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Roserade

Gen 4 #0407
With the movements of a dancer, it strikes with whips that are densely lined with poison thorns.
  • Types grasspoison
  • Height / Weight 0.9 m (2′11″) · 14.5 kg (32.0 lbs)
  • Gender Ratio ♂ 50% / ♀ 50%
  • Catch difficulty Medium (75)
  • Training EV Yield +3 Sp. Atk Leveling pace Slower early levels, catches up later
  • Egg groups Fairy, Grass · 20 egg cycles

Abilities

Evolution Chain

Budew
Budew#0406grasspoison
→
Friendship 160+ · Time: Day

Base Stats

HP 60
Attack 70
Defence 65
Sp. Atk 125
Sp. Def 105
Speed 90
Total (BST) 515

Where to Find (World Spawns)

Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.

Rarity Bucket Levels Context Weight Biomes Conditions
Common Lv. 35-52 Grounded Natural 0.8
Aether Floral
Sky Light: 8–15
Common Lv. 35-52 Grounded 0.8
Floral Meadow
Any

Item Drops & Player Interactions

Wild Item Drops (Max rolls: 5)

Item Quantity Drop Chance
Rose BushRose Bush 1-2 Guaranteed / Weighted
Poison BarbPoison Barb 1 10%
Absorb BulbAbsorb Bulb 1 10%
Pecha BerryPecha Berry 1 10%

Right-Click Interactions

Action Use Item Result Cooldown
Bone Meal Bone MealBone Meal Rose BushRose Bush×1-2 300s

Riding & World Behavior

Behavior Traits

  • Sleep Sleeps (Night · Light 0-4)
  • Combat Defends Owner · Defends Self
  • Herd Size Up to 6

