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Abilities
Natural Cure
The Pokémon's status conditions are cured when it switches out.
View all Pokémon with this ability
Poison Point
Contact with the Pokémon may poison the attacker.
View all Pokémon with this ability
Leaf Guard
Hidden
Prevents status conditions in harsh sunlight.
View all Pokémon with this abilityEvolution Chain
Budew#0406grasspoison
→
Friendship 160+ · Time: Day
Roselia#0315grasspoison
→
Use Shiny Stone
Base Stats
| HP | 50 | |
|---|---|---|
| Attack | 60 | |
| Defence | 45 | |
| Sp. Atk | 100 | |
| Sp. Def | 80 | |
| Speed | 65 | |
| Total (BST) | 400 |
Where to Find (World Spawns)
Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.
| Rarity Bucket | Levels | Context | Weight | Biomes | Conditions |
|---|---|---|---|---|---|
| Common | Lv. 23-40 | Grounded Natural | 63.2 |
Sky Light: 8–15
|
|
| Common | Lv. 23-40 | Grounded | 63.2 | Any |
Item Drops & Player Interactions
Wild Item Drops (Max rolls: 4)
| Item | Quantity | Drop Chance |
|---|---|---|
| 0-1 | Guaranteed / Weighted | |
| 1 | 5% | |
| 1 | 5% | |
| 1 | 5% |
Right-Click Interactions
| Action | Use Item | Result | Cooldown |
|---|---|---|---|
| Bone Meal |
|
|
300s |
Riding & World Behavior
Behavior Traits
Moveset
| Lv. | Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|---|
| Start / 1 | Absorb STAB | Grass | Special | 20 | 100% | 25 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Start / 1 | Grass Whistle | Grass | Status | — | 55% | 15 | The user plays a pleasant melody that lulls the target into a deep sleep. |
| Start / 1 | Growth | Normal | Status | — | 100% | 20 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Start / 1 | Poison Sting STAB | Poison | Physical | 15 | 100% | 35 | The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target. |
| Start / 1 | Stun Spore | Grass | Status | — | 75% | 30 | The user scatters a cloud of numbing powder that paralyzes the target. |
| Start / 1 | Water Sport | Water | Status | — | 100% | 15 | The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
| Start / 1 | Worry Seed | Grass | Status | — | 100% | 10 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| 5 | Mega Drain STAB | Grass | Special | 40 | 100% | 15 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| 10 | Leech Seed | Grass | Status | — | 90% | 10 | A seed is planted on the target. It steals some HP from the target every turn. |
| 15 | Magical Leaf STAB | Grass | Special | 60 | 100% | 20 | The user scatters curious leaves that chase the target. This attack never misses. |
| 20 | Toxic Spikes | Poison | Status | — | 100% | 20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| 25 | Sweet Scent | Normal | Status | — | 100% | 20 | The user releases a scent that harshly lowers opposing Pokémon's evasiveness. |
| 30 | Giga Drain STAB | Grass | Special | 75 | 100% | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| 35 | Synthesis | Grass | Status | — | 100% | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| 40 | Toxic | Poison | Status | — | 90% | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| 45 | Petal Blizzard STAB | Grass | Physical | 90 | 100% | 15 | The user stirs up a violent petal blizzard and damages everything around it. |
| 50 | Aromatherapy | Grass | Status | — | 100% | 5 | The user releases a soothing scent that heals all status conditions affecting the user's party. |
| 55 | Ingrain | Grass | Status | — | 100% | 20 | The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. |
| 60 | Petal Dance STAB | Grass | Special | 120 | 100% | 10 | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Body Slam | Normal | Physical | 85 | 100% | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bullet Seed STAB | Grass | Physical | 25 | 100% | 30 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Covet | Normal | Physical | 60 | 100% | 25 | The user endearingly approaches the target, then steals the target's held item. |
| Cut | Normal | Physical | 50 | 95% | 30 | The target is cut with a scythe, a claw, or the like to inflict damage. |
| Dazzling Gleam | Fairy | Special | 80 | 100% | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| Endure | Normal | Status | — | 100% | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energy Ball STAB | Grass | Special | 90 | 100% | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Facade | Normal | Physical | 70 | 100% | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Flash | Normal | Status | — | 100% | 20 | The user flashes a bright light that cuts the target's accuracy. |
| Fury Cutter | Bug | Physical | 40 | 95% | 20 | The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
| Giga Drain STAB | Grass | Special | 75 | 100% | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Grass Knot STAB | Grass | Special | — | 100% | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grassy Glide STAB | Grass | Physical | 55 | 100% | 20 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Leaf Storm STAB | Grass | Special | 130 | 90% | 5 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Magical Leaf STAB | Grass | Special | 60 | 100% | 20 | The user scatters curious leaves that chase the target. This attack never misses. |
