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Blast | Rock | Physical | 25 | 90% | 10 | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Rollout | Rock | Physical | 30 | 90% | 20 | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Seed Bomb | Grass | Physical | 80 | 100% | 15 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Self-Destruct | Normal | Physical | 200 | 100% | 5 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb STAB | Poison | Special | 90 | 100% | 10 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Sludge Wave STAB | Poison | Special | 95 | 100% | 10 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
| Spikes | Ground | Status | — | 100% | 20 | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Spite | Ghost | Status | — | 100% | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Substitute | Normal | Status | — | 100% | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | Fire | Status | — | 100% | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | Normal | Physical | 90 | 85% | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | Normal | Special | 80 | 100% | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | Dark | Physical | 60 | 100% | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Toxic | Poison | Status | — | 90% | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Toxic Spikes | Poison | Status | — | 100% | 20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Venom Drench | Poison | Status | — | 100% | 20 | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
| Venoshock STAB | Poison | Special | 65 | 100% | 10 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Autotomize | Steel | Status | — | 100% | 15 | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. |
| Curse | Ghost | Status | — | 100% | 10 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Haze | Ice | Status | — | 100% | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Mud Sport | Ground | Status | — | 100% | 15 | The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. |
| Rollout | Rock | Physical | 30 | 90% | 20 | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Sand Attack | Ground | Status | — | 100% | 15 | Sand is hurled in the target's face, lowering the target's accuracy. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Corrosive Gas | Poison | Status | — | 100% | 40 | The user surrounds everything around it with highly acidic gas and melts away items held by other Pokémon. |
| Dark Pulse | Dark | Special | 80 | 100% | 15 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Drain Punch | Fighting | Physical | 75 | 100% | 10 | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Giga Drain | Grass | Special | 75 | 100% | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Gunk Shot STAB | Poison | Physical | 120 | 80% | 5 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Pain Split | Normal | Status | — | 100% | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Recycle | Normal | Status | — | 100% | 10 | The user recycles a held item that has been used in battle so it can be used again. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rollout | Rock | Physical | 30 | 90% | 20 | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Seed Bomb | Grass | Physical | 80 | 100% | 15 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb STAB | Poison | Special | 90 | 100% | 10 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Spikes | Ground | Status | — | 100% | 20 | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Spite | Ghost | Status | — | 100% | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).