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Abilities
Evolution Chain
Magby#0240fire
→
Lv. 30
Magmar#0126fire
→
Trade · Hold Magmarizer
Base Stats
| HP | 45 | |
|---|---|---|
| Attack | 75 | |
| Defence | 37 | |
| Sp. Atk | 70 | |
| Sp. Def | 55 | |
| Speed | 83 | |
| Total (BST) | 365 |
Where to Find (World Spawns)
Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.
| Rarity Bucket | Levels | Context | Weight | Biomes | Conditions |
|---|---|---|---|---|---|
| Common | Lv. 12-37 | Grounded Natural | 16 |
Except: Volcanic
|
Weather: Clear
Sky Light: 8–15
Nearby: Lava, Magma Block
|
| Common | Lv. 12-37 | Grounded Natural | 16 |
Weather: Clear
Sky Light: 8–15
|
|
| Common | Lv. 12-37 | Grounded Natural | 16 | Any |
Item Drops & Player Interactions
Wild Item Drops (Max rolls: 3)
| Item | Quantity | Drop Chance |
|---|---|---|
| 1 | 2.5% | |
| 1 | 2.5% | |
| 1 | 2.5% |
Riding & World Behavior
Behavior Traits
Moveset
| Lv. | Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|---|
| Start / 1 | Feint Attack | Dark | Physical | 60 | 100% | 20 | The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
| Start / 1 | Leer | Normal | Status | — | 100% | 30 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Start / 1 | Smog | Poison | Special | 30 | 70% | 20 | The target is attacked with a discharge of filthy gases. This may also poison the target. |
| 4 | Ember STAB | Fire | Special | 40 | 100% | 25 | The target is attacked with small flames. This may also leave the target with a burn. |
| 8 | Smokescreen | Normal | Status | — | 100% | 20 | The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. |
| 12 | Clear Smog | Poison | Special | 50 | 100% | 15 | The user attacks the target by throwing a clump of special mud. All stat changes are eliminated. |
| 16 | Flame Wheel STAB | Fire | Physical | 60 | 100% | 25 | The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn. |
| 20 | Confuse Ray | Ghost | Status | — | 100% | 10 | The target is exposed to a sinister ray that causes confusion. |
| 24 | Scary Face | Normal | Status | — | 100% | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| 28 | Fire Punch STAB | Fire | Physical | 75 | 100% | 15 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| 32 | Lava Plume STAB | Fire | Special | 80 | 100% | 15 | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
| 36 | Low Kick | Fighting | Physical | — | 100% | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| 40 | Flamethrower STAB | Fire | Special | 90 | 100% | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| 44 | Sunny Day | Fire | Status | — | 100% | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| 48 | Fire Blast STAB | Fire | Special | 110 | 85% | 5 | The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Acid Spray | Poison | Special | 40 | 100% | 20 | The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
| Body Slam | Normal | Physical | 85 | 100% | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Brick Break | Fighting | Physical | 75 | 100% | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Burning Jealousy STAB | Fire | Special | 70 | 100% | 5 | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Confuse Ray | Ghost | Status | — | 100% | 10 | The target is exposed to a sinister ray that causes confusion. |
| Covet | Normal | Physical | 60 | 100% | 25 | The user endearingly approaches the target, then steals the target's held item. |
| Curse | Ghost | Status | — | 100% | 10 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Double-Edge | Normal | Physical | 120 | 100% | 15 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dual Chop | Dragon | Physical | 40 | 90% | 15 | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
| Endure | Normal | Status | — | 100% | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Normal | Physical | 70 | 100% | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fire Blast STAB | Fire | Special | 110 | 85% | 5 | The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
| Fire Punch STAB | Fire | Physical | 75 | 100% | 15 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Fire Spin STAB | Fire | Special | 35 | 85% | 15 | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Flame Charge STAB | Fire | Physical | 50 | 100% | 20 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Flamethrower STAB | Fire | Special | 90 | 100% | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Flare Blitz STAB | Fire | Physical | 120 | 100% | 15 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Fling | Dark | Physical | — | 100% | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Energy | Normal | Status | — | 100% | 30 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Focus Punch | Fighting | Physical | 150 | 100% | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Headbutt | Normal | Physical | 70 | 100% | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Heat Wave STAB | Fire | Special | 95 | 90% | 10 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Incinerate STAB | Fire | Special | 60 | 100% | 15 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Iron Tail | Steel | Physical | 100 | 75% | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| Low Kick | Fighting | Physical | — | 100% | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Mega Kick | Normal | Physical | 120 | 75% | 5 | The target is attacked by a kick launched with muscle- packed power. |
