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Abilities
Inner Focus
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
View all Pokémon with this ability
Keen Eye
The Pokémon's keen eyes prevent its accuracy from being lowered.
View all Pokémon with this ability
Pickpocket
Hidden
The Pokémon steals the held item from attackers that make direct contact with it.
View all Pokémon with this abilityEvolution Chain
Sneasel#0215darkice
→
Hold Razor Claw · Time: Night
Base Stats
| HP | 55 | |
|---|---|---|
| Attack | 95 | |
| Defence | 55 | |
| Sp. Atk | 35 | |
| Sp. Def | 75 | |
| Speed | 115 | |
| Total (BST) | 430 |
Alternate Forms
Where to Find (World Spawns)
Click a spawn row to highlight matching biomes on the server map. Map = biome eligibility only; light / time / weather stay in the table.
| Rarity Bucket | Levels | Context | Weight | Biomes | Conditions |
|---|---|---|---|---|---|
| Uncommon | Lv. 18-43 | Grounded Natural Wild | 57 |
Sky Light: 8–15
|
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Uncommon
Hisuian form
|
Lv. 18-43 | Grounded Natural Wild | 73.6 |
Except: Arid, Taiga, Volcanic
|
Sky Light: 8–15
|
Item Drops & Player Interactions
Wild Item Drops (Max rolls: 4)
| Item | Quantity | Drop Chance |
|---|---|---|
| 1 | 2.5% | |
| 1 | 2.5% | |
| 1 | 2.5% | |
| 1 | 2.5% |
Riding & World Behavior
Behavior Traits
Moveset
| Lv. | Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|---|
| Start / 1 | Feint Attack STAB | Dark | Physical | 60 | 100% | 20 | The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
| Start / 1 | Leer | Normal | Status | — | 100% | 30 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Start / 1 | Scratch | Normal | Physical | 40 | 100% | 35 | Hard, pointed, sharp claws rake the target to inflict damage. |
| 6 | Taunt | Dark | Status | — | 100% | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 12 | Quick Attack | Normal | Physical | 40 | 100% | 30 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 18 | Metal Claw | Steel | Physical | 50 | 95% | 35 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| 24 | Icy Wind STAB | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 30 | Fury Swipes | Normal | Physical | 18 | 80% | 15 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| 36 | Hone Claws | Dark | Status | — | 100% | 15 | The user sharpens its claws to boost its Attack stat and accuracy. |
| 42 | Beat Up STAB | Dark | Physical | — | 100% | 10 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| 48 | Agility | Psychic | Status | — | 100% | 30 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| 54 | Screech | Normal | Status | — | 85% | 40 | An earsplitting screech harshly lowers the target's Defense stat. |
| 60 | Slash | Normal | Physical | 70 | 100% | 20 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Aerial Ace | Physical | 60 | 100% | 20 | The user confounds the target with speed, then slashes. This attack never misses. | |
| Agility | Psychic | Status | — | 100% | 30 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Avalanche STAB | Ice | Physical | 60 | 100% | 10 | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Beat Up STAB | Dark | Physical | — | 100% | 10 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| Blizzard STAB | Ice | Special | 110 | 70% | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Brick Break | Fighting | Physical | 75 | 100% | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Calm Mind | Psychic | Status | — | 100% | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Cut | Normal | Physical | 50 | 95% | 30 | The target is cut with a scythe, a claw, or the like to inflict damage. |
| Dark Pulse STAB | Dark | Special | 80 | 100% | 15 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Dig | Ground | Physical | 80 | 100% | 10 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Dream Eater | Psychic | Special | 100 | 100% | 15 | The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
| Embargo | Dark | Status | — | 100% | 15 | This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. |
| Endure | Normal | Status | — | 100% | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Normal | Physical | 70 | 100% | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fake Tears | Dark | Status | — | 100% | 20 | The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| False Swipe | Normal | Physical | 40 | 100% | 40 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Fling STAB | Dark | Physical | — | 100% | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focus Punch | Fighting | Physical | 150 | 100% | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Foul Play STAB | Dark | Physical | 95 | 100% | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Fury Cutter | Bug | Physical | 40 | 95% | 20 | The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hail | Ice | Status | — | 100% | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
| Headbutt | Normal | Physical | 70 | 100% | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Hone Claws | Dark | Status | — | 100% | 15 | The user sharpens its claws to boost its Attack stat and accuracy. |
| Ice Beam STAB | Ice | Special | 90 | 100% | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Punch STAB | Ice | Physical | 75 | 100% | 15 | The target is attacked with an icy punch. This may also leave the target frozen. |
| Icicle Spear STAB | Ice | Physical | 25 | 100% | 30 | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| Icy Wind STAB | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Iron Tail | Steel | Physical | 100 | 75% | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| Knock Off STAB | Dark | Physical | 65 | 100% | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Laser Focus | Normal | Status | — | 100% | 30 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Lash Out STAB | Dark | Physical | 75 | 100% | 5 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Low Kick | Fighting | Physical | — | 100% | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Low Sweep | Fighting | Physical | 65 | 100% | 20 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Mega Kick | Normal | Physical | 120 | 75% | 5 | The target is attacked by a kick launched with muscle- packed power. |
| Mega Punch | Normal | Physical | 80 | 85% | 20 | The target is slugged by a punch thrown with muscle- packed power. |
| Metal Claw | Steel | Physical | 50 | 95% | 35 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Nasty Plot | Dark | Status | — | 100% | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Payback STAB | Dark | Physical | 50 | 100% | 10 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Poison Jab | Poison | Physical | 80 | 100% | 20 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Power-Up Punch | Fighting | Physical | 40 | 100% | 20 | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| Protect | Normal | Status | — | 100% | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psycho Cut | Psychic | Physical | 70 | 100% | 20 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| Rain Dance | Water | Status | — | 100% | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Retaliate | Normal | Physical | 70 | 100% | 5 | The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. |
| Reversal | Fighting | Physical | — | 100% | 15 | An all-out attack that becomes more powerful the less HP the user has. |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 | The user attacks with a punch. This may also lower the target's Defense stat. |
