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Joltik

Gen 5 Shoulder Mountable #0595
They attach themselves to large-bodied Pokémon and absorb static electricity, which they store in an electric pouch.
  • Types bugelectric
  • Height / Weight 0.1 m (0′04″) · 0.6 kg (1.3 lbs)
  • Gender Ratio ♂ 50% / ♀ 50%
  • Catch difficulty Easy (190)
  • Training EV Yield +1 Speed Leveling pace Average leveling pace
  • Egg groups Bug · 20 egg cycles

Abilities

Evolution Chain

Base Stats

HP 50
Attack 47
Defence 50
Sp. Atk 57
Sp. Def 50
Speed 65
Total (BST) 319

Where to Find (World Spawns)

Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.

Rarity Bucket Levels Context Weight Biomes Conditions
Common Lv. 7-32 Grounded Natural 54
Badlands Jungle Savanna
Time: Night Sky Light: 8–15
Common Lv. 7-32 Grounded Natural 54
Overworld
Except: Deep Dark, Sulfur Caves
Sky Light: 0–7
Common Lv. 7-32 Grounded Webs Natural 90
Spider Nest Cave · Infested Caves Forbidden Forest Phantasmal Forest Phantasmal Swamp
Sky Light: 0–7
Common Lv. 7-32 Grounded Natural 18
Overworld
Time: Night Sky Light: 8–15 Nearby: Lightning Rod

Item Drops & Player Interactions

Wild Item Drops (Max rolls: 4)

Item Quantity Drop Chance
StringString 0-1 Guaranteed / Weighted
Spider EyeSpider Eye 0-1 Guaranteed / Weighted
Rotten FleshRotten Flesh 0-1 Guaranteed / Weighted
Nanab BerryNanab Berry 1 2.5%

