Abilities
Protective dust shields the Pokémon from the additional effects of moves.
View all Pokémon with this abilityThe Pokémon's compound eyes boost its accuracy.
View all Pokémon with this abilityReduces damage dealt to allies.
View all Pokémon with this abilityEvolution Chain
Base Stats
| HP | 80 | |
|---|---|---|
| Attack | 52 | |
| Defence | 50 | |
| Sp. Atk | 90 | |
| Sp. Def | 50 | |
| Speed | 89 | |
| Total (BST) | 411 |
Alternate Forms
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from frigid lands.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from snowy lands.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of severe cold.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of vast space.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from verdant lands.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with distinct seasons.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where flowers bloom.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from sun-drenched lands.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with ocean breezes.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from places with many islands.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with little rain.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from parched lands.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where large rivers flow.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with intense rainfall.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with a tropical climate.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands bathed in light.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of perpetual summer.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of tropical rain forests.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a mysterious land.
The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a special land.
The patterns on this Pokémon's wings depend on the climate and topography of its habitat. It scatters colorful scales.
The patterns on this Pokémon's wings depend on the climate and topography of its habitat. It scatters colorful scales.
The patterns on this Pokémon's wings depend on the climate and topography of its habitat. It scatters colorful scales.
Where to Find (World Spawns)
Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.
| Rarity Bucket | Levels | Context | Weight | Biomes | Conditions |
|---|---|---|---|---|---|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Magical, Spooky, Swamp
|
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Floral, Mushroom, Savanna, Sunflower Plains
|
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Mountain
|
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Sky Light: 8–15
Nearby: Flowers
|
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Cherry Blossom, Floral, Jungle, Magical, Mountain, Mushroom, Plains, Spooky, Swamp
|
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Time: Day
Sky Light: 8–15
Nearby: Flowers
|
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Mountain
|
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Mountain
|
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Frozen Ocean, Warm Ocean
|
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Cherry Blossom, Magical, Sunflower Plains
|
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
| Common | Lv. 12-41 | Grounded | 40 | Any | |
| Common | Lv. 12-41 | Grounded Natural | 16 |
Time: Day
Weather: Clear
Sky Light: 8–15
Structure: Village
|
|
| Common | Lv. 12-41 | Grounded Natural Urban | 16 |
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Concrete Blocks
|
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Badlands, Desert, Floral, Mushroom, Tropical Island, Volcanic
|
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Cold Ocean, Frozen Ocean, Lukewarm Ocean, Temperate Ocean
|
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Forest, Jungle, Magical, Spooky
|
Time: Day
Weather: Clear
Sky Light: 8–15
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Badlands
|
Time: Day
Sky Light: 8–15
Nearby: Flowers
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Badlands, Desert, Floral, Mountain
|
Time: Day
Sky Light: 8–15
Nearby: Flowers
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
|
| Common | Lv. 12-41 | Grounded Natural | 16 |
Except: Mountain
|
Time: Day
Weather: Clear
Sky Light: 8–15
Nearby: Flowers
|
Item Drops & Player Interactions
Wild Item Drops (Max rolls: 3)
| Item | Quantity | Drop Chance |
|---|---|---|
| 1 | 5% | |
| 1 | 5% | |
| 1 | 5% |
Riding & World Behavior
Behavior Traits
Moveset
| Lv. | Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|---|
| Start / 1 | Aromatherapy | Grass | Status | — | 100% | 5 | The user releases a soothing scent that heals all status conditions affecting the user's party. |
| Start / 1 | Gust STAB | Special | 40 | 100% | 35 | A gust of wind is whipped up by wings and launched at the target to inflict damage. | |
| Start / 1 | Harden | Normal | Status | — | 100% | 30 | The user stiffens all the muscles in its body to boost its Defense stat. |
| Start / 1 | Poison Powder | Poison | Status | — | 75% | 35 | The user scatters a cloud of poisonous dust that poisons the target. |
| Start / 1 | Powder | Bug | Status | — | 100% | 20 | The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target. |
| Start / 1 | Sleep Powder | Grass | Status | — | 75% | 15 | The user scatters a cloud of soporific dust that puts the target to sleep. |
| Start / 1 | Struggle Bug STAB | Bug | Special | 50 | 100% | 20 | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
| Start / 1 | Stun Spore | Grass | Status | — | 75% | 30 | The user scatters a cloud of numbing powder that paralyzes the target. |
| Start / 1 | Tackle | Normal | Physical | 40 | 100% | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| 12 | Light Screen | Psychic | Status | — | 100% | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| 17 | Psybeam | Psychic | Special | 65 | 100% | 20 | The target is attacked with a peculiar ray. This may also confuse the target. |
| 21 | Supersonic | Normal | Status | — | 55% | 20 | The user generates odd sound waves from its body that confuse the target. |