| Scary Face | Normal | Status | — | 100% | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Screech | Normal | Status | — | 85% | 40 | An earsplitting screech harshly lowers the target's Defense stat. |
| Shadow Ball | Ghost | Special | 80 | 100% | 15 | The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
| Shadow Claw | Ghost | Physical | 70 | 100% | 15 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snarl STAB | Dark | Special | 55 | 95% | 15 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Snatch | Dark | Status | — | 100% | 10 | The user steals the effects of any attempts to use a healing or stat-changing move. |
| Snowscape | Ice | Status | — | 100% | 10 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Spite | Ghost | Status | — | 100% | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Strength | Normal | Physical | 80 | 100% | 15 | The target is slugged with a punch thrown at maximum power. |
| Substitute | Normal | Status | — | 100% | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | Fire | Status | — | 100% | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Surf | Water | Special | 90 | 100% | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Swords Dance | Normal | Status | — | 100% | 20 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Take Down | Normal | Physical | 90 | 85% | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | Dark | Status | — | 100% | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | Normal | Special | 80 | 100% | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief STAB | Dark | Physical | 60 | 100% | 25 | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Throat Chop STAB | Dark | Physical | 80 | 100% | 15 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Torment | Dark | Status | — | 100% | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Trailblaze | Grass | Physical | 50 | 100% | 20 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Triple Axel STAB | Ice | Physical | 20 | 90% | 10 | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Upper Hand | Fighting | Physical | 65 | 100% | 15 | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Water Pulse | Water | Special | 60 | 100% | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| X-Scissor | Bug | Physical | 80 | 100% | 15 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Assist | Normal | Status | — | 100% | 20 | The user hurriedly and randomly uses a move among those known by ally Pokémon. |
| Bite STAB | Dark | Physical | 60 | 100% | 25 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Counter | Fighting | Physical | — | 100% | 20 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Crush Claw | Normal | Physical | 75 | 95% | 10 | The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. |
| Double Hit | Normal | Physical | 35 | 90% | 10 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Fake Out | Normal | Physical | 40 | 100% | 10 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Feint | Normal | Physical | 30 | 100% | 10 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Foresight | Normal | Status | — | 100% | 40 | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
| Ice Shard STAB | Ice | Physical | 40 | 100% | 30 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Icicle Crash STAB | Ice | Physical | 85 | 90% | 10 | The user attacks by crashing large icicles onto the target. This may also make the target flinch. |
| Punishment STAB | Dark | Physical | — | 100% | 5 | The more the target has powered up with stat changes, the greater the move's power. |
| Pursuit STAB | Dark | Physical | 40 | 100% | 20 | The power of this attack move is doubled if it's used on a target that's switching out of battle. |
| Spite | Ghost | Status | — | 100% | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Move | Type | Category | Power | Acc. | PP | Description |
|---|---|---|---|---|---|---|
| Aerial Ace | Physical | 60 | 100% | 20 | The user confounds the target with speed, then slashes. This attack never misses. | |
| Calm Mind | Psychic | Status | — | 100% | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Dark Pulse STAB | Dark | Special | 80 | 100% | 15 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| False Swipe | Normal | Physical | 40 | 100% | 40 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Focus Punch | Fighting | Physical | 150 | 100% | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Foul Play STAB | Dark | Physical | 95 | 100% | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Fury Cutter | Bug | Physical | 40 | 95% | 20 | The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
| Giga Impact | Normal | Physical | 150 | 90% | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Helping Hand | Normal | Status | — | 100% | 20 | The user assists an ally by boosting the power of that ally's attack. |
| Ice Beam STAB | Ice | Special | 90 | 100% | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ice Punch STAB | Ice | Physical | 75 | 100% | 15 | The target is attacked with an icy punch. This may also leave the target frozen. |
| Icy Wind STAB | Ice | Special | 55 | 95% | 15 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Iron Tail | Steel | Physical | 100 | 75% | 15 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| Knock Off STAB | Dark | Physical | 65 | 100% | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Laser Focus | Normal | Status | — | 100% | 30 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Lash Out STAB | Dark | Physical | 75 | 100% | 5 | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Low Kick | Fighting | Physical | — | 100% | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Poison Jab | Poison | Physical | 80 | 100% | 20 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Psycho Cut | Psychic | Physical | 70 | 100% | 20 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| Rest | Psychic | Status | — | 100% | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Rock Smash | Fighting | Physical | 40 | 100% | 15 | The user attacks with a punch. This may also lower the target's Defense stat. |
| Shadow Ball | Ghost | Special | 80 | 100% | 15 | The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
| Shadow Claw | Ghost | Physical | 70 | 100% | 15 | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sleep Talk | Normal | Status | — | 100% | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Snarl STAB | Dark | Special | 55 | 95% | 15 | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Snatch | Dark | Status | — | 100% | 10 | The user steals the effects of any attempts to use a healing or stat-changing move. |
| Spite | Ghost | Status | — | 100% | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Swift | Normal | Special | 60 | 100% | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Throat Chop STAB | Dark | Physical | 80 | 100% | 15 | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Triple Axel STAB | Ice | Physical | 20 | 90% | 10 | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Water Pulse | Water | Special | 60 | 100% | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| X-Scissor | Bug | Physical | 80 | 100% | 15 | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
STAB = Same Type Attack Bonus (~1.5× damage) when a damaging move matches this Pokémon’s type(s).