Riding & World Behavior

Behavior Traits

  • Combat Defends Owner
  • Herd Size Up to 4

Moveset

Lv. Move Type Category Power Acc. PP Description
Start / 1 Absorb Grass Special 20 100% 25 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Start / 1 Fury Cutter STAB Bug Physical 40 95% 20 The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
Start / 1 Spider Web Bug Status — 100% 10 The user ensnares the target with thin, gooey silk so it can't flee from battle.
4 Electroweb STAB Electric Special 55 95% 15 The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
8 Bug Bite STAB Bug Physical 60 100% 20 The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
12 String Shot Bug Status — 95% 40 The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats.
16 Thunder Wave Electric Status — 90% 20 The user launches a weak jolt of electricity that paralyzes the target.
20 Electro Ball STAB Electric Special — 100% 10 The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
24 Agility Psychic Status — 100% 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
28 Sucker Punch Dark Physical 70 100% 5 This move enables the user to attack first. This move fails if the target is not readying an attack.
32 Slash Normal Physical 70 100% 20 The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
37 Discharge STAB Electric Special 80 100% 15 The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
40 Screech Normal Status — 85% 40 An earsplitting screech harshly lowers the target's Defense stat.
44 Gastro Acid Poison Status — 100% 10 The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
48 Bug Buzz STAB Bug Special 90 100% 10 The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
Move Type Category Power Acc. PP Description
Agility Psychic Status — 100% 30 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Bounce Flying Physical 85 85% 5 The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Bug Bite STAB Bug Physical 60 100% 20 The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
Bug Buzz STAB Bug Special 90 100% 10 The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
Charge Beam STAB Electric Special 50 90% 10 The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Cross Poison Poison Physical 70 100% 20 A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit.
Cut Normal Physical 50 95% 30 The target is cut with a scythe, a claw, or the like to inflict damage.
Double Team Normal Status — 100% 15 By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Electro Ball STAB Electric Special — 100% 10 The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Electroweb STAB Electric Special 55 95% 15 The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
Endure Normal Status — 100% 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Facade Normal Physical 70 100% 20 This move's power is doubled if the user is poisoned, burned, or paralyzed.
Flash Normal Status — 100% 20 The user flashes a bright light that cuts the target's accuracy.
Fury Cutter STAB Bug Physical 40 95% 20 The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
Gastro Acid Poison Status — 100% 10 The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Helping Hand Normal Status — 100% 20 The user assists an ally by boosting the power of that ally's attack.
Infestation STAB Bug Special 20 100% 20 The target is infested and attacked for four to five turns. The target can't flee during this time.
Leech Life STAB Bug Physical 80 100% 10 The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.
Light Screen Psychic Status — 100% 30 A wondrous wall of light is put up to reduce damage from special moves for five turns.
Lunge STAB Bug Physical 80 100% 15 The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
Magnet Rise Electric Status — 100% 10 The user levitates using electrically generated magnetism for five turns.
Pin Missile STAB Bug Physical 25 95% 20 The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.
Poison Jab Poison Physical 80 100% 20 The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
Pounce STAB Bug Physical 50 100% 20 The user attacks by pouncing on the target. This also lowers the target's Speed stat.
Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain Dance Water Status — 100% 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rising Voltage STAB Electric Special 70 100% 20 The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.
Rock Climb Normal Physical 90 85% 20 The user attacks the target by smashing into it with incredible force. This may also confuse the target.
Screech Normal Status — 85% 40 An earsplitting screech harshly lowers the target's Defense stat.
Shock Wave STAB Electric Special 60 100% 20 The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal Beam STAB Bug Special 75 100% 15 The user attacks with a sinister beam of light. This may also confuse the target.
Skitter Smack STAB Bug Physical 70 90% 10 The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Speed Swap Psychic Status — 100% 10 The user exchanges Speed stats with the target.
String Shot Bug Status — 95% 40 The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats.
Struggle Bug STAB Bug Special 50 100% 20 The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
Substitute Normal Status — 100% 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sucker Punch Dark Physical 70 100% 5 This move enables the user to attack first. This move fails if the target is not readying an attack.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Tera Blast Normal Special 80 100% 10 If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Thief Dark Physical 60 100% 25 The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Thunder STAB Electric Special 110 70% 10 A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunderbolt STAB Electric Special 90 100% 15 The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Thunder Wave Electric Status — 90% 20 The user launches a weak jolt of electricity that paralyzes the target.
Volt Switch STAB Electric Special 70 100% 20 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Wild Charge STAB Electric Physical 90 100% 15 The user shrouds itself in electricity and smashes into the target. This also damages the user a little.
X-Scissor STAB Bug Physical 80 100% 15 The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.
Move Type Category Power Acc. PP Description
Camouflage Normal Status — 100% 20 The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.
Disable Normal Status — 100% 20 For four turns, the target will be unable to use whichever move it last used.
Double Team Normal Status — 100% 15 By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Feint Attack Dark Physical 60 100% 20 The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Infestation STAB Bug Special 20 100% 20 The target is infested and attacked for four to five turns. The target can't flee during this time.
Lunge STAB Bug Physical 80 100% 15 The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
Poison Sting Poison Physical 15 100% 35 The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target.
Pursuit Dark Physical 40 100% 20 The power of this attack move is doubled if it's used on a target that's switching out of battle.
Struggle Bug STAB Bug Special 50 100% 20 The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
Move Type Category Power Acc. PP Description
Bounce Flying Physical 85 85% 5 The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.
Bug Bite STAB Bug Physical 60 100% 20 The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
Charge Beam STAB Electric Special 50 90% 10 The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Electroweb STAB Electric Special 55 95% 15 The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
Energy Ball Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Fury Cutter STAB Bug Physical 40 95% 20 The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
Gastro Acid Poison Status — 100% 10 The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Giga Drain Grass Special 75 100% 10 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Helping Hand Normal Status — 100% 20 The user assists an ally by boosting the power of that ally's attack.
Leech Life STAB Bug Physical 80 100% 10 The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.
Magnet Rise Electric Status — 100% 10 The user levitates using electrically generated magnetism for five turns.
Poison Jab Poison Physical 80 100% 20 The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Rising Voltage STAB Electric Special 70 100% 20 The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.
Shock Wave STAB Electric Special 60 100% 20 The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal Beam STAB Bug Special 75 100% 15 The user attacks with a sinister beam of light. This may also confuse the target.
Skitter Smack STAB Bug Physical 70 90% 10 The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
String Shot Bug Status — 95% 40 The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats.
Sucker Punch Dark Physical 70 100% 5 This move enables the user to attack first. This move fails if the target is not readying an attack.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Thunderbolt STAB Electric Special 90 100% 15 The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Wild Charge STAB Electric Physical 90 100% 15 The user shrouds itself in electricity and smashes into the target. This also damages the user a little.
X-Scissor STAB Bug Physical 80 100% 15 The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).