| 25 | Draining Kiss | Fairy | Special | 50 | 100% | 10 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| 31 | Safeguard | Normal | Status | — | 100% | 25 | The user creates a protective field that prevents status conditions for five turns. |
| 35 | Bug Buzz STAB | Bug | Special | 90 | 100% | 10 | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| 45 | Quiver Dance | Bug | Status | — | 100% | 20 | The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. |
| 50 | Hurricane STAB | Special | 110 | 70% | 10 | The user attacks by wrapping the target in a fierce wind. This may also confuse the target. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Acrobatics STAB | Physical | 55 | 100% | 15 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |
| Air Cutter STAB | Special | 60 | 95% | 25 | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. | |
| Air Slash STAB | Special | 75 | 95% | 15 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
| Bug Bite STAB | Bug | Physical | 60 | 100% | 20 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Bug Buzz STAB | Bug | Special | 90 | 100% | 10 | The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
| Confuse Ray | Ghost | Status | — | 100% | 10 | The target is exposed to a sinister ray that causes confusion. |
| Defog | Status | — | 100% | 15 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | |
| Draining Kiss | Fairy | Special | 50 | 100% | 10 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Dream Eater | Psychic | Special | 100 | 100% | 15 | The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
| Endure | Normal | Status | — | 100% | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball | Grass | Special | 90 | 100% | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Facade | Normal | Physical | 70 | 100% | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flash | Normal | Status | — | 100% | 20 | The user flashes a bright light that cuts the target's accuracy. |
| Giga Drain | Grass | Special | 75 | 100% | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hurricane STAB | Special | 110 | 70% | 10 | The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Infestation STAB | Bug | Special | 20 | 100% | 20 | The target is infested and attacked for four to five turns. The target can't flee during this time. |
| Iron Defense | Steel | Status | — | 100% | 15 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Laser Focus | Normal | Status | — | 100% | 30 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Light Screen | Psychic | Status | — | 100% | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Pollen Puff STAB | Bug | Special | 90 | 100% | 15 | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
| Pounce STAB | Bug | Physical | 50 | 100% | 20 | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Protect | Normal | Status | — | 100% | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psybeam | Psychic | Special | 65 | 100% | 20 | The target is attacked with a peculiar ray. This may also confuse the target. |
| Psychic | Psychic | Special | 90 | 100% | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
| Rain Dance | Water | Status | — | 100% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roost | Status | — | 100% | 5 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. | |
| Safeguard | Normal | Status | — | 100% | 25 | The user creates a protective field that prevents status conditions for five turns. |
| Signal Beam STAB | Bug | Special | 75 | 100% | 15 | The user attacks with a sinister beam of light. This may also confuse the target. |
| Skitter Smack STAB | Bug | Physical | 70 | 90% | 10 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Beam | Grass | Special | 120 | 100% | 10 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Struggle Bug STAB | Bug | Special | 50 | 100% | 20 | The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. |
| Substitute | Normal | Status | — | 100% | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | Fire | Status | — | 100% | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Tailwind | Status | — | 100% | 15 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |
| Tera Blast | Normal | Special | 80 | 100% | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | Dark | Physical | 60 | 100% | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| U-turn STAB | Bug | Physical | 70 | 100% | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Weather Ball | Normal | Special | 50 | 100% | 10 | This move's type and power change depending on the weather at the time the move is used. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Poison Powder | Poison | Status | — | 75% | 35 | The user scatters a cloud of poisonous dust that poisons the target. |
| Rage Powder | Bug | Status | — | 100% | 20 | The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user. |
| Stun Spore | Grass | Status | — | 75% | 30 | The user scatters a cloud of numbing powder that paralyzes the target. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Air Cutter STAB | Special | 60 | 95% | 25 | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. | |
| Bug Bite STAB | Bug | Physical | 60 | 100% | 20 | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Defog | Status | — | 100% | 15 | A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | |
| Energy Ball | Grass | Special | 90 | 100% | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Giga Drain | Grass | Special | 75 | 100% | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hyper Beam | Normal | Special | 150 | 90% | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Iron Defense | Steel | Status | — | 100% | 15 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Laser Focus | Normal | Status | — | 100% | 30 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Psychic | Psychic | Special | 90 | 100% | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Roost | Status | — | 100% | 5 | The user lands and rests its body. This move restores the user's HP by up to half its max HP. | |
| Signal Beam STAB | Bug | Special | 75 | 100% | 15 | The user attacks with a sinister beam of light. This may also confuse the target. |
| Skitter Smack STAB | Bug | Physical | 70 | 90% | 10 | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Tailwind | Status | — | 100% | 15 | The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).