Moveset

Lv. Move Type Category Power Acc. PP Description
Start / 1 Absorb STAB Grass Special 20 100% 25 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Start / 1 Aromatherapy Grass Status — 100% 5 The user releases a soothing scent that heals all status conditions affecting the user's party.
Start / 1 Giga Drain STAB Grass Special 75 100% 10 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Start / 1 Grass Whistle Grass Status — 55% 15 The user plays a pleasant melody that lulls the target into a deep sleep.
Start / 1 Grassy Terrain Grass Status — 100% 10 The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
Start / 1 Growth Normal Status — 100% 20 The user's body grows all at once, boosting the Attack and Sp. Atk stats.
Start / 1 Ingrain Grass Status — 100% 20 The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out.
Start / 1 Leech Seed Grass Status — 90% 10 A seed is planted on the target. It steals some HP from the target every turn.
Start / 1 Magical Leaf STAB Grass Special 60 100% 20 The user scatters curious leaves that chase the target. This attack never misses.
Start / 1 Mega Drain STAB Grass Special 40 100% 15 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Start / 1 Petal Blizzard STAB Grass Physical 90 100% 15 The user stirs up a violent petal blizzard and damages everything around it.
Start / 1 Petal Dance STAB Grass Special 120 100% 10 The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
Start / 1 Poison Sting STAB Poison Physical 15 100% 35 The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target.
Start / 1 Stun Spore Grass Status — 75% 30 The user scatters a cloud of numbing powder that paralyzes the target.
Start / 1 Sweet Scent Normal Status — 100% 20 The user releases a scent that harshly lowers opposing Pokémon's evasiveness.
Start / 1 Synthesis Grass Status — 100% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Start / 1 Toxic Poison Status — 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Start / 1 Toxic Spikes Poison Status — 100% 20 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Start / 1 Venom Drench Poison Status — 100% 20 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
Start / 1 Water Sport Water Status — 100% 15 The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Start / 1 Worry Seed Grass Status — 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Move Type Category Power Acc. PP Description
Body Slam Normal Physical 85 100% 15 The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Bullet Seed STAB Grass Physical 25 100% 30 The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
Covet Normal Physical 60 100% 25 The user endearingly approaches the target, then steals the target's held item.
Cut Normal Physical 50 95% 30 The target is cut with a scythe, a claw, or the like to inflict damage.
Dazzling Gleam Fairy Special 80 100% 10 The user damages opposing Pokémon by emitting a powerful flash.
Endure Normal Status — 100% 10 The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Energy Ball STAB Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Facade Normal Physical 70 100% 20 This move's power is doubled if the user is poisoned, burned, or paralyzed.
Flash Normal Status — 100% 20 The user flashes a bright light that cuts the target's accuracy.
Fury Cutter Bug Physical 40 95% 20 The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
Giga Drain STAB Grass Special 75 100% 10 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Grass Knot STAB Grass Special — 100% 20 The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Grassy Glide STAB Grass Physical 55 100% 20 Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Grassy Terrain Grass Status — 100% 10 The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Laser Focus Normal Status — 100% 30 The user concentrates intensely. The attack on the next turn always results in a critical hit.
Leaf Storm STAB Grass Special 130 90% 5 The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
Magical Leaf STAB Grass Special 60 100% 20 The user scatters curious leaves that chase the target. This attack never misses.
Mud-Slap Ground Special 20 100% 10 The user hurls mud in the target's face to inflict damage and lower its accuracy.
Nature Power Normal Status — 100% 20 This attack makes use of nature's power. Its effects vary depending on the user's environment.
Petal Blizzard STAB Grass Physical 90 100% 15 The user stirs up a violent petal blizzard and damages everything around it.
Pin Missile Bug Physical 25 95% 20 The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.
Poison Jab STAB Poison Physical 80 100% 20 The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
Power Whip STAB Grass Physical 120 85% 10 The user violently whirls its vines, tentacles, or the like to lash the target.
Protect Normal Status — 100% 10 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych Up Normal Status — 100% 10 The user hypnotizes itself into copying any stat change made by the target.
Rain Dance Water Status — 100% 5 The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Seed Bomb STAB Grass Physical 80 100% 15 The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
Shadow Ball Ghost Special 80 100% 15 The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Sludge Bomb STAB Poison Special 90 100% 10 The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
Solar Beam STAB Grass Special 120 100% 10 The user gathers light on the first turn, then blasts a bundled beam on the next turn.
Spikes Ground Status — 100% 20 The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.
Substitute Normal Status — 100% 10 The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny Day Fire Status — 100% 5 The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Swords Dance Normal Status — 100% 20 A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Synthesis Grass Status — 100% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Tera Blast Normal Special 80 100% 10 If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Toxic Poison Status — 90% 10 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Toxic Spikes Poison Status — 100% 20 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Uproar Normal Special 90 100% 10 The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Venom Drench Poison Status — 100% 20 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
Venoshock STAB Poison Special 65 100% 10 The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
Weather Ball Normal Special 50 100% 10 This move's type and power change depending on the weather at the time the move is used.
Worry Seed Grass Status — 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Move Type Category Power Acc. PP Description
Cotton Spore Grass Status — 100% 40 The user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats.
Extrasensory Psychic Special 80 100% 20 The user attacks with an odd, unseeable power. This may also make the target flinch.
Grass Whistle Grass Status — 55% 15 The user plays a pleasant melody that lulls the target into a deep sleep.
Life Dew Water Status — 100% 10 The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.
Mind Reader Normal Status — 100% 5 The user senses the target's movements with its mind to ensure its next attack does not miss the target.
Natural Gift Normal Physical — 100% 15 The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Razor Leaf STAB Grass Physical 55 95% 25 Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit.
Sleep Powder Grass Status — 75% 15 The user scatters a cloud of soporific dust that puts the target to sleep.
Synthesis Grass Status — 100% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Move Type Category Power Acc. PP Description
Covet Normal Physical 60 100% 25 The user endearingly approaches the target, then steals the target's held item.
Dazzling Gleam Fairy Special 80 100% 10 The user damages opposing Pokémon by emitting a powerful flash.
Energy Ball STAB Grass Special 90 100% 10 The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Fury Cutter Bug Physical 40 95% 20 The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
Giga Drain STAB Grass Special 75 100% 10 A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
Giga Impact Normal Physical 150 90% 5 The user charges at the target using every bit of its power. The user can't move on the next turn.
Grassy Glide STAB Grass Physical 55 100% 20 Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
Hyper Beam Normal Special 150 90% 5 The target is attacked with a powerful beam. The user can't move on the next turn.
Laser Focus Normal Status — 100% 30 The user concentrates intensely. The attack on the next turn always results in a critical hit.
Magical Leaf STAB Grass Special 60 100% 20 The user scatters curious leaves that chase the target. This attack never misses.
Mud-Slap Ground Special 20 100% 10 The user hurls mud in the target's face to inflict damage and lower its accuracy.
Poison Jab STAB Poison Physical 80 100% 20 The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
Rest Psychic Status — 100% 5 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Seed Bomb STAB Grass Physical 80 100% 15 The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
Shadow Ball Ghost Special 80 100% 15 The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
Sleep Talk Normal Status — 100% 10 The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Sludge Bomb STAB Poison Special 90 100% 10 The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
Spikes Ground Status — 100% 20 The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.
Swift Normal Special 60 100% 20 Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Synthesis Grass Status — 100% 5 The user restores its own HP. The amount of HP regained varies with the weather.
Uproar Normal Special 90 100% 10 The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Worry Seed Grass Status — 100% 10 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.

STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).