| Mud-Slap | Ground | Special | 20 | 100% | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Nature Power | Normal | Status | — | 100% | 20 | This attack makes use of nature's power. Its effects vary depending on the user's environment. |
| Petal Blizzard STAB | Grass | Physical | 90 | 100% | 15 | The user stirs up a violent petal blizzard and damages everything around it. |
| Pin Missile | Bug | Physical | 25 | 95% | 20 | The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. |
| Poison Jab STAB | Poison | Physical | 80 | 100% | 20 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Power Whip STAB | Grass | Physical | 120 | 85% | 10 | The user violently whirls its vines, tentacles, or the like to lash the target. |
| Protect | Normal | Status | — | 100% | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psych Up | Normal | Status | — | 100% | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| Rain Dance | Water | Status | — | 100% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Seed Bomb STAB | Grass | Physical | 80 | 100% | 15 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Shadow Ball | Ghost | Special | 80 | 100% | 15 | The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb STAB | Poison | Special | 90 | 100% | 10 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Solar Beam STAB | Grass | Special | 120 | 100% | 10 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Spikes | Ground | Status | — | 100% | 20 | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Substitute | Normal | Status | — | 100% | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | Fire | Status | — | 100% | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Swords Dance | Normal | Status | — | 100% | 20 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Synthesis | Grass | Status | — | 100% | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Tera Blast | Normal | Special | 80 | 100% | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Toxic | Poison | Status | — | 90% | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Toxic Spikes | Poison | Status | — | 100% | 20 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Uproar | Normal | Special | 90 | 100% | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Venoshock STAB | Poison | Special | 65 | 100% | 10 | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Weather Ball | Normal | Special | 50 | 100% | 10 | This move's type and power change depending on the weather at the time the move is used. |
| Worry Seed | Grass | Status | — | 100% | 10 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Cotton Spore | Grass | Status | — | 100% | 40 | The user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats. |
| Extrasensory | Psychic | Special | 80 | 100% | 20 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
| Grass Whistle | Grass | Status | — | 55% | 15 | The user plays a pleasant melody that lulls the target into a deep sleep. |
| Life Dew | Water | Status | — | 100% | 10 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. |
| Mind Reader | Normal | Status | — | 100% | 5 | The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
| Natural Gift | Normal | Physical | — | 100% | 15 | The user draws power to attack by using its held Berry. The Berry determines the move's type and power. |
| Razor Leaf STAB | Grass | Physical | 55 | 95% | 25 | Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Sleep Powder | Grass | Status | — | 75% | 15 | The user scatters a cloud of soporific dust that puts the target to sleep. |
| Synthesis | Grass | Status | — | 100% | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Covet | Normal | Physical | 60 | 100% | 25 | The user endearingly approaches the target, then steals the target's held item. |
| Dazzling Gleam | Fairy | Special | 80 | 100% | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| Energy Ball STAB | Grass | Special | 90 | 100% | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Fury Cutter | Bug | Physical | 40 | 95% | 20 | The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
| Giga Drain STAB | Grass | Special | 75 | 100% | 10 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Grassy Glide STAB | Grass | Physical | 55 | 100% | 20 | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Magical Leaf STAB | Grass | Special | 60 | 100% | 20 | The user scatters curious leaves that chase the target. This attack never misses. |
| Mud-Slap | Ground | Special | 20 | 100% | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Poison Jab STAB | Poison | Physical | 80 | 100% | 20 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Seed Bomb STAB | Grass | Physical | 80 | 100% | 15 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Shadow Ball | Ghost | Special | 80 | 100% | 15 | The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sludge Bomb STAB | Poison | Special | 90 | 100% | 10 | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Spikes | Ground | Status | — | 100% | 20 | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Synthesis | Grass | Status | — | 100% | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Uproar | Normal | Special | 90 | 100% | 10 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Worry Seed | Grass | Status | — | 100% | 10 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).