| Mega Punch | Normal | Physical | 80 | 85% | 20 | The target is slugged by a punch thrown with muscle- packed power. |
| Overheat STAB | Fire | Special | 130 | 90% | 5 | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Poison Jab | Poison | Physical | 80 | 100% | 20 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Power Swap | Psychic | Status | — | 100% | 10 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
| Power-Up Punch | Fighting | Physical | 40 | 100% | 20 | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| Protect | Normal | Status | — | 100% | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psychic | Psychic | Special | 90 | 100% | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 | The user attacks with a punch. This may also lower the target's Defense stat. |
| Scary Face | Normal | Status | — | 100% | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Screech | Normal | Status | — | 85% | 40 | An earsplitting screech harshly lowers the target's Defense stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Substitute | Normal | Status | — | 100% | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | Fire | Status | — | 100% | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Take Down | Normal | Physical | 90 | 85% | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Temper Flare STAB | Fire | Physical | 75 | 100% | 10 | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Tera Blast | Normal | Special | 80 | 100% | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | Dark | Physical | 60 | 100% | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder Punch | Electric | Physical | 75 | 100% | 15 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Will-O-Wisp | Fire | Status | — | 85% | 15 | The user shoots a sinister flame at the target to inflict a burn. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Barrier | Psychic | Status | — | 100% | 20 | The user throws up a sturdy wall that sharply raises its Defense stat. |
| Belch | Poison | Special | 120 | 90% | 10 | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Belly Drum | Normal | Status | — | 100% | 10 | The user maximizes its Attack stat but loses HP equal to half its max HP. |
| Cross Chop | Fighting | Physical | 100 | 80% | 5 | The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. |
| Dynamic Punch | Fighting | Physical | 100 | 50% | 5 | The user attacks by punching the target with full concentrated power. This also confuses the target. |
| Flame Burst STAB | Fire | Special | 70 | 100% | 15 | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
| Focus Punch | Fighting | Physical | 150 | 100% | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Follow Me | Normal | Status | — | 100% | 20 | The user draws attention to itself, making all opposing Pokémon take aim only at the user. |
| Karate Chop | Fighting | Physical | 50 | 100% | 25 | The target is attacked with a sharp chop. Critical hits land more easily. |
| Mach Punch | Fighting | Physical | 40 | 100% | 30 | The user throws a punch at blinding speed. This move always goes first. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Burning Jealousy STAB | Fire | Special | 70 | 100% | 5 | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Covet | Normal | Physical | 60 | 100% | 25 | The user endearingly approaches the target, then steals the target's held item. |
| Dual Chop | Dragon | Physical | 40 | 90% | 15 | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
| Fire Punch STAB | Fire | Physical | 75 | 100% | 15 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Flamethrower STAB | Fire | Special | 90 | 100% | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Focus Energy | Normal | Status | — | 100% | 30 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Focus Punch | Fighting | Physical | 150 | 100% | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Heat Wave STAB | Fire | Special | 95 | 90% | 10 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Iron Tail | Steel | Physical | 100 | 75% | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| Low Kick | Fighting | Physical | — | 100% | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Poison Jab | Poison | Physical | 80 | 100% | 20 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Psychic | Psychic | Special | 90 | 100% | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 | The user attacks with a punch. This may also lower the target's Defense stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Thunder Punch | Electric | Physical | 75 | 100% | 15 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).